Chapter 316 Give the world a little golden shock(2/3)
"After all, I can't play alone. How can I pass the level without you?"
"Tch—just coax me—"
Hearing this, Shen Miaomiao made a face towards Gu Sheng:
"Last time when we played Escape, you secretly started a new relationship with Lu Bian, don't think I don't know!"
"ah……"
Gu Sheng hesitated for a moment:
"I did it because... I wanted to experience another person's perspective."
"Wow--"
Shen Miaomiao applauded:
"It's an irrefutable reason."
Said.
He took out a coconut-flavored lollipop from his drawer and tore open the candy wrapper:
"Here, reward your wit! Ah——"
Seeing this, Gu Sheng also stood up, opened his big mouth and swallowed the lollipop in Shen Miaomiao's hand: "Woo-"
"Ouch! You're scary!"
Shen Miaomiao giggled and slapped Gu Sheng:
"You almost swallowed my hand. You're so annoying. Go, go, let's go. I'm going to watch a TV show."
After laughing and making trouble for a while, Shen Miaomiao kicked Gu Sheng out of the office.
Click.
As the office door closed, Shen Miaomiao raised her face and pursed her lips, muttering:
"Lao Gu, Lao Gu...what are you waiting for?"
After thinking for a while, Shen Miaomiao shook her head and then shrugged, looking a little helpless.
This ostrich will have to bury his head in the sand for who knows how long.
Obviously the drunken hug that night almost broke my bones, and I refused to let go even when I fell asleep. Why is this mouth so tight?
Otherwise, when I make enough money, I will come?
This is an investment of 200 million dollars.
Plus a 25% commission.
The sales of the game must reach an unprecedented 270 million yuan to recover the cost.
Assuming that a game costs 60 dollars, 270 million means that the game needs to sell a full 4.5 million points within the specified rebate time!
This is simply impossible.
After all, despite such a huge campaign, Overwatch has launched pre-sales in the early stage, is supported by two somatosensory cabin platforms, and is jointly promoted by three game live broadcast platforms. The number of units sold within the specified period is only over 3.1 million copies.
It can be said that the rebate time of "Two People Go" is stipulated within two weeks, there is no pre-sale, and it does not participate in publicity channels like the Golden Bull Challenge.
Then this project will definitely suffer losses, it is a certainty.
You can think of this.
Shen Miaomiao was a little worried again.
Why--
But I have always been the one receiving love letters since I was a child.
How to confess...
I have no experience either...
…
"...You need to learn from experience if you don't have experience."
At the same time, [Melancholic Blues] studio project department.
As Golden Wind continues to grow in size, the project department where everyone worked at the beginning has now become the office location of the Golden Experience Studio.
Steel Chain Fingers and the newly added Melancholic Blues were allocated to two other equally large office spaces.
After all, the entire floor of this huge CBD belongs to the Golden Wind, and it has just been filled up now.
Gu Sheng is currently sitting in the melancholy blues project department.
The ten people in the studio surrounded him on both sides.
Today's meeting was not too formal. After all, they had already participated in the previous meeting. Chairman Shen Miaomiao welcomed them on behalf of all employees of the company.
And Dong Shen took action!
Nature is the same as before.
The result shocked Connor and others.
Whether it is salary, project investment form, or employee benefits...
To put it bluntly, Rao, who has been in the gaming industry for more than ten years, took over Ubsoft, which has a history of 20 years and has rich working experience in the world's top companies like Yunwei. Connor and his team are also here. After listening to Director Shen’s introduction, I sighed that I was really a bastard who had never seen the world.
When Director Shen said something, they would say "I bought it——".
But the more so!
Just like all previous employees.
The members of Melancholic Blues feel more and more embarrassed about their responsibilities.
after all……
Their reputation is now really in shambles and has hit rock bottom.
In fact, they wanted to take on this project.
A $200 million 3S-level super project!
Inherit the legacy of "Escape", which once amazed everyone with its skills and shocked the world at GDC!
This is their best chance to reverse their reputation!
Connor really wanted to take it on, and he also believed that he was capable of taking it on in terms of somatosensory cabin game development!
After all, it was his decision that made Ubsoft firmly embark on the path of somatosensory cabins.
But the problem is!
This time!
Mr. Gu doesn’t seem to want to make somatosensory cabin games. To be more precise -
He is not going to just do somatosensory cabin games!
Yes!
This work is a work that Gu Sheng took out to express his feelings to all the players in this industry that he loves.
Therefore, Gu Sheng decided to make its adaptable platform as large as possible!
He wants both the somatosensory cabin and the PC!
Moreover, in fact, games like "Escape" and "Two Players" are indeed suitable for playing on the PC platform with a controller.
Because of its unique split-screen perspective and stunning dual-perspective narrative, they are both iconic features of this type of game!
"Escape" that participated in GDC before was limited by the format of the conference and wanted to further target the somatosensory cabin market.
Under this consideration, Gu Sheng gave up the PC platform and allowed the game to be logged in alone in the somatosensory cabin.
but now.
The situation is different.
He wants the immersive sense of substitution in the somatosensory cabin and the bizarre first-person perspective novel experience!
He also wants the refreshing split-screen overview of the PC version and the eye-catching switching of perspectives!
But this way!
This undoubtedly posed a problem for Connor and others.
after all--
The perspective of the somatosensory cabin is first-person.
But according to the general description of the director, on the PC platform, they have to realize various lens performances such as "over-the-shoulder perspective", "follow-up perspective", and "over-the-eye perspective" in the third person.
and!
The performance of these lenses on the PC side must also match the first-person perspective in the somatosensory cabin!
To be continued...