Chapter 151 AAA game masterpiece!(1/2)
Chapter 151 A 3A-level game masterpiece!
Jiang Hua, Junyue headquarters.
The conference room was crowded with people.
As Junyue Company expands in scale.
In the past, ordinary grassroots employees were able to participate in meetings.
Until now, even if the management staff are only sitting in the conference room, they may not be able to accommodate them.
In addition to the top management of the headquarters.
Chen Pingjie, the Jiangzhong branch, and several senior executives promoted by him.
The Konori branch of the island country, Tianno Company, was also traveling thousands of miles away as the acting president.
As the door was pushed open, Yi Heng, general manager of Junyue's Korean branch, also gasped and scratched his head with a little apology, saying that the flight was delayed and it was delayed.
"It seems that everyone is here." Chu Jun glanced at the nearly 100 senior executives in front of him and nodded slightly: "Then, let's start."
After the words fell, Secretary Xu Nianqing turned off the lights in the conference room.
The blue light projector started to operate and immediately shone brightly on the screen facing everyone.
"I'm going to invite you all here today to share with you the definition of a 3A-level game." Chu Jun stood in front of the curtain and smiled.
Upon hearing this, the group subconsciously straightened their bodies.
Along the way, the senior executives of Junyue Company witnessed his exquisite and exquisite planning and extremely smooth marketing strategies again and again.
If it were put in the past, some people might have wondered what this 3A-level game is?
Marketing methods? Similar to 5A-level scenic spots?
Is it reliable?
But now, a group of people have firmly believed in Chu Jun.
Since this novel concept has been proposed, it must have its great use.
"From the recent data, the game "Dungeon" has successfully established itself and will continue to provide us Junyue with a considerable revenue." As Chu Jun finished speaking.
Xu Nianqing skillfully operates the computer and plays relevant data through the projector.
"Currently, the daily active users of "Dungeon" in the national and Korean servers are 3.5 million/1.5 million, the average online rate is 900,000/400,000, and the average daily revenue has reached a gratifying 20 million, which is inseparable from the efforts of everyone here."
As the detailed data of each group of "Dungeon" was presented, applause rang out in the conference room.
Gradually extinguished.
Chu Jun spoke again.
"Make money, but don't forget that we are a gaming company and started with excellent game quality."
"So, for the new game of "Devil May Cry", I have invested more than 500 million yuan in funds to create the world's top 3A-level game. At that time, most of the people from all branches will be used to jointly develop this 3A-level game."
"So let's put aside "Devil May Cry" for the time being, let's talk about the concept of a 3A-level game. What is a 3A-level game?"
Chu Jun supported the table with both hands, leaned forward, and looked at everyone with a smile.
"What I say is similar to the SSS-level characters in the card draw game... AAA-level games? It means that the level of this game is very powerful! When players hear it, it is like hearing an SSS-level characters?" Namo Shizu said in a squirting Chinese.
In the island country, it is the hardest hit area for card drawing games.
Therefore, she is no stranger to 3S-level characters.
This system is indeed simple and intuitive and very easy to use.
Now many Chinese game manufacturers have begun to use this set.
"Well, the idea is closer." Chu Jun nodded in praise, turned his head and asked with a smile: "Is there any?"
"It's amazing in art and music. In short, the details that can be done are full of. Make this game more like a work of art!" Yi Heng pondered for a moment before saying.
Although so far, the game has not been recognized by Blue Star Passers-by for its artistic level.
In other words.
You say that a game with a high rating is a good game, and most passers-by may recognize it.
But if you say that it is an artwork that is comparable to the eight major arts, it will only bring people's eyes to the public.
But in the minds of some players, the game has begun to quietly move towards art.
At least, when you achieve some special achievements in the game, the feeling of enjoyment is no less than hearing a good song and seeing a good movie, and being so excited.
"The best production staff and the most expensive R&D budget?" Chen Pingjie added.
"You are right, but there are a little deviation. The concept of 3A game I think is a lot of time, A lot of time, A lot of money, and a lot of human and material resources consumption, A lot of resources. However, there is a concept that is easy to confuse. I hope you can understand. A 3A game will definitely burn a lot of money to make, but a lot of money is not necessarily a 3A game. Similarly, a 3A game will consume a lot of human and material resources, and a lot of resources may not be a 3A game. A lot of time is also the same as the first two points, so I won't go into details about this." Chu Jun no longer kept it a secret, but signaled Xu Nianqing to cut the screen.
The positioning of 3A-level games in their previous lives is not so clear.
What's more, on Blue Star, who has never been exposed to the concept of '3A'.
In order to better introduce this concept to game designers on Blue Star, so that they can go further and further on the correct path of Junyue's development.
