Chapter 129 12. Let Mr. Hunter teach you how to avoid duty in three words(1/2)
Chapter 129 12. Let Mr. Hunter teach you how to avoid professional risks in three sentences.
In Mr. Hunter's office, when she called Mason "Reserve Old K," Mason knew that this big leader was going to have a showdown.
So he stopped caring and asked:
"So, is this some kind of test? Like an initiation into the Brotherhood of Evil? I have to do certain things to show my abilities and win the respect of others or something like that."
"If you're going to convince yourself to get blood on your hands, that's a very good reason."
Mr. Hunter nodded and said:
"The two pioneering teams under my command, 'Afterlife' and 'Ex', are both top teams in the Star Club. You just met Anna.
I think you already knew what kind of person she was when you tested her.
The captain of the afterlife also has the same philosophy.
I see your potential, so I recognize your possibility in the future, but their outlook on life formed by experiencing crises seems simpler.
If you want to win their goodwill and recognition, you have to show your abilities.
If you want to be one of your own, you have to use actions to prove that you are reliable.
After all, the world is too complicated. We don’t have that much time to observe what a person is thinking, we can only watch how he acts.
Do you know what I mean?
Only blood can establish true unity!
Either it belongs to the enemy or it belongs to oneself."
"I understand. I'll organize an action when I get back."
Mason no longer dwells on the issue.
But now that it was clear, he stopped being polite and started talking about what he needed most at the moment.
"About my material application.
One world gate is really not enough, and just before we arrived at the Star Castle, my magic circle had begun to monitor the space-time disturbances in the entire world.
You know the details of that super dangerous A-level world. I feel that I really need the care from the organization urgently.
"But in principle, a team can only have one world door. This is the rule."
Mr. Hunter was handling the documents and said without raising his head:
"Even I have to abide by this rule. My team can only use one door when going on a mission. I can't help you with this.
As for the risk of you being discovered in the base world, this is a required course for every member of the Society of Stars.
Most worlds, regardless of their power system, have an unfriendly attitude towards outsiders.
If you can't even solve your problem of hiding yourself, then in the words of my fellow swordsman, you deserve to die and leave the door of your world to those who are more capable and in need."
Such a direct rejection did not make Mason angry or disappointed, because he had keenly grasped the loopholes in Mr. Hunter's words.
Mason rolled his eyes and said:
"In principle, not allowing it means there are always special circumstances, and the moment the rules are formulated, doesn't it mean that loopholes also appear?
Dear Mr. Hunter, you see, I'm not asking you to open a back door for me or anything.
I just need your advice.
I just need some life experience from an elder to tell me what mistakes this reckless young rookie must not make at work, lest I make the same mistake again and cause you trouble again.
Really just asking for advice on work.
Please don't get me wrong.
If you are inconvenient or very busy, I can go to the cold Miss Anna or Miss Judy, as long as I get your permission.
Isn’t it also part of the job of mature old employees to guide new people?”
"Very good, you have learned to correctly view the coordination of rules and loopholes. For newcomers, this is a very admirable advantage.
As the direct superior of Team K, I really should remind you of some ‘taboos’ at work.”
Mr. Hunter stopped working, nodded in agreement, and after thinking about it, he leaned on his chair and picked up his coffee cup, just like a veteran cadre holding a tea cup.
He coughed a few times, took a sip of water, and said in a long voice:
"First of all, although every World Gate will have a number and power projection record when it is distributed, when we are doing the work of traveling through the world, there will always be some unexpected situations that cause the World Gate to be lost and cannot be recovered.
Most of the bounty missions of the Society of Stars are about recovering the World Gate left in a dangerous world.
Therefore, you must have strict requirements on your team members on weekdays!
If you accidentally 'pick up' a World Gate left behind by a team that has been wiped out or is on the verge of being wiped out, don't just keep it in your pocket. It must be handed over in time to avoid loss of the organization's property.
Don't even try to disassemble the handle of the World Gate and soak it in a high concentration of sacred purifying liquid, as that will cause problems with the positioning of the World Gate.
All the coordinates recorded on it will become invalid, and the Star Castle will temporarily lose track of it.
The organization will lose important assets as a result.
remember!
This terrible thing must not be done! The consequences of being discovered will be quite serious."
"I will write it down in my notebook, and I will tell my team members the importance of it over and over again when I get back."
Mason took out a notebook and recorded all the instructions from his superiors.
As he wrote, he said:
"This article is called 'organizational property is sacrosanct'. Are there any similar terrible taboos that I need to pay attention to? Sir."
"Of course, as a well-organized system, we must pay attention to some small details in our work."
Mr. Hunter stroked his left arm, which was covered by his robe, and said:
"For example, you should avoid entering areas with energy disorder or out-of-control magic power under any circumstances. This will not only put you in danger, but also prevent the Star Castle's monitoring center from capturing the specific location of your team.
This means that it is difficult for the headquarters to monitor the private conversations between you through soul marks, so that once you are in danger, it will be difficult for the headquarters to send out search and rescue personnel."
"This sounds really scary! It really is a life-threatening detail. I will definitely avoid those places."
Mason quickly recorded this and looked at Mr. Hunter expectantly.
The latter thought for a while and said:
"It is necessary to avoid entering base worlds that have been vassalized by a certain team, where members of our 'brother agencies' will usually be performing certain important tasks.
You have to understand.
The Association of Stars is just an explorer sequence under a larger organization. Unlike the 'humanized management method' in our organization, most of our brother organizations are under military control.
Once you enter their workplace by mistake, you can easily be executed on the spot.
If you must go, be sure to notify the team in the vassal world in advance and ask them to issue a temporary certificate. This is also very important, for example, if you are going to help the organization eliminate the traitor.
I will give you a secret execution order.
Because the A-level world where Sandstorm is located has been vassalized for a long time and has been deeply developed. If you go there, be sure not to run around. It will be very troublesome if you encounter vanguard cleansers or more dangerous conquerors."
Hearing this, Mason's heart suddenly moved.
Mr. Hunter's words confirmed his thoughts. The "Liquidator Corps" was indeed the same as the Star Club, and they were different agencies under the same organization.
He stepped forward and placed the Cleaner Commander enhancer he had found earlier on Mr. Hunter's desk. The latter immediately sat up straight when he saw the thing.
She snapped her fingers and activated certain powers in the room.
"This is a strengthening agent that is only used by vanguard commanders. Each one is said to be specially distributed by the logistics department of the liquidators. It is almost impossible to obtain the actual product.
Where did you find it?"
She picked up the small injection bottle with only a little liquid left and asked seriously.
Mason told all of his subsequent explorations at Hogwarts without reservation. After listening, Mr. Hunter was silent for a few seconds and said to Mason:
"It's really hard to judge whether your luck is good or bad. Okay, take it back. You can study it or use it for yourself, but once you are discovered, you must disassociate yourself from it!
Liquidators are so called because they are specially transformed into cold-blooded killing machines.
The very existence of these guys is to destroy all those who resist.
The most troublesome thing is that compared to us explorers, they are real battle sequences. It is like the difference between a clever and cunning hound and a mad dog that pounces on its prey.
Avoid contact with them under any circumstances, and avoid conflicts."
"Then under what circumstances will they take action?"
Mason asked.
Mr. Hunter hesitated longer this time, as if he was considering whether to tell Mason these obviously deeper secrets.
In the end, she chose to tell the truth:
"The first situation.
When a world resists excessively against the pioneering actions of the Star Council or relies on itself to survive the "contamination" and plans a counterattack, the Star Council has the right to apply to the higher-level organization to send out clean-ups.
To be continued...