Chapter 372 RPG!!!(1/2)
Chapter 372 R—P—G—!!!
【U.S.M.C】
[News Broadcaster: After today's fierce battle, the US Marines began to advance to the city where Alasard finally fought the beast...]
The battles in the capital were extremely fierce, with anti-aircraft artillery and burning buildings illuminating the sky above the entire city.
A successful war-themed game, how to describe the intensity of war and the heroism of warriors is actually not the most critical.
Quite the opposite.
Anti-war thinking in the war theme is the key to the thinking of players in a game.
Obviously.
Call of Duty made a small successful attempt at this point.
With the support of the realistic broken limb system, most players who turn on this mode will be shocked by the cruel scene of war.
Under the attack of powerful thermal weapons, human lives are so fragile.
When the bloody scene was placed in front of us, many players realized that war was far from what was depicted in the TV series.
The sacrifice of a hero will not be slow-motion, and the bullet hitting the body is not just a small blood hole.
If you can still see the scene of hell on earth, then this hell must be on the battlefield.
War is not good at all.
And this is just a small-scale street battle.
If one day the wind of gold can continue to extend this thinking and bring it to a larger battlefield, I really don’t know how explosive the effect will be.
Simon thought so.
Yes, just after the release of "Call of Duty: Modern Warfare", Matt Simon, the editor-in-chief of the world's largest comprehensive game community, naturally entered the game for experience.
There is no doubt.
The impact this modern war brought to him was huge.
Here, the feeling of immersively experiencing all-round combat between sea, sea, land and air in modern war is unprecedented.
In the grand background that affects global peace and security, this tension of three-dimensional combat in all areas is rendered more profound.
He empathized with the unparalleled sense of inclusion.
The plot without any delay also made him excited.
And in this clever two-line narrative, Simon premonitioned that he seemed to be getting closer and closer to the center of the vortex of the conspiracy—
Just in the action just now, they were stunned.
Alasade did not appear in the so-called National Radio and Television Center.
And his speech was just done by a pre-recorded disc.
At this moment, both Simon and Sergeant Paul Jackson, whom he played, were sincerely uneasy.
Obviously, Alasard had already escaped.
However, if Alasade had already been thrust into the wind, why would he use the speech disc to lure them into the center of this war quagmire?
Is it a cicada that escapes its shell and delays time?
Or is there another idea and a hidden crisis?
Simon didn't know, and Sergeant Paul in the game didn't know either.
Because at this moment, after nearly a day and a night of fierce fighting, they have penetrated into this strange land and are deeply trapped in the quagmire of war...
【Deep in the quagmire】
【Day 3-05:00:16】
【Sergeant Paul Jackson】
[The First Reconnaissance Company of the United States Marine Corps]
Artillery fire, smoke, craters...
The rolling smoke covering the sky and the sun enveloped the city, covering the sky under a black and yellow haze.
Not far away, buildings were burning with raging fire.
The prevention and control artillery further away dragged bullets like star links, cutting through the fog of war in the sky.
The rumbling and explosions in the city and the screams of soldiers came from all directions, making it impossible to tell which team was suffering from the accident and which group of enemies were wiped out.
Although the realization mode has been turned off at this moment, the tense battlefield atmosphere still made Simon feel nervous and tried to take a deep breath.
‘Okay Simon, calm down, this is the game, this is the game, this is the game...’
‘You are not on the battlefield in the Middle East, you are still in a single-family villa in San Jose, San Francisco…’
‘This is a somatosensory cabin game, take a deep breath, take a deep breath…’
Hiss—Hu—
While trying to calm down, Simon felt a little amused.
You should know, what have players pursued in the process of playing games?
reality.
Yes, especially in the somatosensory cabin category, what players have always pursued is reality and immersion.
They always keep instilling psychological hints in themselves, reminding themselves, ‘This is not a game, treat it as a real adventure!’
But this time!
The situation has changed!
Gu Sheng’s powerful atmosphere creation ability that began to be revealed from Silent Hill PT has been fully utilized and released in this work!
Whether it is the sound of guns and cannons!
Still screaming endlessly!
Or the environment like a dark cloud over the city!
And the explosion vibrations that kept coming from the feet and the smell of gunpowder filled the nose!
Everything here!
There is no need for players to make any psychological hints!
Even the opposite!
Simon needs to constantly remind himself that this is just a game, and the real environment he is in is still safe, so that he can effectively relax his nervous mood and play smoothly!
"The bridge is cleared! Keep moving forward! Move!
"We have to hurry to the 3487-2 landmark!"
"Quick! Quick! Quick! Go forward!"
“…”
In the earpiece, the chief's roar was endless.
Yes, today they are not only trapped in the quagmire of war in a broad sense, but also their Porcupine tanks have been anchored in the muddy land in the narrow sense.
Now they need to rush to the landmarks quickly, build defenses around the Porcupine, and repair tanks.
However!
Just as they passed through the bridge covered with craters and debris, they were about to get off the bridge!
Bang!
A slight crisp sound rang out in front of the right.
Simon watched his teammates who were standing side by side with him, and instantly felt as if they had been exhausted. He staggered, then fell to the ground with a buzz, and the body was rolled out and far away.
"There is an ambush! Receive the enemy! Receive the enemy!"
The shouts in the headset exploded instantly.
"There are enemies on the front right! Be careful to be concealed!"
"Retaliation! Direction at two o'clock! Retaliation!"
"Paul! Lead your people to clear the building on the right side of the building! We need to keep moving forward!"
“…”
I'll know!
Simon cursed helplessly, but helplessly led the three brothers of his team to quickly move to the back door of the building on the right and opened his night vision device under the cover of the firepower of his teammates.
but!
This is a game of Golden Wind after all.
To be continued...