Chapter 018: The Death Punishment of the Artificial Body
This is also the reason why many players are willing to take risks and embark on adventures in other worlds.
At the same time, the Wanjie organization that recruits them to explore other worlds will not easily let them fall into a desperate situation of insolvency.
Officials from the Organization of All Worlds will even take the initiative to help players who encounter temporary difficulties, such as providing interest-free loans and other support to help them tide over the difficulties.
Even if you can't make it, it doesn't matter. You can just join the Wanjie Organization and go to various adventure camps and work as a full-time staff to pay off your debts.
After all, the Wanjie Organization recruits these otherworldly explorers in order to obtain the rare resources of the supernatural and otherworldly world of Felvalen through them, and it is not to exploit them for loan sharking.
Compared with the value of supernatural resources in "reality", how much money can you make from loan sharking?
So, as long as the chiefs and others can continue to serve the Wanjie Organization, it will actually be beneficial to both parties.
As for Felvalen's currency, the situation is more complicated.
Because the post-disaster civilization on the land of Felvalen was actually re-established by alien species that migrated from other spaces.
The groups of these alien species not only have different cultures and languages, but also use different currency systems, which leads to Felvalen's economic system being extremely chaotic.
Although precious metals can be used as universal currency, due to different institutions that issue currencies, the precious metal content of the minted currencies is more or less different, which leads to fluctuations in the value of the currency.
Take the "Lawless Land" area where Stormwind City is located as an example. People who come here from different places for various reasons bring almost hundreds of types of currencies, which can be exchanged with each other.
The difference in value can drive people crazy.
As a result, the most trusted currency in the "Lawless Land" was instead the privately minted currency of Stormwind City's unofficial violent armed forces, which was the "Storm Coin" that the chief and others mentioned when calculating meal expenses.
The "Storm Coins" privately minted by Stormwind City are not exquisite, they are just rough gold, silver and copper coins with the logo of Stormwind City.
However, because the weight of each storm coin is standard and quantitative, even if it is taken from other regions, it can be directly converted into precious metals of the same weight to calculate the value. At most, some losses caused by currency wear and tear will be lost.
There are only four denominations of Storm coins: platinum coins, gold coins, silver coins, and copper coins. The exchange ratio is 1:10:100:1000;
Because precious metal currency is not light, it is inconvenient to carry, and it is easy to lose during fierce battles.
Therefore, players can do this except when they go to the indigenous gathering area in Felvalen or when they go on a long journey.
I will use the points to exchange for some money from the money exchange station in the camp and carry it with me as a spare. When doing activities near the camp, I usually directly choose points as rewards.
Although the chiefs and others are just novice explorers of other worlds.
But after all, I have been hanging out in Pingfen Camp for a while, and I am familiar with some of the long-term tasks issued by Pingfen Camp.
So I just browsed the mission board in the hotel bar to see if there were any new missions, and then took Hussere to the storage facility in the camp to change equipment and prepare to go out to perform missions.
Most of the long-term tasks issued by the camp are to collect resources, hunt wild animals, and eliminate dangerous creatures.
Therefore, there is no need to pay a deposit in advance to receive the task, and there is no restriction on players performing multiple tasks at the same time and the task time limit.
As long as players can bring back valuable resources, prey and dangerous creature hunting certificates, they can exchange for points at the camp.
This type of "novice mission" is usually only performed by newcomers who have just joined the adventure in another world and are still in the process of getting familiar with body control and adapting to the environment.
Slightly more experienced otherworld explorers are not willing to do these low-return jobs.
With all the time and effort Bala had to go around to collect herbs, search for ores, and hunt for meat, they could get dozens or even hundreds of times more profit by just hunting a high-risk creature.
High risk means high return, and low risk means low return. Everyone knows this, and the chiefs and others also thought so before.
But after accidentally getting a piece of secret information that may bring huge benefits, he followed the idea that "a horse will not grow fat without night grass, and a person will not get rich without windfall".
The three of them gritted their teeth and stamped their feet, took out the assets accumulated during the novice period, recruited a group of players who were at the same time as them, and prepared to take risks to win... Everyone knows the result.
Instead of turning their bicycles into motorcycles, they even lost their pants.
The only thing they can blame for this is that they are too greedy and want to take advantage of their intelligence to monopolize most of the benefits.
Therefore, the form of hiring other players is adopted. If the mission is successful, they will be paid high rewards, and they will also promise to bear the compensation in case of casualties.
If they had chosen the "equally share interests and take risks at your own risk" approach, they would not have paid so harshly this time.
That is the cost of cultivating artificial bodies for dozens of players, plus compensation for the loss of equipment and physical fitness.
They directly emptied the money they had accumulated after entering Fairvalen, and also exchanged part of the "real" funds to fill the shortfall.
Fortunately, the Chief and the others should have a small fortune in "reality", and a setback would not break their bones.
But being knocked back to a blank slate, they made a conscientious decision to accumulate for a while before considering high-risk tasks.
After all, the chief and the flower snake who died in the mission suffered serious mental injuries and needed to rest for a period of time. Secondly, their physical fitness also needed to be re-trained before they could return to their previous peak strength.
Only then did Hussere, who was silently following the three men and eavesdropping on their conversation, find out.
It turns out that they who used artificial bodies to take risks did not pay the price after death.
Although the death of artificial bodies will not endanger their bodies, it will cause a considerable burden on their spirits.
It may take as short as 24 hours or as long as one or two weeks to slowly recover.
Otherwise, it will affect the state of the artificial body, which is mostly manifested as low energy, mental fatigue, and delayed synchronization of the five senses.
This kind of negative mental state can be managed with difficulty when faced with less intense battles, but once encountered with high-intensity battles, the mental state cannot keep up.
If your concentration is reduced during battle, a trance and distraction may lead to another death.
And dying a second time without fully recovering their mental state caused serious mental damage to them.
Chapter completed!