Chapter 1281 Don't work overtime?
After listening to Min Jingchao's explanation, everyone nodded.
Obviously, this statement was particularly convincing when Min Jingchao said it.
Because Min Jingchao himself is the designer of Gog and has been responsible for the balance between data and game mechanisms, his understanding in this regard is definitely beyond ordinary people.
Many times, a person's ability does not all depend on his own talent or effort, but also on the platform he is on.
When a person reaches the right platform, even if his talent is not very high, his ability will increase by leaps and bounds.
But if a person has good talent but does not have a suitable platform, his talent will be difficult to activate.
Just like in history, why did all the celebrities in the early Han Dynasty appear in a small place?
It is not because this small place has outstanding people and has nurtured so many talents, but because they have followed Liu Bang and have a high enough platform to continuously improve.
Similarly, famous generals in troubled times are also because they grow faster in frequent wars.
gog is an excellent platform. Min Jingchao has been here for so long, and it can be said that he has witnessed the rise and prosperity of this game. He has different thoughts at different stages. Over time, his understanding of this aspect has become very profound.
Of course, gog's balance is not without any problem, and it is often criticized by players.
This is normal. After all, a strong hero needs to be cut, but if he cut less, he will not hurt or itch. If he cut too much, he may be cut with one knife. However, a weak hero will not be qualitative if he strengthens less. If he strengthens too much, he may suddenly become too strong to control.
In addition, there are huge differences between different players. A hero may be completely different in the Fish Pond Game, high-end game and professional game, which makes the balance problem even more difficult.
But overall, Min Jingchao was in charge of GoG and did a good job in the balance of the game. This is because he was able to get advice from professional players and professional tactical analysts of DGE club, and he could also listen to opinions from the player group.
When thinking deeply about the issue of career balance of fps games, Min Jingchao found that it is best not to copy moba games or mmorpg games for fps games, so he made the current design plan.
At this point, the entire design plan of "Bullet Trace 2" has been explained.
There will definitely be a lot of work in the future, such as what layout this big map is, how to distribute the strongholds, what is the approximately magnitude of the resources refreshed by each stronghold, and how many special tracks available to players have...
However, other designers have helped to complete these, such as the big map, which is the job of level designers.
As the main designer, Min Jingchao is enough to ensure that the general direction does not go astray.
A brief silence fell into the conference room. After a while, Sun Xi said, "I have no problem here."
The other designers didn't say anything more.
Zhou Muyan looked at it and nodded: "Okay, then that's the finalization."
If it is someone else's design plan, these designers may have to ask some more questions and discuss.
But there is really nothing wrong with Min Jingchao's plan, after all, his resume is here.
Although there is no precedent for some innovative gameplay, no one dares to guarantee whether it succeeds or fails.
Since that's the case, it's better to completely trust Min Jingchao and Mr. Pei.
If I keep giving advice here, who will be the one who fails the game?
Min Jingchao looked at Sun Xi: "Then I will continue to refine the plan. Please assign the design draft to the designers in the group to watch the progress, and start writing the design plan on Monday."
Sun Xi nodded: "Okay, this is my job."
He was stunned for a moment and asked again, "Monday? Uh...Where is Saturday?"
If we follow the default process of Tianhuo Studio, the designers will definitely default to 996 when the game is first launched.
Some designers are even responsible for many design plans. They have to modify the design draft all night before the meeting to ensure that the design draft can be completed as scheduled during the meeting.
Although this situation can only mean that the workload is arranged unreasonably, after all, everyone comes through this, so most designers are used to it and have no complaints.
So Sun Xi thought he would definitely work overtime tomorrow on Saturday to write a design plan, but Min Jingchao didn't mention this at all.
Min Jingchao said for granted: "You have a normal weekend break."
"This..." Sun Xi subconsciously looked at Zhou Muyan.
Zhou Muyan coughed lightly: "Brother Min, I have heard of Tengda's working model, but... every company has its own situation, so you can't copy it blindly, right?"
"The designers in our studio are not as capable as Tengda, and they are used to slow work and meticulous work. Sometimes they spend more time polishing, so the details of the solutions are better."
"Or what I think, Brother Min, you should follow the work schedule of Tengda. The other people in the project team follow the original procedures of our studio. What do you think?"
Zhou Muyan obviously didn't want to open this hole.
On the one hand, I am worried about the quality of the game.
After all, in his opinion, the reason why Tengda can get the holiday is because the employees are very efficient, but the people at Tianhuo Studio are not that efficient.
It is normal for holidays and there is no tightness during the development period. What should I do if the development node cannot be completed?
On the other hand, I am afraid of affecting other people's mentality.
Everyone came to work overtime on Saturday, but no one from the "Bullet Trace 2" project team came. Does anyone think it's unfair? Don't you want to work overtime anymore?
Time is money, and game development is the same. Zhou Muyan felt very distressed.
