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Chapter 1308 Game Background

In fact, when discussing the game "Looking Back is the Strait", many people fell into misunderstandings and believed that skipping classes must be wrong.

This is true in this game, because if you skip the class, you have to make up for it later, and it will be a matter of time before you suffer.

But if it is put into the big category of action games, this statement will not be valid.

Is it necessary to skip classes wrong? Of course not.

Games are ultimately a kind of entertainment, and everyone’s way of getting fun from games is different.

Some people hope to constantly hone their skills in the game and enjoy the sense of accomplishment of winning the boss with their hard power, while some people are naturally disabled and slow to react, but winning the boss by rationally using the game mechanism is also a kind of happiness.

Overemphasizing a certain kind of fun is actually one-sided.

"Returning to the Side" can be said to be the pinnacle in the first aspect, but it does not mean that this is the only way to do it.

Yan Qi felt that he could dig deeper at the second point.

This is also in line with what Li Yada said before: "President Pei believes that everything should not be in line with the players' superficial habits and ideas, but should strive to explore the deeper demands of players."

Skipping classes is itself one of the deep demands of players. If you have done a good job of skipping classes, it is also a good innovation.

"Next, the story of the game is backdrop."

"If you want to show different characteristics of the four systems, you must be able to target different monsters. Therefore, in addition to human-shaped enemies, there must be monsters and monsters."

"Demon, demon, ghost, these are three different monsters. In terms of catching monsters, subduing demons, exorcising ghosts, etc., Taoism, Buddhism, Confucianism, and military tactics must have different techniques and emphasis."

"A purely overview of the world can be chosen, or you can choose a suitable historical stage."

"But the whole story background must be an era when monsters are rampant and wars are frequent, and it must be an era when the four Confucian, Buddhism and Taoist soldiers are very prosperous and fiercely compete."

"Um……"

"If you want to find a historical prototype, the Wei, Jin, Southern and Northern Dynasties seem to be the most suitable!"

Although Yan Qi has not studied history specifically, this historical knowledge is common sense.

The Wei, Jin, Southern and Northern Dynasties were a period of extremely long division and long-term wars in history.

Major events at this stage include a series of landmark events such as the Five Barbarians' Invasion of China and the Destruction of Buddhism, which is very consistent with the coexistence of the four Confucian, Buddhism and Taoist soldiers conceived by Yan Qi.

In the world where wars are frequent, it has become very reasonable for all kinds of monsters and monsters to be rampant.

"However, if you choose this historical period as the background of the story, you will face a problem, that is, it is difficult to choose slices."

"Recognizable characters cannot connect the story, and characters who can connect the story are not very famous."

"How should I do this plot?"

"It still needs the original story background."

Yan Qi soon encountered another new problem.

As the saying goes, heroes come from troubled times, but sometimes heroes come from troubled times, just simple chaos.

The reason why the history of the Three Kingdoms period was repeatedly adapted by various literary and film and television works is because the story of this history is rich in plot, distinct characters, and the subject matter itself is suitable.

However, in historical stages such as the Wei, Jin, Southern and Northern Dynasties, and the Five Dynasties and Ten Kingdoms, there are not many iconic events and there are not many famous heroes, so the subject matter itself is not suitable for romance.

If Yan Qi really wants to choose this historical period as the story background of the game, should he join the historical figures of this period?

If you join, should you strictly follow the history?

If we follow history, the images of these people are not recognizable and not easy to distinguish. We have spent a lot of effort to check historical data, and the final result may be in vain and players will not buy it at all.

Moreover, according to history, the war years lasted too long. If the plot did not reach the same level, it would be quite strange. It seemed that the protagonist worked hard for a long time without any results, and the whole story had no beginning or end. If the plot was to reach the same level, the positioning of that era seemed to deviate from the Romance of the Sui and Tang Dynasties.

If we do not follow history, we will make sufficient magical changes and re-creation...

Then you may be criticized for not respecting history, so why not just create original works?

Yan Qi thought about it all over the place, but felt that it was more fragrant to create an original supernatural history.

Of course, this historical period is not useless and can be used as original material.

If it is purely original from scratch, many signs and details of the entire social environment in the game will be more troublesome.

But compared with this historical period, integrating many key elements into the game can make the entire story background fuller.

There can be many core contradictions in this story, such as:

Many countries are divided and divided, wars are frequent, and people are living in poverty;

Foreign ethnic invasions on the border, burning, killing, looting, internal and external troubles;

The hatred and resentment caused by the war made demons and monsters rampant;

The four families of Buddhism, Taoism, Confucianism and soldiers fought each other, subdued demons, and participated in wars between countries, which had a profound impact on the incident;

The excessive prosperity of Buddhism triggered a series of movements to destroy Buddhism;

Among the four schools of Buddhism, Taoism and Confucian soldiers, there are truly masters who want to save the people from water and fire, but there are also scum who incite wars, seize power, and achieve ulterior motives.