Chu Jun intends to give an example.
Soon, the curtain showed the painting and modeling of the two game characters on the left and right, separated by a vertical line.
They are also representative characters under Jun Yue - Fukuma.
On the left is a 2D portrait, exquisite and delicate.
On the right is a 3D modeling, lifelike.
Although the two are almost the same in appearance and figure, they have their own beauty.
But there is still a difference between 2D and 3D.
"Now, I want to spend money to find someone to draw the 2D plane on the left to make it move with a high fluent frame rate. At least 24 pictures are needed. But these 24 pictures can only move this character." (Small science: 24 frames are the lowest frame rate that a person can keep smooth viewing by the naked eye, that is, if the image moves 24 times in a second, it will show coherent movements in the human eye. If the frame rate is lower than 24 frames, the lower the frame rate, the more stuttering the picture.)
"If I want her to release a set of skills that look very smooth, I will spend at least a thousand paintings."
"If there are any requirements for picture quality, then I hope each picture is the original picture level. Can anyone calculate the approximate overhead?"
Tang Wangyue, who is the director of the Art Department, was originally a painting artist and was very sensitive to these numbers.
"If the original painting level quality and a set of skills are released very smoothly in the eyes of players, if you are a well-known domestic painter, a painting will be at least a few thousand. If you are a client character who can support the game's storefront, you may even have to paint one picture."
"It means, please ask the top painter, a set of skills for millions of dollars?" Xu Nianqing opened his lips in surprise.
Tang Wangyue shook her head: "The time cost is not included. A master with advanced techniques will take at least 3-7 days to complete an exquisite original painting. If you let one person draw 1,000 pictures, it may not be possible to draw them in a few years... Everyone has different styles of paintings, so if you want to complete a set of paintings as quickly as possible, it is best to find a studio with a high similarity in painting styles and finally make fine adjustments to the details."
"But even so, it will take at least one month to produce a set of skill maps... So many games on the market, including animation, do not have that high requirements for frame counts. Only when important shots are important, you can ensure fineness. For ordinary shots, you may only need to alternate two pictures. This can save money to the greatest extent."
This data really shocked all the senior executives in the conference room.
The division of labor between departments is different, so naturally I don’t know much about the details and expenses of the art department.
Now that I learned that millions of dollars were only exchanged for a set of high-quality 2D pictures, I felt that this price was a bit outrageous.
If you follow this standard, you can use DNF character skills.
More than 40 professions and thousands of skills have been done...
There is not enough mine at home to burn...
"The problem lies here." Chu Jun said slowly: "If we play games according to this standard, have we burned money? We burned it, but have we achieved the effect? No."
"But the same expense, one million is used to ask an outsourcing modeler to model our characters. Top modeling characters, from color + highlight + AO + gloss + normal. Looking at the moon, how much does a character cost?" (The concept of normal is relatively complex. To put it simply, it can be understood as a sticker. For example, a leaf modeling requires showing clear patterns to the player. After using specific software to generate patterns, there will be a large number of pattern layers, occupying a lot of memory. If every prop in the game displays details like this, the computer cannot carry them. At this time, the pattern will be cut on the normal, merged into a map, and then covered on the leaves. The effect is almost the same, but the GPU computing volume has been reduced a lot. It can also be understood as a time-consuming and laborious task for the tattoo artist to tattoo Peppa Pig, but if you buy Peppa Pig stickers and stick them on your arm, it is also a tattoo.)
"At present, domestic game outsourcing modeling is a senior modeling role of 10,000 per character." Tang Wangyue immediately replied: "The modeling of a senior modeling character is about 3-7 days, and it takes the same time as a high-quality original painting."
This is a very simple account.
One million, you can buy 100 advanced characters/props models.
These 100 models can be used unlimitedly.
Once the 3D modeling model is available, the company's modelers can start to adjust the characters' postures, movements, details, etc.
Save time and effort.
There is no need to draw the original painting frame by frame.
"So, if you can be called a 3A-level game, you can only take out the 2D game and take 3D games as the mainstay?" Ling Tianhang concluded tentatively.
Chu Jun nodded: "At present, that's the case."
There is one game that was called a 3A masterpiece in the previous life, and none of it is a 2D game.
Even if the 2D game is sold, no player has ever called it a 3A masterpiece.
The problem lies here.
When the intelligent 2D drawing technology has not reached a certain level, it can only rely on painters to draw manually, which is quite slow.
No matter how much money you spend, the frame fluency and picture quality of 2D games will not reach the 3D level.
However, modeling is different, especially after the development of motion capture technology, the various movements of modeling can be directly connected to the motion capture equipment.
Save a lot of time and money.
To be continued...