Chapter 46 Struggle with the great [seeking the moon]
"Using a cathode ray tube display screen, there must be a high-voltage package, which forces the battery's 5 volts to more than 2,000 volts, and the power loss is extremely large. If you want to reach a display area of 3.5 inches, you must leave a certain amount of space for projection."
Nintendo's conference room was pulled with curtains, and the cigarette was shrouded in smoke, as if countless monsters were entrenched here. A technician introduced the technical principles of Sega's handheld machine to all the big guys in front of the slide projection.
The reason why Sega's handheld display can display 16 million colors without any liquid crystal shadow is that it does not use an LCD display at all, but a cathode ray tube display.
The so-called cathode ray tube display is an ancient TV screen and a computer monitor. The principle of this kind of display is to use a high-pressure magnetic field to distort electromagnetic waves, causing different color changes in the phosphor on the screen. The specific principle is somewhat like the slide machine in front of you, but the difference is that the projector of the cathode ray tube display is inside the machine, on the other side of the screen where people see it.
Because it is projection, the larger the screen of this kind of monitor, the larger the backpack. Moreover, if it is not a professional, it is strictly forbidden to disassemble the voltage of more than 2,000 volts. If the disassembly is not a bad pool, it is easy to turn a person into a focal circle.
"After we took Sega's gamegear game gear apart, we found that the monitor was sticker that was strictly prohibited from being disassembled by non-professionals. We calculated that if the disassembly is improper and the current leakage will cause the high-voltage pack of Sega's gamegear gamegear game gear can instantly electrocute people. After discussion, we think this is a point that can be promoted.
No parent wants their children to play with an unsafe handpiece like a bomb.
Sega still has a very beautiful design part for the remaining circuit design. However, with this large-scale power-consuming screen, no matter how simple and exquisite the circuit is, the gamegear game gears have become a little electric tiger.
After our analysis, we believe that the gamegear game gear has a fatal flaw.
With high selling price, terrifying power consumption, and terrible danger, we unanimously believe that such a handheld machine will not be accepted by Japanese players.
After discussion, we believe that Gameboy's main opponent is Wanhu's goodgame.
I'm done."
After the technician from the First Development Department finished speaking, Yokoi Junhei stood up, walked to the stage, cleared his throat and said.
"Compared with the flashy Sega gamegear game gear, Wanhu's goodgame is the opponent we need to pay attention to.
Wanhu's goodgame is almost the same as our club's gameboy hardware performance, and even the design ideas are exactly the same. If Gameboy was not developed by me personally, if the story was compiled because Wanhu's goodgame R&D plan was earlier, the products were also released earlier. I even thought that there was a traitor among us (harmony).
With the same hardware, the key to winning and losing is software! It's content! It's game! I think the "Sims" series of games that appeared on Wan Goodgame is very worthy of our attention. From this game, we can see that Wanhu has adapted to the handheld console platform and launched a new game based on the characteristics of the handheld console platform.
The successor host of our club's red and white machine, and the next generation of hosts are still under development. I think the top priority at this stage should be placed on gameboy.
Walking with one leg is not as good as two legs, and we are prepared for danger in times of peace. Although we are still the overlord in Japan, we are already one position behind Sega in the United States.
I think we should enrich GB handheld games during this period and invite more third parties to create GB games.
We will reserve ammunition for the home console war we face in the future.
I'm done."
Yokoi Junhei returned to his seat.
Although Gameboy is his own son, Yokoi Junhei did not say that GB handheld machine must be given priority. In his speech just now, he kept emphasizing that the GB handheld market is just a supplement to the host market. Although the handheld machine market looks more extensive, Yokoi Junhei can see it clearly.
Everyone has a game console, whether it is Nintendo, Wanhu, or Sega, it is not realistic.
Nowadays, Japan has entered a cycle of decline. This cycle of decline is like a long winter. Although in a short period of time, in order to save money, everyone does not leave their homes and chooses to play electronic games, which is a good thing for electronic games.
However, in the long run, the decline in consumption capacity will eventually lead to less and less Japanese players buying games.
Yokoi Junhei, a middle-aged man who has never appeared in Japan in his entire life, is now beginning to look around the world.
Japan is the basic foundation of Nintendo, while North America is the key to competing for the global market. As the center of the world today, as long as one thing is loved by American consumers, it can be favored by consumers in almost all capitalist countries in the world without any difference.
Even if this kind of thing is expensive and difficult to use, for people in most countries, American fathers recognize this. This thing must be good. We must adapt to this thing. This thing is not easy to use, it must not be because this thing is not easy to use, but because we are too naive and don’t understand this thing.
This kind of psychology can indeed be said to be very changed (harmonious).
But sadly, even Yokoi Junpei's motherland, Japan consumers are the same.
The important battle for Nintendo's Salted Fish to turn around is precisely because of Japanese players' admiration for foreign countries.
You know, although the game "Donkey Kong" was unique in the original shooting game, it was not the biggest fun.
However, the news sent back from the United States, after reasonable operation, coupled with the live advertisements of American soldiers stationed in Japan.
"Donkey Kong" is very unreasonable and has become very popular. It is even more popular in Japan, catching up with "Space Invaders" that ignited the Japanese arcade market.
Nintendo, which has dug up a big pot of gold from the electronic game industry, has the capital to continue to struggle.
Gradually, I tried to make a red and white machine, and without much preparation, I changed the ecology of the electronic game industry.
I was immediately upgraded from many brother manufacturers to a dad-level existence.
Although other manufacturers are not convinced, there is no second company in Japan. They can join the top ten companies in Japan's market value based on just one business and video games.
You know, Japan's top ten ranks in the top 50 in the world.
Does Nintendo have a long history?
It has a long history, it is a century-old old card workshop.
Is Nintendo great?
Although there are many people who hate Nintendo, no one can deny Nintendo's greatness.
After Sega fell, Wanhu was still fighting against the great Nintendo on the battlefield of handheld machines.
Chapter completed!