Chapter 484 The endless undercurrent is on sale! Success is a success and failure is a failure.(2/2)
You...change it at least!
I would like to ask all the somatosensory cabin players around the world who has not played "Long 4 Survival"!
Even if I have never eaten pork, have I never seen a pig running?
You always copied the Road to Survival safe house so generously?
If you hadn't seen this 3S-level first-party shooting game worth 80 dollars and developed by Yunwei, I would have thought that Golden Wind had reset the hell Road to Survival!
For a moment, Dream was speechless!
Speechless.
I really want to complain, but I don’t know where to start.
After all, looking at the barrage, what the water friends said makes sense——
‘Since you can’t make it yourself, why not just copy it’
‘It’s never wrong to copy…’
'Nothing wrong, I have to say that the Fire Breathing Birds know how to play the game, they know exactly who to copy...'
'It's broken, let them figure out the game!'
‘L4D (Long 4D’s abbreviation) has become so perfect after so many years of development. There are hundreds of thousands of MODs in the creative workshop, and the various settings and gameplay are also the pinnacle of this type of game. It is absolutely correct to copy them’
'My evaluation is - let the fire-breathing bird understand everything'
'When I first watched the promotional video, I felt that the UI looked familiar, but when this official version of Safe House came out, I was really stunned.'
‘That’s too cruel. If you take other people’s cold rice and fry it, no one will do it.’
‘…’
…
"No? They just copied it exactly like that? Can we sue them?"
at the same time!
Little Nezha, who was "viewing the works of friends and businessmen" with Lao Gu, couldn't help but jump up from the sofa and put his hands on his hips angrily:
"Although copying the gameplay is not considered plagiarism, they are too outrageous!"
"Just slightly adjust the UI style, change the background story, change the safe house art, and sell it for 80 dollars per copy?"
You Yunwei people are really awesome!
Obviously you can grab it directly, but you are actually kind enough to give the players a copy of the game!
However!
Gu Sheng, who was leaning on the sofa like Yasuo, waved his hand cheerfully, asking the angry little Nezha to sit down and stop being so excited:
"The Fire-breathing Bird is not that stupid, they still have changes..."
As an experienced game designer, Gu Sheng's perspective is naturally different from that of ordinary players like Xiao Nezha.
It is his natural reaction to peek into the essence of design through the appearance of the game.
It is his professional instinct to analyze the main theme of the work through the clues of game design.
It is true that, as of now, this game called "Alien: Endless Tide" is exactly the same as "Long 4 Dead" in terms of starting settings and UI style.
But judging from the items and equipment that Dream and others collected, it is not so much a reset version of "Left 4 Survival" with enhanced power, but rather a 3S-level upgraded version of another game——
"Alien"
This is a third-person top-down cooperative ACT game developed by Black Cat Games and published by Valve Software in 2004 in Gu Sheng's previous life.
If you are unfamiliar with this description, then we might as well explain it in a more straightforward form - "The Lone Gunman" with the theme of "Alien"
In the game, players can cooperate online and form a team of four to explore on a fixed map, complete tasks, and evacuate safely.
As for the firepower settings in the game, in addition to regular combat rifles, shotguns, and pistols, there are also heavy firepower weapons such as flamethrowers, electromagnetic guns, and grenade guns.
At the same time, the game also provides a variety of choices in the selection of props——
Such as sentry machine guns for defense, medical kits for healing and increasing blood, amplifiers for enhanced firepower, electromagnetic towers for paralyzing aliens, etc.
And besides that.
“Career” is also a major feature of this game.
The four professions of commander, medic, heavy firepower, and hacker each have their own advantages. If they are matched properly, it will make it easier to pass the level.
So it seems so!
Now, looking back at "Alien: Endless Tide" developed by Yunwei, we can clearly see that it is actually more like "Alien" in Gu Sheng's previous life.
In terms of weapons, there is also a combination of basic firepower and heavy firepower, and special props can be obtained by digging through boxes during the game.
In terms of props, Fire Breathing Bird "borrowed" from "Overwatch" and "APEX" of Golden Wind on a large scale——
Torbjörn's turret, Soldier 76's breast stick, Gibraltar's position shield, the scan of a seriously injured person lying on the ground, and even the evil spirit girl's portal...
They very cleverly combine "skills" and "survival" together, giving players a very high-quality getting started experience.
And in fact!
Just as Gu Sheng expected!
At this time, the dream team discovered that "Alien: Endless Tide" seemed to be different from "Left 4 Dead", and gradually got started and had a great time playing it.
The team yelled and screamed, fighting the aliens that emerged one after another until the sky was dark and they screamed again and again.
The atmosphere in the live broadcast room was also very harmonious. The water friends were quite surprised and the atmosphere was fiery.
But Gu Sheng knew it!
This seemingly lively start actually conceals a huge problem with this game——
The same boring feeling brought by repeated play.
Although it seems that 99% of the players today are saying "The Fire-breathing Bird understands".
The game design idea with the road of survival as the main theme made "Endless Undertide" become very popular as soon as it was announced, and the live broadcast effect was extraordinary.
But as the saying goes, "Success is also a failure, and failure is a failure."
If the roles of the two parties were reversed, Gu Sheng would never choose "Land of Survival" as the design template for a project with such a huge investment and such high importance.
Because "Long 4 Survival" - it's too repetitive!
Fire-breathing bird obviously only saw that "Long 4 Dead" has been released for more than four years, but it still has many fans and the number of players remains high.
However, there is no careful analysis of why it continues to be popular, and even today it is still the leader in the number of people online for this type of game.
Is the gameplay of "Left 4 Dead" good?
It is true that in that era, the "second-generation FPS", "zombie" and "multiplayer cooperative mode" proposed by "Left of Survival" were very powerful, and they are still affecting the game industry even today.
However, with the development of the times and the rapid progress of somatosensory cabin games, this type of games has actually already shown its fatigue.
The fixed clearance route and level settings, as well as the level update speed that is far less than the clearance speed, are destined to cause its game experience to continue to decay with the increase in the number of games played.
It is no exaggeration to say that this game is a typical game that "no friends want to play" and "with friends, they just complete the level together and then put it aside to eat dust".
until--!
The appearance of [Creative Workshop]!
It gives "Road to Survival" infinite possibilities and infinite vitality!
This is the fundamental reason why "Long 4 Survival" has endured for so long!
In fact, in essence, it is definitely not a mistake to make such a game. Even Gu Sheng himself wants to make another cooperative game like this and play it as a small game when he has time.
But the mistake of Yunwei was that without the support of [Creative Workshop], it was regarded as the "sole key announcement" masterpiece of "engine innovation"!
Such a game that can easily cause gaming fatigue is regarded as the only way to change one's fate!
Players are indeed very enthusiastic about playing games now.
But what happens when the enthusiasm quickly fades?
Without the support of the "creative workshop", which can be called the "source of life", how can you maintain the vitality of this game that has the highest expectations?
——
Chapter completed!