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Chapter 232 The Road to Death!

Chapter 232 Road to Death!

An earth-shattering shrinkage obviously left all participating players with lingering fears.

Looking down from a high altitude, like ants moving, countless players began to move towards the inner circle of the metropolis.

But the further you advance toward the inner circle, the more the roads converge, and the chance of encounter between players is greatly increased. If you are not careful, you will "encounter love around the corner" and an unexpected firefight will occur.

At intersections with a better view and high-rise buildings on the roadside, there are often players who arrived first and squatting.

A smooth road is full of dangers of death!

Fortunately, in the game "Assassin's League", as long as your skill levels are high enough, your defense against unexpected sneak attacks is very strong.

As long as the attack comes from the front, [Assassin's Bloodline] will be automatically activated as soon as the sneak attack gunshots are fired. Players will enter bullet time and can completely dodge bullets.

Even if you are skilled enough, you can also use high-level [Shooting Specialization] and [Arc Shooting] to try to intercept incoming bullets.

Of course, this early warning is limited to the front, and sneak attacks from other directions will not automatically trigger passive skills.

This also requires the team to be vigilant in all directions at the same time while moving forward, which is not easy.

And the same person can only intercept one hot shot. After all, everyone has bullet time. If several people attack at the same time, they still can't stop it!

This resulted in a surge in the number of eliminated players on the way to the inner circle of the metropolis!

Especially the teams that fell behind in progress and still chose to drive forward were the hardest hit by ambushes.

The team of "My Real Name is Wu Di" inevitably fell behind due to the long confrontation with their opponents. On the way to the inner circle with their teammates, they deeply understood what "traveling is difficult" means.

The teammates huddled together, gripped the steering wheel tightly, and drove the car forward. "Wu Enemy" took advantage of him and tried his best to fight back.

Too much bullet time was used. After rushing out of a street of several hundred meters, I was already out of breath. The car body was full of bullet holes, and the front glass was already shattered.

The teammate also received a shot on the left side of his abdomen - this shot actually turned a corner and penetrated the car door, hitting him from the side.

The two cars behind him were similar in appearance and were equally scarred.

But before they could take a breath and turn a corner, they rushed into a new ambush circle, and the hail of bullets struck again!

"No way! We won't have enough bullets if we keep going like this! Pull over! Fight in!"

"Wu Enemy" called on his teammates to stop the car, charged into the building on the roadside, and changed from passive to active.

They are really forced to have no choice, otherwise it will be difficult for them to persist with the ambushes one after another. If they run out of bullets, they will be lambs to be slaughtered, and they will die.

Therefore, we must stop advancing and think of other ways.

His decisive decision saved his team.

Together with the commentator, the audience followed the director's perspective and witnessed 16 teams being wiped out on the way in just 20 minutes.

One after another, smoking cars hit the roadside. Even before the driver fell down, the car exploded, taking away everyone on board.

Almost all the main roads are in flames of war! None of the roads leading to the inner ring is safe.

Players who drive have a particularly high mortality rate!

In the upper right corner of the screen, the total number of surviving players is falling down like water without stopping for a second. Players are being killed and eliminated all the time.

This proves that beyond the footage of the director, there are dozens or hundreds of times more players who have been eliminated on the way to the inner circle!

This is an unquestionable path to death!

Players who watched the live broadcast felt shocked when they took a moment into it.

After all, they all have to participate in the competition! Sooner or later they will have to walk this road of death!

Players and coaches from major game clubs frowned.

The situation is too complicated: at the beginning of the game, there is no doubt that cars are very important. Faster mobility means it is easier to obtain weapons and supplies, and you can even take the initiative to gain points relatively easily in the early stage.

But as time goes by, driving around in a car will become more and more passive and dangerous. If you are not careful, you will turn into a moving coffin, taking the team members to hell with you.

So, is there a relatively reliable time point, before which the advantages of driving outweigh the disadvantages, and after which the disadvantages outweigh the advantages, which can assist contestants in making emergency judgments?

There is also the problem of shrinking circles. The collapse of the earth is not just as simple as shrinking the map.

Strong shaking will spread throughout the metropolis, during which all actions will be affected, whether it is movement, search, or combat.

How to prevent this influence? Can this influence be used to create advantages?



There are so many issues worth studying!

The coaches felt their heads were as big as a bucket, but at the same time they felt their morale was high!

Their excitement has nothing to do with Ah Yi. He just wants to pray that his remaining team members will survive strong!

This team member abandoned the car long ago and has made extremely slow progress. Now he is almost at the back of all the teams.

By the time he reached the edge of the middle circle and the inner circle was in sight, the players who had been ambushing him had already evacuated and rushed towards the innermost side of the inner circle.

Even so, he was not in a hurry to enter the inner circle, so he stopped at the junction, found a bathroom, sat in the bathtub and began to daze.

I didn’t even search for supplies—in fact, there was nothing to search for. The players who passed by here had already searched for them.

As for the penalty for negative play, that is a mechanism that only takes effect in the inner circle.

The metropolitan battlefield can be roughly divided into the outer circle, the middle circle, the inner circle and the core circle.

The outer and middle circles are new maps, and there are no NPC natives.

The outer ring is a dilapidated suburb, where supplies are extremely scarce. The middle ring is the urban-suburban junction, where supplies begin to become abundant, including firearms, bullets, blood-restoring drugs, and physical supplements.

The inner circle and the core circle are both the original maps of Metropolis, and there will be NPCs familiar to players, and there are even some storefronts that are still open.

Just because of the background of "the metropolitan police are on strike and the aborigines are staying behind closed doors", the density of NPCs has been greatly reduced, the crowds wandering on the streets have completely disappeared, and the continuous flow of traffic in the past has become sparse.

Based on this map design, it is meaningless for players to hide in the middle and outer circles, and it is impossible to qualify.

In the inner circle, the complex environment is perfect for hiding, and you have a better chance of surviving until the end. At this time, if your position is marked by a light beam due to negative games, you will instantly become the target of public criticism!

Of course, if many people approach at the same time, hunting for targets exposed under the beam of light, then they meet each other halfway and then stab each other in the back, that is also very likely to happen...

In short, Ah Yi didn't care at all that his team members failed to live up to expectations, and always stayed behind.

On the contrary, he greatly appreciated this behavior!

"Preserve your vitality! Leave it to be useful! Sacrifice your self-image for the benefit of the team!"

"Great!"

As if hearing his words, the teammate let out a "great" yawn out of boredom in the bathtub.



At this time, there are less than a hundred players left in the middle circle, and the rest of the players have all entered the inner circle.

In this round of advancement, on this map alone, 3872 players were eliminated.

There are 371 surviving teams left.

Full team, not even one out of ten!

【10:30】

The familiar loud noises and vibrations struck again, and the map began to collapse from the edge, falling into the abyss.

"Shrinking the circle" has begun again!

The few hundred players left in the middle circle had to leave their hiding places and enter the inner circle to face a more brutal battle!
Chapter completed!
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