Font
Large
Medium
Small
Night
PrevPage Index    Favorite NextPage

123 The day that decides the fate of the floating island (quasi-6K(2/4)

...

After 10 days.

Ruins area.

Roger sat cross-legged in an uninhabited house.

At this time, his eyes were closed and his eyelashes trembled slightly.

About twenty meters outside the house.

A ferocious ether dragon evacuating is waving its wings across the market.

Suddenly.

A violently shaking palm appeared out of thin air, and he held it in the palm of his hand!

...

"You killed 1 ether dragon, and a total of 170,548 ether dragons were killed. Your milestone - Bullying the small ones has set a new record"

"You've got 1 XP"

"Your nerve reflex speed increases to 700 points (cannot increase any more)"

...

"You have completed the eighth evil mark and gained the expertise: Traveling in the Sea of ​​Ether"

"Traveling the Ether Sea (4-ring specialty): You can move in the Ether Sea without any obstacles.

In this process, you will not be assimilated, decomposed or distorted;

The ethers will not be able to detect your existence;

You can travel in the Ether Sea at a speed of 10TB/per second.”

...

"Only eight marks, it's still far from it!"

Roger opened his eyes, slowly exhaled a breath of turbid air, and secretly alerted himself.

However, the hunting during this period was indeed effective.

The 700-point neural reaction speed means that in a battle with a close ring number, he can predict every opponent's move 100%!

Combined with "complete sixth sense".

He is a predictive machine that has no feelings.

at the same time.

His ability to control his body has also become stronger.

Rule out the side effects of overreaction.

This attribute is a reproachable T1 level.

Therefore, even if the expertise it gives looks a bit bad, Roger didn't mind much.

...

"Swimming in the Sea of ​​Ether" is a very subtle ability.

On the one hand, it is actually very rare!

"Ether Sea" is said to be the origin of the Creation world. It is buried with creation-level secrets and secret passages connecting the nine planets. It is a forbidden place that countless powerful people have dreamed of.

on the other hand.

No one knows where the entrance to the Ether Sea is!

If there are traces in the worlds that are purely composed of elements - such as the "fire element plane" and the "negative energy plane" and other worlds.

Then the Ethereal Sea is more like a myth.

The poorly-few game background that Roger can recall has mentioned that the superiors, including the gods, are all looking for the Ether Sea!

This means it is difficult to find.

Roger doesn't expect him to find something better than a god.

So this specialty.

He felt that he would not be able to use it for a while.

...

The hunt came to an end.

The third round of demon tide has also reached its end—

This round of demon tide comes and goes quickly, so many vicious monsters appear.

Roger tried it with the sin mark one by one.

Unfortunately, most of the time I can only get a word of "unlucky".

The magic abundance continues to decrease.

The number of active humans on the surface began to increase.

Compared with the tragedy in the past, the trauma suffered by the surface residents this time was minimal.

People work hard to rebuild their homes.

Occasionally, you can see annoying etheric dragons perched on the eaves.

No one will drive them out.

Some people even began to try to tame this monster.

Unfortunately, the effect does not seem to be obvious.

that's all.

On the 90th day before the demon tide begins.

The "Ether Gate" in the new and old town areas of Gem City lit up at the same time.

People on the surface raised their heads indifferently.

Mount Masa and the floating island.

Started to lower the height.

...

Floating Island No. 4.

Roger stood outside the door and did not take action for a long time.

After a while.

He turned around and wanted to leave.

But he was stopped by an anxious voice:

"It's me! Come in!"

Roger frowned.

He had long noticed someone in the room and guessed the other party's identity.

Because he didn't want to cause trouble, he was going to leave first.

Unexpectedly, the incident took the initiative to come to the door.

A "crunch" sound.

Shar pushed open the door and hurried over.

She grabbed Roger's wrist and pulled him to a hidden carriage behind the house:

"Don't ask anything."

"Follow me first."

Her voice was a little hoarse and her expression was very serious.

Roger followed her silently for two steps.

Suddenly.

He looked back.

On the street not far from his house.

Two mages wearing black robes and wearing four-grid style badges on their chests quickly followed.

The next moment.

He followed Shar into the carriage.
To be continued...
PrevPage Index    Favorite NextPage