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Chapter 53 Shine in the air!

When Wanhu's overall game design idea was a bit tilted towards simulation games, there was a place called Great Britain in England, and a group of people were also making games.

Although Britain has never been as powerful as before since World War II.

However, although the empire has already been sunny, its influence is still there.

Although the information technology revolution broke out in the United States, the speed of the UK's follow-up was not slow.

Let’s not talk about chip production and design companies that seem out of reach for consumers, even companies that make electronic games can be found in the UK.

Although the UK has a small population, the UK has a high unemployment rate and high welfare.

The consequence of this is that the British people have a great demand for entertainment products that pause time.

Since it is impossible to work, even if you work, you don’t have much income without the welfare, so it’s better to be a salted fish at home, and there’s nothing wrong with salted fish.

Video games, a relatively fresh entertainment method, is also very popular in the UK.

It can be said that the UK is almost the third largest gaming consumer market except Japan and North America.

In such a large market, in addition to foreign game publishers who can make money, they naturally have many local game companies.

Like Bullfrog Studio, it is one of them.

Several members of this studio all speak a bit rebellious.

They are young, they are rebellious, and the games they make are naturally unconventional.

Since they wanted to make console games, but couldn't contact Japan's platform vendors, they had to put their experience on the computer platform.

On the computer platform, the most popular games are either some derivative games of "Dungeons and Dragons" or some simulation games.

The group of rebellious young people from Bullfrog Studio thought about it and since they wanted to make money, they should start from these two directions.

However, the plot of the brave challenge the evil dragon and obtaining treasures is too old-fashioned.

It’s better to play a game that goes the other way and let the players be the villain themselves.

The player plays a dungeon lord, guarding his own underground world, and there are always some brave men who come to provoke it without any trouble.

What players need to do is build their own dungeons and then kill the brave men who come to ask for trouble.

A simple game core, a rebellious game idea, and a game called "Dungeon Lord" were born.

Under the rough picture is exquisite game content. Not to mention that only Japanese people can make games, but when British people make games, they actually have a unique flavor.

After their game was released, they immediately achieved good results in the UK.

Although they are not well-known overseas, publishers are gradually discussing the release of overseas versions with them.

However, after these rebellious older children made their first pot of gold and earned money that could keep the company alive, they seemed to have no interest in continuing to make money.

Instead, the design and development of new games began.

Their second game is still full of their crazy imagination.

This time, the role played by the player has changed from a dungeon lord who seems to be mossy on his body to God, to a god, to an existence that seems to be omniscient and omnipotent to humans.

Players play God and run the earth.

God can change the terrain, ecology, and vegetation on the surface at will.

It can turn mountains into plains and sea into valleys.

The moody God sometimes slapped himself to slap the humans who shouted on the ground and were disrespectful to him.

Such a crazy God is obviously not in line with the traditional perception of God, so the name of this game is called "God is also crazy".

Their two games are not only on the stakes, but also on the owners' good topics. The excellent game quality under this topic has also gained many loyal fans for them.

Bullfrog Studio has become increasingly famous among players. And their fame has even spread from the UK to the whole world after their game distribution channels.

It has become one of the rare and famous British game manufacturing teams in the world.

At the same time, many manufacturers have also turned their attention to the UK.

Their actions of adding diversity to the gaming industry are indeed worthy of praise.

You should know that the business atmosphere in the United States is too strong.

Although game designers want to design an excellent game.

But investors ask them to do games that have been successful and will not fail if copied.

This has caused many American gaming industry practitioners to suffer.

On the one hand, they entered this industry because they like video games.

But on the other hand, reality tells them that they never seem to be able to make their favorite video games.

This feeling of disorganization makes them feel very painful.

And when they saw Bullfrog Studio and saw their games, they seemed to find a spiritual sustenance.

If it were as good as them.

but……

The electronic game industry that has been fully penetrated by capital is really difficult to do that.

Not everyone has the courage to overdraw from several bank cards, just to make a game of courage to turn things around.

You must know that only a few people will succeed, and most people have already conquered.

And even those who succeed can't let go after the company grows bigger.

The games produced can only become more and more mediocre.

Because they cannot fail, they don’t want to fail, and if they fail, they will lose everything.

Therefore, in the long run, the final results of many American game practitioners, most of the domestic industry stars who are concerned about, are very bad.

And distance creates beauty, the British bullfrog studio seems to be their only idol.

Of course, in their worship, Dune 2, a game adapted from classic novels and new movies, was released.

However, many industry insiders are not very concerned about this "Dune 2".

Because, the industry has long known each other, starting with "E.t. Alien", it seems that as long as the game is changed, the quality will not be too high.

Although the previous "Dune 1" did not have a bloody collapse, it was just a normal and uncharacteristic game.

However, no one expected that "Dune 2" actually abandoned the original style and carried out drastic reforms.

And this reform is undoubtedly accepted by players.

A new noun is proposed, and a new game type appears.

The words real-time strategy seem to shine in the air.
Chapter completed!
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