Chapter 2 The world has changed!
“Then, the next question is which field to choose.”
After careful thinking, Pei Qian decided to first understand the overall environment of this world.
Open your laptop, turn on Qiandu search engine, and start reading recent news, especially technology news.
"Sure enough, the changes are so big..." Although Pei Qian had already prepared mentally in advance, he was still a little shocked when he saw these news!
...
Compared with the world in Pei Qian’s previous life, this world has developed faster technology!
Communication technology and information technology are developing rapidly, and digital hardware configurations such as computer chips and graphics cards are also making rapid progress.
Many technologies that Pei Qian remembered that appeared even later in 2015 have already begun to sprout here.
For example, the smart phone trend should have been around 12 years, but it was almost popular in this world in 2008. Now some high-quality games have appeared on mobile phones.
In addition, the world's awareness of copyright protection is significantly stronger, pirated resources in various fields have been completely banned and severely cracked down, and the threshold for pirated copy is lowered.
In short, the parallel world after Pei Qian traveled through time did change a lot.
The Internet, technology, games, culture and other industries have all appeared in the hottest trend. For entrepreneurs, this is undoubtedly the best era!
Pei Qian can choose to join any industry, and the system has no restrictions on this.
However, while starting a company, in order to create value and not be judged by the system to violate the rules, Pei Qian also has to recruit some relevant professionals.
It is difficult for Pei Qian to control the direction of the industry he doesn't understand. What if these professionals who have made great efforts and do what they do?
This is simple and difficult.
Therefore, Pei Qian thought about it and decided to choose the game industry first.
Although Pei Qian has never been in the game industry, he has played so many games and has some understanding of this industry through his experiences.
Compared with other industries, Pei Qian believes that he has a stronger control over the game industry.
A little change in gameplay may cause a game to die suddenly, which is a huge advantage!
What's more, the gaming industry is burning money very quickly.
If the physical industry loses, it can still sell fixed assets, but the compensation is not thorough enough; if the gaming industry loses, it is pure compensation, and a bunch of codes is worthless.
Pei Qian has memories of ten years later. As long as he deliberately avoids those games that are likely to make money, wouldn’t it be done?
The first step is to make games!
The second step is to lose money and convert all the system funds into personal property!
Step 3, it’s so powerful!
Well, that's that perfect.
Pei Qian felt that he was simply a genius!
...
After confirming the direction, Pei Qian searched the official website of the Bureau of Commerce, downloaded the personal company management terminal, and successfully logged in with his ID number and initial password.
There is already a company under his name, "Tengda Network Technology Co., Ltd.", with a company account of 50,000 yuan.
This should be the system's black technology that helped him register.
In terms of entrepreneurial environment, the situation of parallel worlds is very different from that of Pei Qian’s previous life.
In this world, in order to encourage the whole nation to start a business, the threshold for individuals to start a company is very low. Most of the company's processes have become intelligent and can be completed on the Internet and on the client.
This is even more advanced than the original world ten years later, and is very friendly to individual entrepreneurs.
There are many other changes like this.
For example, benefiting from the rapid development of communication technology and cloud technology, the personal resources of many industries have been integrated, greatly improving the efficiency of online office work.
Taking the game industry as an example, there is a unified official organization "Entertainment Software Grading Agency", which is abbreviated as ESRO in English. The organization will be responsible for the supervision and review of various games.
At the same time, ESRO has also launched an official resource station for entrepreneurs to use.
ESRO's official resource site can be regarded as a collection of game resources in the entire domestic game market. Here, you can spend money to buy some general art resources, program templates, design drafts, or you can spend money to find some professionals to "customize" your own games.
These art resources, program templates, etc. are voluntarily shared by other companies or individuals in the industry and are used for a fee.
Of course, these are some relatively low-end and common resources.
You can also contact some industry experts, such as top artists, and communicate with them directly and negotiate business.
In addition, ESRO has also launched an official game editor, integrating the more common game editors on the market, and simplifying the usage methods. As long as you study for a period of time, most people can master it even if they do not have a programming skills.
These changes occurred within two or three years of rapid technological breakthroughs, which is roughly around 2007 to 2009.
It is precisely because of a strong official organization like ESRO that strongly supports the game industry that such changes have occurred.
Of course, other industries, such as films, animation and other cultural industries, have also changed similarly, but Pei Qian does not need to understand it for the time being.
...
"I'll look at the configuration requirements of this resource site client and editor..."
"Well, it's OK. My laptop can barely be able to carry it. But the limitations of the computer configuration still exist and I can't make too large-scale games."
"It's okay, I don't plan to do big games anyway."
Pei Qian bought his laptop shortly after he entered the university, and it has only been a few months now, so he can still bring the client of the resource station and the editor of ESRO.
But because the laptop Pei Qian bought is only medium and low-end, the configuration is not very good. You can do ordinary games, but not large ones.
It's nothing, after all, Pei Qian didn't plan to make large-scale games at all, there was not enough manpower and insufficient funds, and he didn't plan to make money.
It would be nice to make an independent game that can pass the review by just him.
Pei Qian first opened the editor and carefully studied the editor tutorial.
An hour later, Pei Qian was drowsy.
"Will you learn it without a basic programming? Fall!"
Pei Qian was speechless.
Although the learning cost of this editor has been greatly reduced compared to programming languages or some traditional game editors, it is still difficult for Pei Qian, who has no programming foundation at all!
However, he learned to apply the simpler operation of ready-made game templates and modifying art resources.
"Let's go to the resource station first and analyze the games on the market."
Pei Qian entered the resource station to view some existing resources.
There are quite a lot of types, and there are some general templates for various game types, such as simulated driving, fighting, shooting, RPG, etc.
These templates are relatively basic and the price is not high.
For example, for a shooting game template, put this template into the editor to realize a series of basic functions such as walking, shooting, and changing magazines. Some guns also have default ballistics.
If you buy some art resources and post them on it, you will create a very simple shooting game with a single gameplay.
To do it complicatedly, you have to learn some high-end usage of editors.
Some particularly difficult functions need to be completed by someone on the resource site.
Chapter completed!