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Chapter 263 "Vicious BUG" Robert (2-in-1)(2/4)

I can’t stand it anymore!

From anchor to ordinary player.

Anyone who hits here will be stuck!

Looking at the many players who broke through the defense, Koizumi in the hospital couldn't help laughing!



good!

Good, good!

Originally, I just wanted to see how awesome the design of your game is.

Never expected that!

It's so good that I just happened to encounter this embarrassing scene like yours!

You know, the small BOSS on the corridor bridge is one of the BOSS that must be experienced in the game process.

Only by killing him can you enter Xianfeng Temple and obtain the Immortal Slash.

But now, such a critical BOSS has an extremely vicious bug like "cannot be killed"!

Even the current group of anchors with the fastest progress in the game are helpless against this vicious bug!

For a while.

Koizumi realized that an opportunity had come.

Although organizing public opinion to attack "Sekiro" at this time will not help the sales of their "Torii".

But if I don’t benefit myself, can’t I still harm others?

Even if I can't save my own sales, I can lower your reputation and affect your sales, which is also good!

Think of this.

Koizumi immediately picked up the phone and called his assistant.

In fact, nowadays, the atmosphere inside Comela is very subtle, or a little chaotic.

A mistake in the arrangement at the previous video game festival caused Moritani to beat up Koizumi and send him directly to the hospital.

Immediately afterwards, Moritani announced that he would step down as the head coach of this promotion and marketing, which directly led to the failure of Torii's subsequent marketing.

The video game festival failed, the head coach announced his resignation, the 3S-level masterpiece had a dismal start, and the overall reputation continued to decline...

Under all the chaos, it stands to reason that Shangyue Jingzheng should take action quickly, make timely adjustments and responses, and stabilize the situation.

After that, he first launched secondary marketing to stabilize Torii's declining reputation, and then ordered Koizumi to make additional adjustments to the game.

After all, the game’s first week sales haven’t been released yet, so it’s not too late to make amends.

However.

At this time, the top management of Comella did not make any response or action. They were like a pool of stagnant water. They seemed to regard Torii and all the works of this video game festival as abandoned ones, regardless of their intentions.

As a result, Kazuo Koizumi, as the director of Koizumi Studio and the first designer of the Torii project, naturally became the full person in charge of the project without any arrangements or detailed instructions from the upper level, and could mobilize part of the public relations force.

that's all!

In just half an hour!

Through the doubts of many players and the overwhelming complaints from major anchors.

soon.

Posts about "Serious and vicious BUG appears in "Sekiro"!" were spread on major game forums.

It was very popular for a while, and the players were talking about it!



"...Let me tell you, if it doesn't work, you should try another route. You see, it's spread all over the Internet. This is a vicious BUG."

at the same time.

Wang Yong in the smoking area of ​​the somatosensory bar took a puff of cigarette and handed the phone to Zhao Yi:

"It's not that there's something wrong with your method, it's just a BUG. Many anchors have changed their routes to explore other places."

In the game, after players defeat Genichiro for the first time in the castle tower, Genichiro will escape by relying on his resurrection ability that turns into sediment.

After this, players will embark on the real main line of the game, "cutting off the immortal".

Since severing the Immortal requires two props, the Immortal Slash and the Source Incense to enter the Palace of Sources, some players went to Xianfeng Temple to look for the Immortal Slash, such as Quinn and Hideki.

Some players, however, chose to go to the Valley of Collapse first to find materials for synthesizing the Original Incense.

As for Zhao Yi, he chose to go to Xianfeng Temple to find the Immortal Slash.

Yes, he has a special characteristic when playing games - he is slow to get used to it and quick to master it.

Any game that comes into his hands will always be stumbling in the early stages.

However, once he becomes familiar with the game mechanics and adapts to the game environment, Zhao Yi's powerful ability to learn and draw inferences can be fully utilized.

It's like a late-game hero.

It's a stretch in the early stages, but with experience and equipment support, you can kill everyone in the field.

Now Zhao Yi has caught up with the first echelon's attack speed and encountered this armored warrior who was completely unkillable.

"Um--"

After browsing some online discussions, Zhao Yi smacked his lips, thoughtfully:

"Such a serious bug... Golden Wind wouldn't be aware of it before it's released?"

Obviously, Zhao Yi does not fully agree with the BUG statement.

"indeed,"

In this regard, Wang Yong is actually a little surprised:

"So some players say that this is a game mechanism, indicating that now is not the time to kill the armored warriors,"

"It may be that you need to go to other places first and find a targeted prop before you can kill him completely."

This analysis seems quite reasonable.

However.

Zhao Yi still shook his head:

"No, this does not conform to the design logic of the game."

After playing the game until now, Zhao Yi actually has a relatively clear and comprehensive understanding of "Sekiro".

That is, any combatable BOSS you can encounter now can be defeated on the spot.

After all, even Genichiro, who had just met him for the first time, could be defeated and turned into "Kanichiro" who won by sneak attack.

How could Golden Wind arrange a BOSS that would make players fight hard but not allow them to pass the level?

"It's just torture." After listening to Zhao Yi's analysis, Wang Yong shrugged his shoulders and said, "The game of the old thief is not always like this."

"Hey - that's wrong."

Hearing this, Zhao Yi slowly shook his head:

"There is an essential difference between tormenting and disgusting people,"

"The old thief just likes to torture players and make them unbalanced when they die again and again, but in the final analysis, you will definitely be able to defeat him,"

"He will never arrange a BOSS that is completely impossible to pass, just to disgust you."

this……

After listening to Zhao Yi's words, Wang Yong opened his mouth.

Zhao Yi's statement seems to make sense.

From a game design logic perspective, this is indeed inconsistent with the tone of this game.

But the problem is that the situation is right in front of us now.

Players just can’t find a way to pass the level?

“That’s because I didn’t find the right method!”

Say it!

Zhao Yi crushed the cigarette butt in the ashtray, waved the smoke, walked out of the smoking room, and re-entered the somatosensory cabin.

On Wang Yong's side, it happened that the time to play with him had come, so he simply turned off the chicken game and entered Zhao Yi's perspective.

have to say!

After in-depth play and understanding of Sekiro, Zhao Yi's skills have improved by leaps and bounds.

Boom! Stop!

Before entering the covered bridge, I saw Zhao Yi standing at the end of the bridge, raising his hands and stepping on the ground, with two rays of light, one red and one yellow, lighting up on his body.

Yaksha sugar, hard body sugar.

These are two consumable props in the game.

The former will temporarily lose 50% of the maximum life limit in exchange for a 20% attack power bonus, helping players to achieve execution effects faster.

The latter will weaken the enemy's damage to the player's posture bar by 66%, helping the player to parry better.

Whizzing!

Since the duration of the two candies is only 25 seconds, Zhao Yi needs to make a quick decision!
To be continued...
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