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Chapter 289(2/2)

So the group of people first bypassed the fourth brother, went to the back and fucked several other bosses, and turned around to fight Gal.

When touching the corpse, you must let the thief girl in the team touch it, or let the person with the most popular hands in the team touch it. Everyone else must stand far away, otherwise it will not fall.

Later, someone discovered that if the dungeon ID ends with the three numbers 268, the probability of wind face falling would be higher.

Then even if you get the last number copy of 2, 6, and 8, you still need to check the number of fire elements in the first wave of MC monsters. If the number of fire elements is three or more, then this copy can continue to be played.

Otherwise, it will be difficult to show off no matter how you hit it.

There is also a psychopath who gave the actual wind face drop data in the game forum -

I don’t know if he is really lucky or if he is effective. He actually got Fengbei three times 4 times, and this post became popular all of a sudden.

Countless imitators were born, and some people even later made videos and maps to explain how to observe the fire elements in the MC copy.

There is another saying: Gal and all the monsters die together, do not exceed 1 second before and after. You must commit suicide by fighting melee, but you cannot die.

After this post appeared, it caused countless teams to be destroyed. The difficulty of MC was originally very high, but now it has to be accurately controlled to kill Gal and all the monsters in 1 second, which has increased the difficulty of the game in vain, so many people are tortured to death.

Later, it was also circulated that before starting a group, one should pay homage to girls.

So in order to successfully win the wind, major guilds began to recruit girls crazily, which made many girls feel deeply afraid.

However, the members of the guild were quite conscientious and promised that if the face was exposed and the girl needed it, they would give it to the girl first. If the girl's profession was not suitable, the equipment that was beaten this time would be given priority to the girl who was sacrificed.

So later, for the sake of equipment and better development of the team, the girls also took the initiative to jump off the cliff and die before starting the group.

but……

If it is a shemale, the drop rate will be greatly reduced, so it is better not to pay tribute.

So later, as a sacrificial girl, she must start the wheat and say a few words before jumping off the cliff to verify her true self.

In addition to the sacrificial stream, strange ritual streams were later born:

For example, after entering the dungeon, everyone needs to form a circle at the door and start walking around the circle. They have to jump while walking. Everyone needs to maintain a good formation in a certain order. No mistakes can occur, otherwise there will be no way to show off.

Later, it developed into a running circle around the boss with a windy face, and the boss's hatred could not be triggered...

Damn it, it's even harder than just fighting a boss.

...

The metaphysics of wind-faced were soon spread from the Eastern continent to Western countries.

So in the United States, they also began to learn to use various metaphysics to fight bosses.

Later it developed to-

"As long as you type Cao Yang's name before you open the second child, you will have a high probability of falling out of Feng Face."

“caoyang baoyou!”

Cao Yang's name has become a very familiar word to American Warcraft players.

Although no one understood Baoyou at the beginning, it probably looked similar to witchcraft, until one day a Chinese student popularized them.

"Bless means bless."

Only then did American players wake up.

So later before hitting the MC second, everyone would swipe it in the chat channel—

“caoyang bless”

It's equivalent to God's blessing.

But if there is no face after the beating, players will scold them all in the chat channel:

“Fack u caoyang!!!”

...

When Cao Yang learned about this, he was in a bad mood.

Damn, what does this have to do with me?!

These evil pens, damn it was already generated by the program when you entered the dungeon. Is there a relationship with whether you scold me or not?!

...

In addition to copy discussion posts, what you often see are strategy posts, newcomer posts and verbal posts.

Sometimes several posts are mixed together.

"Big guys, what issues do you need to pay attention to when playing World of Warcraft for the first time? Should I choose an alliance or a tribe?"

"Of course I chose a tribe. The Taurus is so cute, the blood elves are so beautiful, and the undead is so cool. It would be really a pity that you don't choose a tribe. I suggest that we come to our submission and choose a Taurus. I will take you. Any profession you use is good.

Welcome to the Normoregan server.”

"Owner, don't listen to him. Tribal pigs are all a group of garbage. Their poor character will only mislead your future. Take you to do some despicable things and come to the alliance. Isn't it good to be a human?

Come to the Sword of the Lord, I will take you, and we will kill the tribal pigs together tonight."

"Alliance Dogecoin, a group of stupid people, let's forget it if you're bad, you'll still insult the tribe players here. If you have the ability to fight one-on-one, Grandpa is waiting for you in Stranglethorn Valley."

"Damn the tribe pig, are there any players on the Sword of the Lord server? We will organize a wave tonight, and I will go to slaughter the Underworld.

For the Alliance!”

"You fucking alliance dog, grandpa, I will go to slaughter your whole family tonight, the Sword of Domination, right? Coincidentally, where are we?

For the tribe!”

...

The hatred between the tribe and the alliance is deeply rooted and can never be solved.

The ability to play World of Warcraft is also related to the fact that this game has a large number of users around the world.

After World of Warcraft was launched, the number of players in the national server quickly exceeded 1 million.

And the average online time is as high as 8 hours.

This is almost the same as going to work.

Each guild in World of Warcraft has formed a strict organization, and before each regiment fights a dungeon, there will inevitably be a commander to command the battle uniformly.

It is hard to see any game like this. 40 players are online on time, waiting at the entrance of the Heart of Molten Fire, and then hear the leader's name and answering one by one. Then, during the process of playing the dungeon, no one else makes a sound except for directing one person's voice, and even breathing is suppressed, and they may even dare to drive the microphone.

Super cohesion, efficient command, unified action, absolute obedience, precise command execution...

Damn, this is not a game, it’s simply serving in the army.

In just one month, World of Warcraft has more than 6 million players worldwide.

There are nearly 2 million people in China alone.

Wowers all over the world are going crazy about World of Warcraft.

This kind of scene was definitely not visible in other games before the birth of World of Warcraft.

...

When Cao Yang saw the company's data, he couldn't help but sigh.

This is probably the most beautiful and tragic memory of the life of players who have experienced World of Warcraft. This is their youth, and World of Warcraft is just this time and cannot be copied.

When World of Warcraft is declining, it is difficult for you to find another game like this that can bring dozens of people together at the same time, leaving everything aside at a fixed time, just to enjoy the fun of landbreaking with the members of the guild.

This sense of purity, except for World of Warcraft, will never be found again with the end of it.

As time goes by, 10 years later, people will be busy with their careers and tired of life. Except for college students, everyone's time is very short. At that time, it is difficult for anyone to spend so much time just to play the boss with their teammates and enjoy the fun of the process.

The trends in the gaming industry in 10 years will inevitably be fragmented, and this will quickly arrive with the popularity of smartphones.

People will gradually lose the fun of communicating with others due to excessive pressure.

When MOBA games conquer the world, the old World of Warcraft was just an unforgettable memory in the hearts of people who had entered middle age.

That's all.
Chapter completed!
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