Chapter 69 Xiao Ai's New Game
In the end, Xiao Ai still thinks that it will be better to continue to explore in-depth simulation games.
She had no good ideas and made many arrangements and combinations.
"Simulation Manager" is a game for running a company. How to run a company from childhood to adulthood and solve various problems.
In the imagination, the gameplay is actually quite similar to the "Sims" series on GG's handheld console.
"Simulation Teacher" is a simulation teacher game. Players will play a teacher, facing various students and solving various problems.
The gameplay still has not gotten rid of the "Sims" series on the GG handheld console that Xiao Ai thought before, and experience the way other people's lives.
After thinking about these two ideas, she felt that her thinking was not relaxed enough.
Why do you have to start around one person or a career?
What if you experience what happens when an animal is?
Xiao Ai suddenly had a game called "Simulation Goat" in his mind. In this game, the player is a goat.
Live and work according to various habits of goats.
However, Xiao Ai found another problem was that she could find some fun in her previous ideas, but she couldn't find "Simulation Goat".
Can being a goat and "bleat" make players happy?
It doesn't exist.
Various simulation games of "Simulation Kitten" and "Simulation Rooster" are launched.
Xiao Ai thinks that this is not possible, nor is it possible. Even if it is made into a "Simulation Farm", it doesn't seem to have much meaning.
Then continue to look for more outrageous ideas.
For example - "Simulation Stone"?
Compared with "Simulation Animals", "Simulation Stone" is even more extreme.
Because something like stone is fixed, it will only be there, quietly there.
If this game is made, it may be a very Zen game.
You can quietly watch the flowers bloom and fall in the game, and watch the clouds rise and fall.
Wait quietly for the mountain flowers to bloom, and wait quietly for the heavy snow to cover the sky.
There may be a small number of likes such a game, but for Xiao Ai, this is not the game she wants to make.
However, she still retained all these ideas.
Who doesn’t know when to use creative things? It’s better to save them than not.
Since a single person's profession is not good, it seems that the simulation of a certain creature or non-biological thing will not be too fun.
Then just simulate an organization.
For example, banks, hospitals.
Unlike the previous emphasis on personal struggles, simulating an organization ignores these things even more.
Things that need to be cared about are no longer the amount of individual salary, whether they can get promoted or raise, but whether the entire system can continue.
Even if it is possible to create an island in the Caribbean and simulate the establishment of a country on this island.
Of course, this can't be called "Simulation Island".
Because "Simulation Island" will make players think that the protagonist is an island, a more accurate name for such a game should be called "Island Tycoon".
However, the setting of "Island Tycoon" is still too far from the player's life and will not have too much sense of substitution.
So what organization can be exposed to and complain about it?
The answer is about to come out, there is only one truth.
That is - the hospital!
That's right, everyone will never refuse the hospital in their entire life.
From birth to death, we have to deal with the hospital.
Of course, there are many types of hospitals. Some hospitals are to cure patients, while others are to make money.
Some hospitals can cure patients while making money.
Some hospitals are like the hospitals of a nun.
Treatment?
It does not exist.
I wish the patient had a cold and started hospice care.
Then, in the capitalist environment, people's desire to make money is far greater than other things.
Therefore, even if it is to make a "Simulation Hospital", it cannot be a hospital aimed at curing patients' diseases, but a hospital that exists to make money.
Then, in order to make money, you must save costs. You must spend one dollar as two dollars, and you must make do with it if you can make do with it, which will inevitably lead to conflicts between doctors and patients.
However, the theme of hospitals is too heavy and not easy to deal with?
Xiao Ai suddenly had an idea when she saw Ritchie's "Playing Neighbors" making, that is, to ignore reality and make this game into a game with a relaxed and funny style.
Even all diseases are no longer real diseases, but are diseases that are exposed.
For example, "macrocephaly", the patient's head is like a balloon. When you come to the hospital for such a disease, you have to deflate the patient's head.
There are any invisible diseases, and what are the diseases that can’t be affected by the whole body without drinking Dali?
In short, it is to treat various strange diseases.
Of course, in this process, as the hospital manager, a dark hearted image was about to emerge.
On the one hand, we strongly demand to make money and charge very high medical fees. On the other hand, we pay doctors and nurses the lowest salary. In the end, even medical devices must be reused.
In this way, this way, the patients and staff will say something, "The person in charge of the hospital is a liar!"
Of course, as a player, there are many ways to divert conflicts.
Doctors can think that they make less money and are tired from work, because there are too many patients, patients have no quality, and patients have no money.
It can also make patients feel that it is expensive and difficult to see a doctor, entirely because the doctor who treats their diseases has taken kickbacks.
Mobilize the patient and the doctor.
The two groups, which were actually bullied by the person in charge, fought each other.
As the initiator of everything, as the hospital manager, players can stay out of the matter, be "righteous" and make money happily.
Xiao Ai even thought of many similar things in reality.
For example, men and women who should have been united and collaborated were instigated by each other for various reasons.
Boys help girls carry water, receive express delivery, and carry boxes, but they are just men's dicks (meow) silk.
Girls’ task is to consume, while boys’ task is to spend money on girls.
If a boy does not give money to girls and does not buy luxury goods for girls, it means that a boy does not love girls.
If a girl does the same job as a boy, it is to persecute the girl.
There is no right without obligation, nor is there a duty without rights.
Girls hate boys while accepting objectification, and boys are also opposed to girls because of their demands.
Where did all the money spent in the end go?
You, smart, must have an answer.
Chapter completed!