Chapter 151 AAA game masterpiece!(2/2)
"This is the first point I want to elaborate on, spending a lot of money, but this money is spent on the edge. At present, 3D games are the only choice for a level 3A concept."
"The second point A is a large amount of human and material resources investment. I also hope that everyone can distinguish this point. It does not mean that the game we make will be good if we have too many people. This time I wrote a clear and detailed division of labor in the planning book of "Devil May Cry". I hope that after the supervisors of each department carefully read the plan, they will allocate reasonably according to the ability of the employees."
"The third point is a lot of time. I will give you about half a year of research and development time, which is longer than the development progress of all previous games." After a pause, Chu Jun said a little serious.
"But we currently have about 5,000 people in the entire Junyue."
"In theory, half a year is absolutely abundant, so."
"I hope the development progress of the game can only be faster, not slower."
"Of course, if you don't understand anything during the R&D process, you can ask me anytime, and don't be afraid of disturbing me."
When it was time to relax, Chu Jun always turned a blind eye to the employees' private laziness.
But when you really want to go to the battlefield, Chu Jun doesn't want anyone to lose his links.
The reason why many well-known game companies in their previous lives delayed the R&D cycle of a 3A game for a long time was mainly because the large amount of labor costs was a heavy expense.
Even if a programmer's salary + bonus performance + five insurances + employee benefits are the lowest value of 10,000.
One thousand more people is ten million per month of expenses.
Five thousand people will need 50 million yuan per month of expenses.
With this expense, you can develop more than a few months, and the game will not even make much money by selling it.
therefore.
These large companies usually control a game team within a few hundred people, and don’t worry about doing it slowly. Just sharpen your sword for ten years and be sharp.
But Chu Jun did not play games to make money.
On the one hand, it is to sprint for the progress of the main task, and on the other hand, it is that there are still many good games in hand that have not been made.
Chu Jun’s current thinking is very clear.
Online games provide a guarantee of the expenses of developing games, stand-alone games increase the ninth artistic realm of games, and rapidly expand passers-by's recognition of the game industry.
The two complement each other.
"Yes, Mr. Chu!" At the end of the meeting, the meeting concluded with everyone's serious response.
———
"full moon."
After returning home for a busy day, Chu Jungang turned on the light and shouted habitually.
But what responded to him was silence.
He then shook his head and chuckled.
The little girl Tang Wangyue saw that Chu Jun was too busy recently, so she was afraid that she would disturb him to rest.
So he moved out and shared the rent with Xu Nianqing.
When the little girl was there, she didn't think there was anything wrong.
As soon as I moved away, my home felt empty.
He sighed lightly and went to the bathroom to wash his face.
Chu Jun was not idle, but turned on the computer.
Just in the afternoon, he received a notice from the Cultural Bureau.
The annual Asian game production competition is about to begin.
This year, Junyue Company, which represented China in the war, naturally won the Golden Keyboard Grand Slam award.
This is a very good opportunity to show your face.
If you can rank among the top in the Asian Games Competition.
Players from all countries in Asia will notice this company.
You should know that although the game industry is niche, no matter how niche the circle is, once the region becomes wider, the base will also expand.
There are at least hundreds of millions of players in Asia!
A considerable exposure!
If you are lucky enough to win the first place, the reward will be even more generous.
Transition Chapter
Some people say that you don’t have any details about making games, just a pure porter.
I've written it,
Some people also said that you wrote these for hydrology, and I just want to see the expressions of players after the game is released.
I'm quite helpless, too.
So let’s get a compromise. If you need to focus on the game, just write some game production process.
Chapter completed!