1230. The second talent skill!
Garnett's talent and skills determined by the system's data are buff-type. He can rely on his personality and playing style to pressure the enthusiasm of his teammates. The players on Garnett's team are very aggressive defensively.
, even Ricky Davis showed strong defensive aggression this season when he played with Garnett.
Dirty and good at provoking opponents, Garnett is the person those highly competitive superstars most want to put on their own teams but hate to be their opponents.
Although being a teammate can easily make young people on your team doubt their lives, Garnett's versatile style of play makes it easy to integrate into various teams.
Garnett's talent skill judged by the system is "Wolf Blood Boiling", an all-round and precise attack on self-confidence, regardless of the effect on the enemy or friend.
Of course, that's just one of the effects.
It has a very distinctive character and a very effective role in the game.
Billups has the ability to control the field. Although it is not an innate skill, if Liu Mang wants the ability to control the field, he can develop the characteristics of Billups.
Billups, look at the statistics, it's average, his shooting percentage is eye-catching, but he helps his teammates a lot!
Rhythm is hard to describe. Billups is an excellent rhythm master. There is a huge difference between the Pistons' top five with him and without him. Anthony was able to reach the Western Conference Finals with Billups, and he had just one player last season.
Camby won the Defensive Player of the Year award. Camby was sold cheaply in the season Billups went there. When the team traded Iverson for Billups, it was a failure.
Si led the team to the Western Conference Finals.
The role of field control ability is obvious.
Liu Mang finally focused on these two types of innate skills.
Finally, Liu Mang decided to choose the type of field-control talent skill that has Billups' characteristics!
As for the reason...
Liu Mang feels that his and Billups' playing styles are quite similar. They are not limited by other people's opinions. They don't yell when the road is rough and they take action when it's time to take action...
Following his heart, Liu Mang still likes to take more chances...
"The system boss, fuses the talent skill fragments, and specifies the talent skill type as a field control type talent skill."
"Ding... consume 5 talent skill fragments, congratulations to the host for obtaining the talent skill (to be activated)."
"Ding... The host's designated talent skill type is field control talent skill. The available directions are: offensive grooming type, rhythm control type, and defensive guidance type."
Different from those explosive and growth-type talents and skills that have direct names, the strengthening process of field-control and buff-type talents after obtaining the talents is also different. The explosive and growth-type talents and skills are all about improving oneself.
Mainly, the field control and buff type talents and skills can be felt and learned through games.
Relatively speaking, the progress of the latter is not so boring, and there is no need to waste time spent on off-site training!
This is very important to Liu Mang. He feels that there is still a lot of room for improvement in his skills.
Rhythm control...Liu Mang was the first to not want this.
A defensive guidance type, probably like Garnett or Ben Wallace, Liu Mang doesn't want this.
What Liu Mang wants is the first type, the offensive and sorting type!
"Designated offensive combing type!"
Liu Mang chose the offensive type very resolutely, and defensively... what are you doing with people like Kwame Brown, Tracy McGrady, and Prince!
"The host has designated offensive and grooming field control talent skills, which consume 100 million rogue points. The talent skills are being activated..."
"Ding... Congratulations to the host for obtaining the talent skill: Killing Level 1."
"Continuous Killing: The core effect is that if the host hits an outside shot in the previous round, the host teammate's mid-range shooting and three-point shooting ability evaluation will be temporarily increased by 1 point in the next offensive round; if the host completes the inside score in the previous round,
In the next offensive round, the host teammate's layup ability evaluation will be temporarily increased by 1 point. If the inside score is a dunk, the host teammate's layup ability evaluation in the next offensive round will be temporarily increased by two points.
Feature 1: To be enabled.
Feature 2: To be enabled.
Feature 3: To be activated.
Feature 4: To be enabled.
…”
Kill him!
If I'm not satisfied with just fucking you once, I want to see my teammates fuck you again!
This is Liu Mang’s understanding of the core effect of this talent skill!
When Liu Mang saw the effect of this innate skill, he couldn't help but say "fuck". Not to mention the four characteristics that have not yet been activated, the core effect is enough to explode.
Direct! Simple! Rough!
Liu Mang originally thought that attacking and combing would be troublesome, but he didn't expect it to be so simple and crude. It was in line with the simple and crude talent skill effect that Liu Mang wanted!
Normally, level 1 increases by 1, and level 5 increases by 5!
That is, when the level is maxed out... a first-class three-point shooter with an 85 level. When Liu Mang is drinking soup next to him, Liu Mang only needs to make a three-pointer. During the next attack, this teammate's score in this round will be the same.
The three-point ability evaluation is 90!
Although it is useless for some teammates whose shooting ability is very low, such as Prince, with a bonus of 5 points, he is only top-notch, but for Tracy McGrady, Jason Terry, Korver... and others,
It's going to explode!
Seeing this innate skill, Liu Mang felt that his waist was no longer sore, his legs were no longer painful, and he no longer had to breathe heavily when he went up to the fifth floor!
Unlike a certain player No. 23 who ignored him when recruiting helpers, Liu Mang can now say that his teammates will become stronger when they come next to him! He will not waste his teammates!
The effect is so direct! It was so direct that it surprised Liu Mang!
This skill can be explained in one sentence: As long as Liu Mang plays well and shoots accurately, his teammates will shoot better than his normal level!
But Liu Mang hasn’t finished reading the rest of the content yet.
"...Upgrade method: In the host's subsequent career, when encountering opponents with certain characteristics and completing specific tasks, they can obtain corresponding or matching field control characteristics. Whenever a new characteristic is turned on, the talent
When the skill is upgraded by 1 level, the core effect will be improved accordingly.
When the four characteristics are fully developed, the talent skill ‘Continuous Killing’ will be upgraded to the full level and obtain the final characteristic of level 5 full level.”
What a hassle!
But Liu Mang thought about it, not all of those players who are masters of court control are like Duncan and reached their peak after entering the NBA. Garnett has also been weak for several years. Under the cultivation of Coach Sanders, he became more and more like him and began to be selected.
After a while, it had distinct characteristics.
Billups was homeless for many years and met many teammates before he developed such ability to control the court.
Nash, Kidd... they all didn't have the right environment and teammates at the beginning.
Moreover, those people's own strength and playing style, as well as their tacit understanding with their teammates, etc., will produce similar effects.
Chapter completed!