Of course, he didn't feel that he had treated these people badly. After all, when the game was making money and getting bonuses, he was always generous compared to other old versions.
Min Jingchao shook her head: "I don't think there is any need for this."
"I believe that the designers of Tianhuo Studio are also very strong designers, including art, program and other project personnel, and are also top in the industry."
"The reason why sometimes the progress is slow may be simply because frequent overtime work causes a mental state to be depressed and the body does not reach a perfect state, so it invisibly slows down efficiency."
"I hope to follow Tengda's development model and overtime work outside normal working hours are strictly prohibited."
"When making a work plan, it depends on the normal workload. If you fail to complete it, you will be postponed if you fail to complete it."
"People once said that there are many ways to solve problems, but they definitely do not include overtime. Overtime only solves temporary problems on the surface, but in the long run, it will cause many new problems."
Zhou Muyan hesitated for a moment, and finally nodded: "Okay, then do that."
The game plan has been finalized, so there is no need to argue with Min Jingchao because of such a trivial matter.
Although not working overtime will definitely slow down the development progress, as long as the game can be made smoothly and money can be made, this is not a problem.
Zhou Muyan looked at Sun Xi: "Then today's meeting will come first. Go back and re-screen, and choose a few of the most suitable designers to come to the "Bullet Trace 2" project team. After choosing, take the plan to my office."
Sun Xi nodded: "No problem, Mr. Zhou."
This meeting was over, and everyone left the conference room one after another.
At present, the location of the "Bullet Trace 2" project team has been vacated. Min Jingchao has already had his own workstation, and his daily work is to organize the design draft and carry out preliminary preparations.
The selection of personnel at the bottom of the project team has almost been completed, but there are still some vacancies at the middle level.
The main reason is that the gameplay has not been completely finalized before, and it is impossible to determine which designer is better at doing it, so it was postponed for two days.
Zhou Muyan attaches great importance to this project, so he also carefully selected the candidates.
Sun Xi just sat down at his work station when he heard someone saying, "Brother Sun, I want to take the initiative to apply for the "Bullet Trace 2" project to do numerical values. Do you think it's okay?"
Sun Xi looked up and hurriedly stood up: "Brother Han, isn't this suitable? Your current position is the main planner."
Brother Han joined Tianhuo Studio earlier than Sun Xi. He is now leading a project team independently. He went online some time ago and his grades are pretty good.
He also participated in these two meetings, but Zhou Muyan considered that his own project was running well and had no special advantages in fps games, so he did not choose him, but Sun Xi.
Logically speaking, the list of personnel that Sun Xi wants to finalize this time is all the middle-level list, which is for him to take action.
Brother Han is higher than Sun Xi in terms of qualifications and position, so it is not appropriate to go to "Bullet Trace 2" to help him.
Brother Han shook his head: "What's wrong with it? My project has already been on track, and I can give up my position to young people and give them more opportunities to grow."
"And my son was just born recently, and I was very nervous about being the person in charge there. Let's change to here..."
"Ahem, of course I definitely don't want to take advantage of the holidays here! I just think Brother Min's plan is very good, this project is very special, and it should be able to get some inspiration."
After saying this, Sun Xi naturally understood it.
"Okay, Brother Han, then I'll add you to the list first, but whether this list can be passed... depends on whether Mr. Zhou agrees or not."
Brother Han nodded: "Thank you, Brother Sun! When you send the list, if Mr. Zhou asks me, I hope you can give me some good words. I really attach great importance to this opportunity!"
Sun Xi: "Okay, Brother Han, I understand."
According to the regulations of Tianhuo Studio, once you leave the original project team, you will get the bonus for up to three months and you will not be able to get it in the future.
After all, people are no longer in this project, so what reason is there to continue to share the bonus?
The lifespan of a game is at least half a year to one year. As the main designer, Brother Han gave up a lot of bonuses.
But it is obvious that he is more interested in "Bullet 2" with three factors: first, there is no need to work overtime, second, you can get some inspiration and growth by following Min Jingchao to do this new project, and third, once "Bullet 2" is successful, won't there be a bonus?
If you stay in the original project, even if "Bullet 2" succeeds, it has nothing to do with you.
So after comprehensive consideration, he decided to actively sign up for the project team of "Bullet Trace 2".
After seeing off Brother Han, Sun Xi wrote his name on this column of the numerical designer as an alternative.
As a result, as soon as I finished writing, I saw several messages pop up on the chat software inside the company.
"Brother Xi! I heard that the "Bullet 2" project team does not work overtime? Is it true or false?"
"Brother, when will the list be released?"
"You must bring me one. I am ranked among the level designers in the company. There is no reason not to take me!"
"Brother Sun, can I go to the project team of "Bullet Trace 2"?"
Looking at the series of news from these people, Sun Xi was a little amused.
Good guy, when I heard that I didn’t work overtime, they all came!
Chapter completed!