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Chapter 4 The Proof of Nature

Nature looks at you, you make nature evolve. - The proof of nature

---

It was not until the projection of the sunlight moved to the center of the bed that Dunk slowed down from his distraction.

Feilun Continent... He finally found some information in his distant memory. I remember that he was in elementary school at that time. He bought a learning version of the "Bodd's Gate Trilogy" in a small shop opposite the school. Unfortunately, the games on the CD were all in English. With his poor primary school English at the time, it was already the limit to playing until he created the character. This was his first time to come into contact with Feilun Continent.

When I was in high school, tabletop games were popular. Tabletop card games such as "Three Kingdoms Kill" that are in line with traditional culture, with simple rules and distinct rhythms became the mainstream. At that time, I would spend a day almost every weekend in the board game club with my classmates and play "Three Kingdoms Kill" until it was dark.

The owner of the board game club is a young man in his twenties. Every time he brings a game box, he will focus on recommending the "Forgotten Kingdom" series of games. Then there are the awkward terms such as the Feren continent, the Harpist Alliance, the elves, and the gods.

High school students have heavy academic performance and can't hold anything other than learning in their minds. It's already a lot of money to get started with "Three Kingdoms Kill". At the very least, their academic performance will decline or their pocket money will be deducted, and at worst, they will be nagged by their parents, and sometimes they will be beaten.

But they couldn't resist the owner's persistence and finally tried to play. The results were mixed.

"Forgotten Country" is set in detail and has a strong sense of substitution, but the content is complicated and the procedures are complicated. It takes at least two hours to play one. The students who traveled with them all felt that it was better to play World of Warcraft than to play this series of tabletop games. Later, the PC version of "Three Kingdoms Killing" was released, and everyone never went to the board game club again, and "Forgotten Country" was really forgotten.

A few years later, while preparing for his college graduation thesis, Dunk found that one of the defense judges liked the "Dungeons and Dragons" series very much. He found the "Forgotten Kingdom" setting collection and some other official books, and after reading it through, he made a game design about the Feren continent. This approach to his good practice not only allowed him to graduate smoothly, but also received the inaugural recommendation of the judge.

Dunk looked out the window and pursed his lips, then shook his head slightly, clearing out the unpleasantness encountered in the company and carefully recalling the contents of the Three Treasures Book.

"Forgotten Land" is definitely not one of the top ten recommended worlds for traveling through time.

The Feren continent is located on a planet similar to the earth in the world of Abel Torrell. It runs through the northern and southern hemispheres and spans more than half of the planet, which is equivalent to the collection of three continents of Europe, Africa and Asia on the earth. To the east is the Karatu continent similar to ancient oriental culture.

"The Forgotten Kingdom" is a series of games that record battles across the continent of Feren. On this continent, wizards are everywhere, legends are as numerous as dogs, gods and saints are everywhere, small fights are sparse and ordinary, and villages and cities are happening in wartime. If a warrior travels to Feren, it will definitely be like a fish in water.

Thinking of this, he suddenly realized that he had already taken office as a druid, and he silently said in his heart: "The proof of nature?"

"Nature's Certificate: Please select: status information, log log, database, spell database, spell column."

"Status information?"

“Name: Dunk

Gender: Male

Age: 26 years old

Height: 1.8 meters

Weight: 75 kg

Career: Level 0 druid (only, bound)

Appearance: Ordinary

Physical status: weak

Mental state: normal

Wealth: Poverty

The status detail increases with the druid level.”

When he saw "ordinary" and "poverty", Dunk's mouth twitched: "Record log."

"Log details increase with druid level:

"Discover the green knight Enna.

"Attacked by a gray orc, seriously injured and unconscious.

"Rescued by the dwarf. Healed by Enna."

What a simple log, there is no time. The only use is to still record the situation when you are in a coma...Dunk continued helplessly and asked: "Database?"

The reaction this time was different. The light green diary that took him through time appeared before my eyes, but he could not touch it with his hands, so he could only look and zoom with consciousness.

The phantom of this diary may be the only thing that proves that he comes from the earth. Dunk looked at the 'diary' with a little desolation.

"If you are lost in this world in the future, only you can remind me to continue exploring the way back."

"Spell library."

The diary phantom in front of me turned into three light balls of different colors, the green light ball "druid spell library", the white light ball "other profession spell library", and the orange light ball "comprehension and research".

Healing is a skill of the druid in World of Warcraft. There is no name on the continent of Feren, only spells with similar effects. Dunk concentrates his consciousness on the green light ball with anticipation.

"Oh yeah~" A set of druid skills designed by himself appeared in front of him, and Dunk's heart was wiped out by the gloom of traveling to the Feren continent!

The druid in World of Warcraft is the most comprehensive and most friendly interpretation of the druid profession among all games. Dunk has conducted very in-depth research on Blizzard's design and concepts in this profession, and has written one-third of the content of the light green diary.

When he thought of the other two-thirds of the diary, Dunk could no longer lie on the bed. He struggled to sit up, leaned against the wooden wall, and wiped the cold sweat from his forehead panting, focusing his consciousness on the white light ball:

"Study on Shaman Mechanism", "The Road to Exile: In-depth Development of Templar Monks".

The two filled two-thirds of the remaining light green diary, and now they really appeared in front of them. Dunk danced in the bed, lowered his voice, and squeezed out a few excited screams from his throat.

"It's amazing, the dream has come true."

During the past year of games, Dunk has given up the idea of ​​improving druids more than once. He filled in some of the skills and talents of the shaman, and combined with some of the talents of the Templar Monk, the druids are invincible.

Dunk took a few deep breaths and forced himself to calm down in case someone happened to come in to visit him. When he was almost calm, he devoted his consciousness to the third ball of light.

"Comprehension research: When the druid level reaches level 6, 12, and 18, you can conduct comprehend research, and integrate the characteristics of other professions into the druid. After level 20, this function is turned off, and you can continue comprehend research by relying on your own abilities."

I am now at level 0 druid. According to the setting of this world, I can reach level 20, which means I can comprehend three times with the help of the natural proof. Although it is a little less, I can study and integrate myself after level 20...Dunk thought about it and believed that this function is more to inspire myself and provide a sample for future development skills.

The last "Spell Bar" is expected to be the number and strength of spells that can be carried, related to its own druid level. Druids of level 0 can only carry 1 0-ring spell, and now this bar has been occupied:

Healing: 0 ring spells, level 0 druids can learn. Use natural energy to heal the target. They can be bonused by the ascending ring casting effect.

Dunk returned to the Druid's spell library and carefully checked each skill:

Newborn, passive skills, which can take effect without placing them in the spell bar. Level 0 druids can be learned. Newly learned spells will have additional bonus effects that will decrease in order when casting the first three times.

Anger, 0-ring spells, level 0 druids can learn to condense the power of the sun to attack enemies. They can be bonused by the ascending ring casting effect.

Moon Fire Skill, 0-ring spells, level 0 druids can learn. Use Months to continuously erode the enemy. You can receive the bonus of the ascending spell casting effect.

Cheetah form, 1 ring spell, and 2nd level druid can be learned. Transformed into cheetah, immune deformation spell, and duration is unlimited.

Stealing, 1-ring spell, and 2-level druids can be learned. Only used in cheetah form, it will appear when attacked or attacked.

...
Chapter completed!
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