Anyway, it's just one word, messy!

In this chaotic world, the protagonist is positioned as an ordinary person who is determined to kill demons and eliminate demons. He constantly learns the combat abilities of the four Confucian, Buddhist and Taoist soldiers, constantly hone his martial arts skills, kills demons, and also participates in the war between the country and the country and the foreign races, and is involved in a series of major events.

According to the player's choice in the story, the story will also lead to many different endings.

The story background of "Looking Back is the Side" is relatively clear, so the endings are relatively small. However, the game conceived by Yan Qi has a complex background, and it is definitely not enough to have a three or two ending.

He considered that several different aspects could be explained separately and then combined.

First of all, there are states of unity in the country, there are three types: the wise emperor completes the unification; the ambitious people completes the unification; the failure is imminent when the unification is about to be completed, and the whole world falls into division again.

The second is the state of alien race, there are two types: blocking the success of alien races, expelling the alien races; preventing the alien races, failing to block the alien races, falling large areas of land, and massacres of civilians.

Again, there is the state of the four Buddhist, Taoist, Confucian soldiers: one may be the most prosperous and dominate, or it may be partly declining and partly coexisting.

Finally, there are four endings for the protagonist: becoming the true ruler behind the emperor or country; becoming a hero who travels around and hunts monsters; becoming the incarnation of monsters and demons and demons in the dark world; becoming the Buddha, Taoist ancestor, and saint of the four schools of Buddhism, Taoist and Confucian soldiers, and carrying them forward.

According to the player's journey in the game, his choice at some key nodes, and whether he has completed the ultimate challenge tasks of each genre, the final ending that the player has played is composed of these endings.

The game encourages players to play multiple rounds of items. At the same time, there will be different equipment entries, suit attributes, secrets of the four Buddhist, Taoist, Confucian soldiers, and other systems in the game, allowing players to brush equipment in the later stage and perform free matching, so that players can also have different goals in the later stage.

Of course, in order for players to better brush, an endless mode of repeated boss play is also essential.

Yan Qi conceived and recorded, but when he looked back, he realized that he had already written so much.

Moreover, the game's big frame has been set up!

Starting from the difficulty, trying to make changes to the approach of "Let's Go Back" and after embarking on another path, Yan Qi was surprised to find that the subsequent battle system, story background and other contents were all released naturally, and it was quite smooth and natural!

After looking back at this design plan, Yan Qi was a little surprised and couldn't believe that it was designed by himself.

Because this game gave him a shiny feeling, just like the feeling when he saw "Returning to the Storm" and "Eternal Reincarnation"!

"Sister Li really didn't lie to me. This method is really useful!"

"Looking at the problem from a different perspective, and if you sort it out in this way, it will naturally inspire inspiration."

Yan Qi looked back and found that Li Yada did not tell him the specific design method, but provided a correct general direction.

This general direction is: we cannot imitate "Returning is the Strait", but we must embark on a spiral upward path, retaining both advantages and making differences.

Find different entry points, work hard to explore the deep fun in players' hearts, and make good use of Chinese traditional culture as the story background...

All the few things that Li Yada said, Yan Qi is used in the design of this game without any implementation, and the effect is excellent!

Yan Qi had a little distracted in this direction, and the game's design draft naturally came out.

Now Yan Qi can say with great confidence that this game is completely different from "Back to the Strait". Regardless of whether it succeeds or not, at least it will be a very special game.

However, it is also conceivable to develop such a game.

Different weapons, four auxiliary systems of Buddhism, Taoism, Confucian soldiers, various enemies such as demons, ghosts, and humans, different scenes designed around some key events...

This is all about workload.

Compared with the mobile game "Blade of Empire", the difficulty has increased by many times.

How many people are needed and how much development funds are needed are all problems that Yan Qi has to worry about.

Although he foresaw these problems, Yan Qi's attitude was more determined than before. He was very eager to make this game, even if it was a big deal, he had to do it!

Because Yan Qi felt very excited when he thought of the state of this game after it was completed.

Even if the players don’t buy it, it doesn’t matter. He feels that as a game producer, he can make such a game, even if he loses money, it’s worth it!

What if you really can't do it?

Then I would like to ask my grandpa to find investors. Anyway, Yan Qi would not be able to put it aside and remain indifferent after writing such a promotional plan.

"No matter what, the new game will do it!"

"Well... there is another question. What is the better name for this game?" Yan Qi fell into deep thought again.
Chapter completed!
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