Chapter 148 A problem that no one has ever answered! (For the fat chicken boss, Silver Alliance 7/10)
These two games are already very old, and there are many problems accumulated, and some of them are even unchanged.
Fortunately, Mr. Pei provides a good entry point: a paid point!
Cut off all the paid points and keep only one.
This is a rather difficult task, because conservatively estimated that there must be at least dozens of paid points in these two games.
From recharge consumption activities to small purchases of daily props, as well as payment points in various cultivation systems...
It can be said that all places where you can add payment points are added.
To cut off these paid points, it’s not just a rude way to close the mall entrance.
Because these paid points are related to the numerical system of the entire game.
To ensure that those who recharge 500 yuan can be recharged 100 yuan, and those who recharge 100 yuan can be recharged 30 yuan, you need to make good plans for the recharge values in the game so that each different recharge amount can be increased accordingly.
These improvements are linked to the combat power system in the game, which affects the game ecology, just like there are herbivores and carnivores in nature.
So this is a numerical problem in the final analysis.
This is why the domestic numerical planning status is so high, second only to the main planning. It is because numerical values often directly determine the experience of krypton gold games.
Changing the payment point is equivalent to a major change to the numerical system, which means that the game ecology and player classes that were originally distinguished by recharge need to be distinguished in other ways.
Change the way of distinction. If something goes wrong, it will be really hard to save the game's numerical system.
Just like the previous "Hot Blooded Battle Song" was full of curses and revenue plummeted. The main reason was that Lao Liu sold the knife too expensive. A simple numerical problem has brought extremely bad effects.
Ye Zhizhou thought about it for a long time, but he always felt that he was unable to catch up.
There are some ideas, but he is not sure if it can be implemented.
So he printed out the document and found Wang Xiaobin to discuss it.
Wang Xiaobin is a senior numerical planner. When he heard Ye Zhizhou’s thoughts, he couldn’t help but frown.
This kind of change is not just a joke.
If it was in the past, let alone Lao Liu or Wang Xiaobin, any experienced old planner would think that this would not work and would directly reject Ye Zhizhou's suggestion.
But now, Ye Zhizhou is the master planner, and no one can dismiss his suggestion...
Moreover, it was proposed by Mr. Pei!
Since that's the case, you have to do everything possible to accomplish it. You have to go to the conditions and create conditions without the conditions!
Wang Xiaobin said sadly: "I always think this is a very unreliable approach, but since it was proposed by President Pei, it must have a deep meaning. I will try my best to complete it."
Just cutting off all the paid points changes is equivalent to reworking most of the game.
This is different from the FPS game like "Fortress on the Sea".
Even if "Fortress on the Sea" has Fire Kirin, it is a competitive game overall. It is relatively balanced. No matter how rich a rich man is, he cannot fight two enemies of the same level of operation.
But "Hot Blooded Battle Song" is a typical krypton gold game. Not to mention one-to-two, one-to-two, one-to-two are all small meanings. This is an absolute imbalance.
The entire game content of "Hot Blooded Battle Song" is based on this imbalance.
If you cut off all paid points, you must always have an indicator to distinguish the player's combat power. It cannot be money, it can only be time or luck.
Change the game to a game that simply fights time? It is likely to become a world of studios and liver emperors.
Of course, it is not impossible to make a point card game, but it is out of place with the original design of "Hot Blooded Battle Song". If you really make a point card game, it is no different from making a new game from scratch. It is obviously unrealistic and does not meet Mr. Pei's requirements.
Change the game to a game that competes for luck? Then it becomes the world of the Emperor of Europe.
If you change this way, it is likely that it is not as good as before, and it is still unbalanced, and the gaming experience of most players is still not improved.
Ye Zhizhou and Wang Xiaobin were simply trying to break their heads.
This is a difficult question in the domestic gaming circle and no one can give an answer for the time being.
Of course, no one is willing to answer this question. After all, cutting the payment point is a way to get over money. Even if a master planner wants to change it like this, his boss will definitely slap him and wake him up.
Krypton gold games live well and are so profitable. Who would think of any alternatives when you are full?
But the more Ye Zhizhou and Wang Xiaobin thought about it, the more they felt that this matter was very meaningful.
If a proper solution can be given, even if it is just an immature solution, this is also the only one in China!
Sure enough, Mr. Pei's casual words also contain such a mystery!
Ye Zhizhou proposed several plans, but all of them were rejected by Wang Xiaobin from the perspective of numerical values.
But Ye Zhizhou was not discouraged.
Finally, he slapped his forehead.
"Brother Wang, I have another new idea."
"Do you think it's OK to give everyone the opportunity to 'play' a rich man?"
Wang Xiaobin was stunned for a moment: "Play as a rich man? How to play?"
Ye Zhizhou was very excited and wrote on the paper and said, "Actually, the problem we have been struggling with just now is just a problem with game experience."
"The game experience of our game can be divided into three types."
"The first type is the rich. They recharge the most, have the highest combat power, and enjoy the pleasure of fighting ten on the battlefield."
"The second type is organizers. They have a lot of time and are very active, responsible for managing the guild, attracting personnel, and enjoying the pleasure of directing others."
"The third type is ordinary players. They can't fight ten in one place, nor are they managers. But on the one hand, these people can gradually transform into the two, and on the other hand, they can also follow the rich and drink soup. If the national war is won, they can also get the reward of "Sunshine".
"The difference between these three experiences is based on the two factors of 'money' and 'time'."
"The factor of ‘time’ does not need to change, so the identity of the organizer and ordinary players does not need to change. The only thing is the experience of the rich players, and we need to change it, because we have cut off all the paid points, and the rich people have no place to spend money if they want to spend it."
"So, in the national war, we will directly select some players to gain high combat power and experience the feeling of a rich player, isn't it enough?"
Wang Xiaobin was still a little confused.
Ye Zhizhou continued: "We cut off all the paid points, so overall, the players' combat power will remain at the same level. Players with good luck and more time will have higher combat power than other ordinary players, but they will not be much higher."
"But in the national war, we will randomly select some players to play the role of the rich, and these players will directly gain the powerful combat power that only the rich can have."
"In order to ensure that every player has a chance to be drawn, we will make a separate 'selected system' for each player, which will accumulate from a 0% chance and the system will randomly draw."
"If you are not drawn, the chance of being drawn will increase next time; if you are drawn once, the chance will be cleared and start from scratch."
"The specific increase rate depends on various factors such as activity and contribution to the game. We can use this as a factor to encourage players to go online and participate in the event."
"In this way, we not only ensure the original ecology, but also allow most players to take turns enjoying the happiness that only rich people can enjoy. We also fulfilled Mr. Pei's request and killed most of the paid points!"
"Two kills you in one go!"
Wang Xiaobin fell into deep thought.
Ye Zhizhou's concept can be realized theoretically.
But it's very adventurous, very rebellious and shocking!
However, to meet Mr. Pei’s requirements, cut off all payment points without completely collapsing the numerical system and ecological environment of the entire game. It seems that this is also a solution.
Wang Xiaobin nodded: "Okay, then try it. I'll come up with a numerical model, and you can consider some of the details of the rules in detail. Oh, or let's hold a meeting first and briefly explain this idea to everyone."
Ye Zhizhou nodded, and after quickly sorting out what he had just thought in his mind, he stood up.
"Everyone, go to the conference room for a meeting and talk about the changes in our game."
For some reason, Ye Zhizhou felt that he was full of confidence at this time.
It seemed that I had adapted to the identity of the master planner at once!
Chapter completed!