Chapter 530 The plot develops in an unexpected direction!(1/2)
A cry of sorrow!
After saying this, Lao Ju couldn’t hold herself any longer:
"Pfft-hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha!"
In fact, theoretically speaking, if you are a player who has just come into contact with Resident Evil and has only played the Golden Wind version of Resident Evil 7/8, you will still be touched when you see this scene.
There is no doubt that the main function of this plot demonstration is to introduce the mother goddess Miranda to rule the village from a religious level. It also reflects the powerlessness and helplessness of ordinary people like Ethan in the face of the outbreak of biochemical crises.
bitter.
The overall plot uses almost no CG, and is all about the players’ real listening, watching and feeling. Coupled with top-notch technical performance, it gives players a tense and immersive experience.
but!
If you are an old player of the biochemical series, it will be difficult to hold your breath when you see this sentence.
"Hahahahahahahahahahahaha I can't stand it..."
Lao Ju smiled to the point of bursting into tears:
"It's just... once you think of the fact that the protagonists of the Biochemical series have the ability to kill people wherever they go, and even their teammates can kill them, it's hard not to laugh..."
It’s hard not to suspect that this is the bad taste of Golden Wind.
It's quite funny like Conan complaining "Damn it! Why is there another murder happening around me!"
After escaping from the chapel, Lao Ju took possession of the devil statue.
However, the door has just opened!
call--
With the cold air coming.
I heard a man's scream not far away.
"Spare me - spare me, Miranda -!"
The man's scream was so pitiful, with a hint of suffocation and hoarseness, as if his throat was being strangled.
Look up!
In the vast white wilderness of shrubs, a man wearing farmer's clothing was struggling in mid-air. A pair of hands tightly grasped his neck, and the huge force even directly lifted the man up.
And the owner of these hands is the black-veiled woman in the center of the previously hung portrait!
Miranda the Mother Goddess.
"OI——!"
Seeing this, Lao Ju quickly drew his gun and wanted to catch up and find out.
However, he didn't wait for his voice to fall.
Miranda turned around and disappeared into the vast wilderness in an instant, as if everything just now was an illusion.
"Holy shit..."
Lao Ju couldn't help but curse in a low voice.
Although the ability to come and go without a trace has been used in countless entertainment works, it doesn't seem to be unusual.
but.
When you really witness a living person who is more than two meters tall evaporating out of thin air in front of your eyes, you will inevitably feel horrified in your heart.
At this moment, there was also a lot of discussion in the barrage——
‘That portrait is really Miranda’
‘It feels like a medieval dress, it seems to be related to religion or something’
‘I’m under the impression that there is no very ancient BOSS in the biochemical series’
‘It seems like it will be a work that traces back to its origins’
‘It’s very mysterious, but it’s in line with GW’s always nagging tone’
‘The old thief has three treasures: religion, riddles, and little firepower’
‘Hahaha the truth’
‘Everyone knows what the Golden Wind horror game relies on, but no one can make the flavor of the Golden Wind horror game’
‘Perhaps this is the uniqueness of Sam Gu, the king of the breed’
'The king of the fucking breed...'
'laughing to death...'
‘…’
On the barrage, friends on the barrage discussed it in a lively manner.
In the game, Lao Ju also took two stone sculptures and came to the stone door deep in the village that was locked by a mechanism.
Insert the two stone sculptures into the gaps and turn them slightly to adjust their positions.
Awesome.
Lao Ju, who was turning the stone slab, couldn't help but sigh secretly.
You know, in addition to being a game up, he is also a game producer. He has currently set up a small studio and is doing game development.
Although the current development direction is mainly focused on the PC side, it does not prevent him from also understanding the production principles and technologies of some somatosensory cabin games.
The so-called expert knows the way.
Lao Ju knows that in fact, many times, you judge whether a game's industrial level and technical strength are strong or not, not by how big the scene is.
Some industrial designs that can really improve players' immersion are often reflected in some subtle places.
Take this stone carving for example!
This puzzle-solving model has a long history.
As early as 2005 in "Resident Evil 4", Shinji Mishō used this puzzle-solving mode extensively.
This setting can be said to have far-reaching influence.
Not only did many games at that time follow suit, but even many years later in the somatosensory era, many games still used this push process form.
At the beginning, the stone slabs did not need to be rotated and aligned. Players only had to insert the stone slabs into the puzzle and the door would open.
Later, in order to enrich players' sense of operation and fun, many manufacturers began to require players to align the puzzle pieces.
Lao Ju still remembers that at that time, the most common question asked by players of this type of game on the Internet was "Why doesn't the door open after I put the puzzle together? Is it a bug? How to solve it?"
And while the gameplay is improving!
"Somatosensory feedback" is an extremely important part of somatosensory games, and it continues to develop with the iteration of gameplay.
The first puzzle will give the player a sense of partial damping, allowing the player to feel that the stone slab is "stuffed" into the gap.
Later, some manufacturers considered the material and added a rougher friction feeling on top of the damping feeling.
Later, as the stone slabs began to rotate, more and more manufacturers began to pursue the vibration feeling of stone friction.
Until now!
With the support of Golden Wind's "reality augmentation" and exclusive partner Yiyou's "second-generation full-sensory assistance" technology!
The texture of the slate has reached a level of realism that is completely difficult to distinguish between real and fake!
As the stone slab rotates, players can not only feel the changes in friction caused by the different smoothness of the stone.
At the same time, taking into account factors such as weathering and environment, the friction texture of the fine sand grains between the stone sculptures and the puzzle stone slabs is also perfectly and clearly presented!
Feel the subtle vibrations and friction from your palms.
Lao Ju couldn't help but be filled with emotion.
From a weak player to a rising star, we now stand at the top of the global gaming technology field.
As a game producer, he can appreciate the difficulty of Golden Wind's journey and its legendary nature that is difficult to replicate better than ordinary players.
Five years, a legend.
This is simply a story that can be recorded in the history of global game development.
rumble--
The sound of the stone door opening sounded.
The sound of the machine turning brought Lao Ju back into the game.
Look up.
A huge old castle building stood majestically in front of him.
This was the Gothic castle he saw in the forest before.
Take a deep breath!
To be continued...