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Chapter 131 [Returning with a Load (2/4)]

Three days later, the latest news came from the gaming industry again, and another game company was acquired by Luo Sheng.

Gabe Newell held a media conference on the same day and announced that Valve Company was merged into Bluestar Technology and became a subsidiary.

Luo Sheng's acquisition of Valve Company was completed through investment, and he acquired 78.5% of the company's equity with a financing amount of US$165 million. The current operating conditions and asset size of Valve Company are equivalent to a 30% premium for Bluestar Technology.

After completing the acquisition of Valve, Luo Sheng's trip to North America could basically come to an end, and the result was quite satisfactory.

With Valve being acquired, Luo Sheng did not end his pace of buying and buying in the gaming industry. He thought several major entertainment giants in Hollywood would come to him to talk to, but in fact he did not.

Luo Sheng did not take the initiative to talk to Hollywood film companies or entertainment companies, and the voice would be greater when the scale of its online streaming video business further grew.

Whoever comes to the door to talk will be a disadvantage. At present, both parties are very patient.

After finalizing the matter of Valve, Luo Sheng flew directly from North America to Europe, to be precise, to Eastern Europe.

Of course, I went there not to travel, but to acquire a young electronic game development studio, cd-projekt-red-ltd. The acquisition went very smoothly and it was agreed in two days.

Later, the company was nicknamed "Polish Stupid" by people from the Jianghu River. It was established in Poland in 2002 and produced the game demo for the first time, but it was not recognized by the distribution agency and was redeveloped. During this period, the studio was moved to its headquarters in Warsaw due to financial difficulties.

cd -projekt released a demo at last year's e3 game show and was well received, but the game has not been released until now.

As for the current CD-projekt company, compared with those big-name third-party developers, it is really a small workshop.

But Luo Sheng knew that the company would soon rise. Its "The Witcher" series and "Cyberpunk 2077" are both masterpieces. The great success of the "The Witcher" series has established the position of "Polish stupid donkey" as a top developer in the game industry.

This time, Luo Sheng's acquisition of this developer went very smoothly. Marcin Ivensky, one of the founders, has loved playing games since he was a child. His dream is to engage in work related to the game industry, so this company was established.

Now, the funds for CD-projekt are tight, and Luo Sheng comes at this time. The words "I invest in your ninth art dream" were expressed, which impressed Ivinsky and others on the spot.

It can be seen that the team really loves games and does not care about the gains and losses of money when Luo Sheng said he wanted to "invest their dreams", he decided to pack the company to sell it to Blue Star Technology for $8 million, and they only have one condition.

That is, the team must be kept on cd -projekt and continue to make games, that is, to sell all the company's equity, but the parent company cannot interfere with the team's operations.

Of course, Luo Sheng could not drive away the founder. The most valuable thing about cd-projekt is this team.

The founders such as Ivansky asked for $8 million, but Luo Sheng made a decision that surprised them and was extremely surprised. First, Luo Sheng bought 100% of the equity of CD-projekt for $8 million and became a wholly-owned subsidiary of the company. Then he decided to inject $15 million and took out 20% of the option pool of CD-projekt for talent absorption.

For Ivinsky and others, I couldn't believe that such a conscientious investor could meet such a conscientious investor. Perhaps this is an angel investor. If Luo Sheng said that their dream of investing before was polite, then after the real money was thrown out, they no longer doubted it.

cd -projekt company has no sign of success now. Until now, they have not yet produced a representative work, and the company currently has only a few dozen people.

What is this not an investment dream?

Therefore, the founder team has no doubts about Luo Sheng's words.

Luo Sheng, who won the "Polish stupid donkey", just ended his trip abroad and officially embarked on the road to return home.

...

On a return plane I booked, Qin Weimu and Luo Sheng sat opposite each other in a seat in the cabin. She said thoughtfully: "Before this, I was as confused as the outside world, but after a report article in the game industry that I saw yesterday, I suddenly understood your intention to invest in CD-projekt."

Luo Sheng smiled and said, "What do you say?"

Qin Weimu thought for a moment, then looked at the other party and said, "When we just entered the game industry, most of the industry insiders were more resistant, thinking that we were hot money that disrupted the market, not really wanting to promote the development of this industry sincerely. However, the industry's reputation is quietly changing now, especially after acquiring CD-projekt, some people are already saying that you are an angel investor in the game industry, but the investment industry is not very understanding of your acquisition cases, and some even ridiculed them."

Luo Sheng's investments are not optimistic in the VC industry. They admit that Luo Sheng has a good idea in the Internet industry, but he is really a novice player and is far less capable than his attainments in the Internet industry.

Upon hearing this, Luo Sheng shrugged: "Just laugh, just laugh, now you laugh, after a few years, you will definitely praise the strategic vision and investment vision for how great it is..."

Qin Weimu said: "Actually, I am not optimistic about your acquisition cases, and I can't say that I am optimistic or not, I just can't understand it."

Luo Sheng said lightly: "It's right if you don't understand. If everyone understands it, how can I still have my share?"

After saying this, Qin Weimu really couldn't find a good reason to refute him for a moment. There was nothing logically wrong, but Luo Sheng's confidence made her very curious about where it originated. What are the highlights of game developers such as cd -projekt and Valve that are worthy of his spending so much money to win?

Qin Weimu changed the topic and said: "Then are you going to start cracking down on domestic game piracy next?"

Luo Sheng shook his head and denied: "No, no, this is a thankless thing. I have never thought about changing the status quo. Level 3A games do not have any survival soil in the domestic market. There is no need to think about the next ten years. There may not even be a survival soil for level 3A games in the next twenty years."

Qin Weimu was surprised: "Twenty years? Will it be too exaggerated?"

Luo Sheng affirmed: "It's not an exaggeration at all. There is really no way out for a single player game in China. Let's talk about it with you. Why do you say that? Two conditions are: one is that the public income conditions are not allowed, and the other is that the market environment conditions are not allowed."

"Let's talk about the income conditions first. The unit price of an authentic 3A-level game masterpiece is usually US$60, which is nearly 500 yuan, which is almost equivalent to the monthly salary of a lower-level worker now. Let's talk about the market environment, and the domestic stand-alone market has a scale but no market. Players are used to the free game model. Although sometimes free games cost more money, players are used to this game model and enjoy it, but this is the current situation."
Chapter completed!
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