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Chapter 47 The defeat of the superior party

Wanwanhu is not the first manufacturer to fight Nintendo, nor will it be the last one.

Although everyone describes Nintendo as a big devil, the flaws do not conceal the merits, and Nintendo’s shortcomings cannot conceal the various advantages of Nintendo.

On the contrary, being able to fight against greatness does not mean that one is equally great.

Wanhu has become the spiritual totem for many battles against Nintendo on the field. Countless manufacturers have silently supported Wanhu and Takahashi in their hearts. They silently raised their hands and passed the force to Takahashi.

Wanhu's first energy bomb came earlier than expected, although many manufacturers have not yet broken up with Nintendo.

However, Japan is deeply influenced by Chinese culture and they are also very proficient in the so-called Confucianism.

The so-called Confucian way is to place bets on both sides. The perfect man of the ages, Kaishen, has seen this and brought the then Yan Shenggong from the mountain (harmonious) east to Taiwan.

The market for Wanhu’s goodgame looks good, so they naturally have to place bets. They also have to make money based on Nintendo, and don’t let go of money based on Wanhu’s platform.

So, all kinds of vests appeared, such as Coke girls and sticky ones, from the composition of the name to the color style of the logo, it was like saying to a fool, "I have nothing to do with whom, don't buy me!"

Wanhu does not accept all of these "counterfeit" manufacturers, but must pass the quality of the game.

After tens of thousands of households, those "counterfeit" manufacturers seemed to be relieved. I don't know if they were shaking M or Nintendo's S was too powerful.

However, it is obvious that although the manufacturer's name is copied, the quality of the game itself is still outstanding. The outstanding one is as if it were launched by their copycat manufacturers themselves.

At the same time, a large number of imitation games in the "Sims" series have also begun to appear on various platforms. Not only are there similar games on GBs that are both handheld consoles, but also have similar games on home game consoles, and even arcade consoles.

Although the little geisha was a little unhappy with these counterfeiters who were not very smart, she had known for a while in the industry that a large number of imitations of a game showed that this game was excellent enough and had the opportunity to become a phenomenal game.

Many newcomers may not understand why Taidong's "Space Invaders" and Nintendo's "Donkey Kong" look obviously not very fun, and why it has such a high status in the history of electronic games in Japan.

You should know that there are many games that have achieved excellent sales, so why can you get such a high honor for just a few games?

The reason why their status is high is that they led the trend for a while and attracted countless followers on the field. In the end, because they copied too much, they did not count as copying and became a new type of game.

The "Sims" series, a work that the little geisha had on a whim, seems to be on this path.

However, unlike the fun things that are "Space Invaders" or "Donkey Kong", the fun things that are "the real chicken soup in the game" can be simply summarized into one sentence, which is "the real life of the game."

In reality, most people do not have the opportunity to succeed easily and easily reach the peak of their lives. After all, the ability of the ability of the ability is zero capital than the ability.

Most people have their own limitations and cannot obtain a higher position.

Sometimes it’s not that people are not doing well, but that there is no place for you on it. There is a radish and a pit, and a person is a pit.

A man's legs were sore after squatting alone, and he stood up, and there were people who were in front and older, and there were people who were older.

If there is no way to take the upper level, in peacetime, in a stable era, in a mature industry, the ceiling of a person is completely predictable.

In the "Sims" series, you are the protagonist of the game and you are the protagonist of this world. As long as you go through a difficult and difficult period of development, you will definitely succeed.

Most people cannot resist this kind of excitement.

When reality makes people desperate, people devote themselves to fantasy. The "Sims" series of games just satisfies this part of the players' psychology.

Nowadays, electronic games have been developing in Japan for several years. From the very beginning to practicality, they can make any game. Imitation, plagiarism, and use everything they want as long as it is useful. Today, various game genres have been developed, and game makers from all walks of life have the concept of making games on their own.

There is a group of game makers who believe that what electronic games satisfy is actually a psychological need, whether it is sadness or happiness, whether it is fear or emotion.

Don’t care about the theme of the game or the gameplay. As long as the game can make players feel the emotions in the game through the gameplay and theme, and empathize with it, the game will be successful.

The Sims are a positive example of this theory of "game psychology".

Of course, the explanation methods of other schools can also accurately point out why the "Sims" series was successful.

In this world, everything is not easy, including farming and writing. But there is a relatively easy job that everyone has done intentionally or unintentionally, that is, after-the-job.

"Ha? Are you playing "The Sims - The Death of an Office Worker"?" An old player glanced at the cute newbie beside him with disdain.

The new and cute raised their heads, not knowing what was going on.

"I think you triggered the line for office workers to commit suicide by cheating marriage. Stop playing this game, it's not fun at all! The essence of the "Sims" series lies in the first game in the "Sims" series, "The Sims - The Way of the Cartoonist". Do you know what a cartoonist is? Do you have a limited cassette for the first episode?..."

Old players who have the first-time limited edition "The Sims - The Way of the Cartoonist" seem to be at the top of the food chain. They are full of a strong sense of superiority for the newbie at the bottom.

"If I hadn't supported the purchase of "The Sims - The Way of the Cartoonist", how could you play "The Sims - The Death of the Office Workers" now?" The old player began to show his far-sightedness at this time. You should know that the first-time limited game he bought was not a thousand or eight hundred, and most of them were silently eating dust in the dark cardboard box.

On the subway, I listened to the cute newbie who was blowing water for a long time with the old players. After the subway arrived at the station, I turned off the gg host and stepped out of the car.

An old player who is still a little far from his destination continues to look for new water-blowing preys, walks to another player who plays "The Sims - The Death of Office Workers" and boasts, "If it weren't for me..."

The young player raised his head, pushed his glasses, and 10,000 points of critical hit, "Childish! If I hadn't played "The Tower of Magic" before you could have played "The Sims"?"
Chapter completed!
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