Chapter 27 27. It's time to develop a new game
Author: Pure Mi Wan
"Huh? Are we going to give up on making galgame games?"
When they saw the first edition of the new plan proposed by Qing Zhiyuan, everyone in the conference room was shocked.
Ken Akanishi opened the plan in front of him, with a few big words written on the cover-
"Famous College"
"Yes." Qing Zhiyuan nodded.
"Beautiful People College" is a revision based on "Beautiful People College" in his previous life.
This game is a simulated business mobile game developed by Cairo Games in 2013. The main gameplay is to run a school and strive to cultivate various students to make them become talents to improve the school's fame and ranking.
Although it is a mobile game in 2013, Qing Zhiyuan listed it as the first development list after going ashore, which was also the result of careful consideration.
First of all, this game company in Cairo is very special. It has always only made one type of game, that is, Pixel-Win Simulation Business Games, from the beginning of simulating opening a bookstore to simulating building a game company... Simulating opening a ramen shop, simulated building a city
...Anyway, it's all a style. You can tell that this style is a Cairo game at a glance.
From the picture, even if it is placed on the red and white machines in 1990, there is no sense of incongruity. With Qing Zhiyuan's own polish, maybe it can still achieve the pixel style of this era
ceiling.
In addition, the reason for making Cairo games is that Cairo games are very simple, small in size, short in development cycle, and suitable for making quick money.
Mingmen Pocket Academy can be said to be the top 10 popular games produced by Cairo Company, with explosive downloads and low development difficulty.
Pixel style, play-resistant, high fun, simulated operation, short development time and low development cost... It is simply a game tailor-made for this era.
For a small company like Pokeni with only 20 people, Qing Zhiyuan can't find a game that is more suitable for landing than Cairo.
In fact, there were only 9 people in Cairo game companies at that time, but they could produce almost 6 simulated and business games in a year. They can be said to be representative of the high-yield industry. Lightweight, small size, agile development, and low cost are the advantages of Cairo games.
Qing Zhiyuan evaluated and made a "Mingmen Pocket Academy", which may not take two months before and after, and the cost may be reduced to less than 18 million.
As long as you can develop the first Mingmen Pocket Academy, the subsequent [Skin Replacement] job will be much easier.
Each Cairo game has its own characteristics, but the backbone has not changed, that is, simulation management. The major categories are either terrain gameplay or numerical depth, and the workload is relatively small.
As long as you gain a foothold with Cairo games, you can radiate to other fields in the future and explore new games.
After having enough funds and technology, Qing Zhiyuan will move towards the 3A masterpiece.
As long as I think of the brilliant tomorrow, I feel a little excited.
...
After listening to Qing Zhiyuan's confession and carefully reading the main gameplay of "Famous Academy", everyone nodded.
"Indeed, according to our company's situation, it is a good choice to make a quick simulation business game like "Master Academy"." Kazumisakata Teji stared at the project and tilted his head to think.
"But the president, is it a bit of a pity to give up Onmyoji so easily?" The engineer Hiroichi Chikawa next to him was an honest man. He followed Sakata's words and directly asked everyone's doubts.
Indeed, according to the development routines of general game companies, if a game can be sold well, there is no reason not to continue developing sequels.
Especially after "Onmyoji" has achieved terrible results of 100,000 copies, there is no reason to give up developing a sequel.
In addition to the V club boss who can't count 3, basically, the popular game works must start at least 3 generations.
Otherwise, it would be too stupid if you don’t make money.
No matter how the sequel is done, at least a considerable degree of buy-in for the fame of a generation.
Qing Zhiyuan also knows this truth well.
"Yeah ~" he shook his head, "I didn't give up. My idea is to continue developing Onmyoji 2, but not to make galgame games."
"ha?!"
All the big guys here were surprised.
"Why?" asked Hiroichi Qiankawa.
"Of course it is for the long-term development of the company in the future." Qing Zhiyuan frowned, "Once pokeni is branded with the galgame, it will become very difficult to transform in the future.
It is still time to change the image through "Famous Academy" while players have not yet formed an inherent impression of us."
"Why?" Hiroichi Chikawa was puzzled. "Why can't we keep making galgame games and become giants in the galgame game field?"
Ah, this is a loser, Qing Zhiyuan wants to slap him to death.
"Of course, it's because the president has higher ideals." Mika Ishino stood up and maintained Qing Zhigen, "To put it bluntly, the galgame game always gives others a good impression, even if it has reached the top galgame field and
how?
Didn’t Glory transform even after doing galgame?
If possible, why don’t we try to develop into a broader field?”
Glory Company, it turns out that in the 1980s, it was made some galgame games, such as "NIGHT LIFE (Nightlife). Although it is a galgame game, it is more like a popular science thing like posture guides.
However, they quickly gave up and instead focused their main development energy on the Romance of the Three Kingdoms series and Nobunaga's Ambition series, thus achieving great success.
To be honest, the game "NIGHT LIFE" can be regarded as Neon's first small galgame.
"Yes."
Qing Zhiyuan nodded, "If our company does not have enough support and expansion of other fields of games and only galgame, it may be possible to achieve good results in the short term, but in the long term, it will hinder the company's development."
"But on the other hand, we have a non-galgame masterpiece and have opened up enough fields. It doesn't matter if we produce some galgame games on this basis."
But when you start doing galgame, it will be very troublesome to transform in the later stage.
Qing Zhiyuan’s dream is not limited to this place.
If possible, he hopes to make pokeni the first place in Neon.
...
After more than 4 hours of meetings, Pokeni determined the development of two future games.
The first is "Famous College"
The second is "Onmyoji 2"
To a certain extent, pokeni has changed from a single-project game company to a two-project game company, and has expanded slightly.
But for Qing Zhiyuan.
This is just the beginning.
...
Chapter completed!