Chapter 1266 "Bullet Scar 2"(1/2)
At this time, Mr. Pei gave everyone the feeling that he was a peerless master.
Disciples go and ask, Master, what martial arts are taught me today?
Mr. Pei replied: What do you want to learn?
That obviously means that I will teach whatever you want!
Otherwise, the disciple said I want to learn swordsmanship, but the master said, I don’t know, change one.
Is that true?
It must be that I have whatever you want to learn, so that I can ask this with confidence.
So Mr. Pei asked everyone by this question.
The designers who were ready to perform well before temporarily lost the courage to stand up and fell into silence.
Because they never thought about such a thing, they could even participate in the discussion.
According to the normal process, the producer should first decide on a game type, or even a rough prototype of the game, and then on this basis, everyone will discuss and express their opinions.
Now even the game type is discussed directly?
Everyone has a little bit of a big and empty topic.
Coupled with Mr. Pei's invisible pressure, everyone is afraid that they will say the wrong thing, and it will be even more difficult to speak.
Pei Qian was a little puzzled. Why, is this question too much?
I just ask what kind of game you want to make, just say whatever you want!
Why didn't they speak one by one? Someone lowered his head in shame?
He couldn't help but look at Zhou Muyan and thought, are you sure these are the most awesome designers selected by Tianhuo Studio?
Zhou Muyan coughed lightly: "Mr. Pei, let's just follow the process of Tengda. Don't care too much about our opinions."
Obviously, Zhou Muyan also has some misunderstandings about Tengda's working model.
Anyway, the game type should have been decided from the beginning, right? It was too strange to discuss it at the meeting.
Pei Qian said: "This is Tengda's process. The game type is a kind of thing. Everyone can express their opinions. You can say whatever you want, but it doesn't matter if you say it wrong."
After hearing what Mr. Pei said, everyone was more sure of their previous guesses.
Mr. Pei can really design anything!
This kind of versatility can only be described as awesome...
Obviously, it is not a coincidence that Tengda does not play games again.
Zhou Muyan was silent for a while before he came to his senses from the shock. Seeing that others were embarrassed to speak, he had to speak.
"At present, there are three main categories of games developed by our studio: the first two categories are more traditional, namely mmorpg and shooting games. They have all had successful projects, and the latter category is mobile game projects."
"There are many types of mobile games that are subdivided here, including previous projects that have been modified by the PC game, as well as independent cards and national war mobile games."
"If Mr. Pei chooses the game type, try to choose from these types. We still have some experience in this regard and don't be too blind."
Zhou Muyan was also afraid that if Mr. Pei gave them a design plan for an action game like "Let's Go Back" for them, it would be a bit difficult to do.
It’s not that I can’t make it, the key is that I’m worried that it doesn’t taste that good.
Pei Qian nodded: "Okay, since that's the case, let's make a shooting game."
He also thinks it's better not to do stand-alone games, but the reasons are completely different.
The main reason is that the stand-alone game is not too difficult. The more troublesome the game is, the more likely it is to give people a brighter feeling and break the circle and succeed.
In contrast, in shooting games, Tianhuo Studio first has the experience of failure in "Bullet Trace". At the same time, there are very powerful competitors such as "Fortress on the Sea", which greatly increases the possibility of failure.
Of course, if it is a little more ruthless, Tianhuo Studio can develop a moba game and compete with Gog.
But considering that Min Jingchao himself is the main designer of Gog... Of course, is this plan?
In short, shooting games meet the requirements of Tianhuo Studio and Longyu Group, and the chance of success is not high, but this chance still exists. Pei Qian thinks that it is the most suitable choice after comprehensive consideration.
As soon as he listened to the FPS game, Zhou Muyan became energetic in an instant.
This is the unique skill of Tianhuo Studio!
Although "Bullet Trace" is no longer possible now, it was still popular for a while when it first came out, so it would not lose money.
Moreover, Tianhuo Studio has a very sufficient talent reserve in the type of FPS games. Mr. Pei also has a verified successful idea like "Fortress on the Sea"...
Will this be almost 100% successful?
Pei Qian thought about it and said, "I remember you had a game called "Bullet Trace" before? Don't waste it with good IP. The new game is called "Bullet Trace 2".
Zhou Muyan: “…”
The enthusiasm that had just been rising was instantly poured with a basin of cold water.
Is this a little unlucky?
Although "Bullet Trace 2" did not pay much money, it was not a successful project! It was completely hit by "Sea Fortress" and could not move.
Is there any need to use this kind of IP?
Can't you use some good ones?
Zhou Muyan looked at Min Jingchao and found that Min Jingchao didn't say anything, just recorded it.
Is this Tengda’s workflow?
Zhou Muyan thought about it and said nothing about it before, and cooperated with it with all his strength. As a result, he now made some suggestions because of the name, which seemed a bit inappropriate, so he had to accept it silently.
Seeing that everyone was not talking, Pei Qian was a little uncomfortable.
You have to talk!
I have to deny my proposal!
If you don’t speak, where do I get the inspiration and inspiration?
I have no inspiration or inspiration, so I will not deny your denial in turn. How to design it?
Thinking of this, Pei Qian said again: "If you have any questions, you can speak freely. Don't be embarrassed or be afraid of saying something wrong. I'll make the decision for you and don't be burdened."
"Min Jingchao, you can give you a demonstration first."
Min Jingchao, who had been recording, nodded: "Okay, Mr. Pei."
"So the game "Bullet Trace 2" still needs to use the previous design of "Bullet Trace"?"
"For example, the feel, art style, charging mode, etc."
This question caught Pei Qian on the spot.
It’s not that he doesn’t know how to make a decision. There is nothing in the world that Pei Qian dares not make a decision. The key is that he forgot what kind of game "Bullet Trace" is...
After all, it was something that happened more than two years ago, how can I remember it so clearly?
But it cannot be expressed, and I cannot directly ask Zhou Muyan. Otherwise, I would have just finished making "Bullet Trace 2", but I don't even know what kind of game "Bullet Trace" is. Is that true?
Pei Qian fell into a brief silence, and he was trying hard to recall what kind of game "Bullet Mark" was.
Well... I still remember when I came to Tianhuo Studio, Zhou Muyan seemed to have introduced the design intention of "Bullet Trace".
When Pei Qian was listening below, he felt stable. "Fortress on the Sea" would definitely lose money.
That means... it should be the opposite of "Fortress on the Sea".
Oh, I remembered it.
"Bullet Mark" restored the "Counter-Terrorism Plan" to the maximum extent in terms of feel, achieving 80% or 90% similarity; in art, it is a realistic style, and the weapons are absolutely restored; the charging mode seems to be using the mmorpg set, and free props are charged.
So now from the perspective of a hindsight, the combination of "Bullet Trace" will indeed lose money.
Imitating the "Counter-Terrorism Plan" but not perfect, but instead discouraged some rookies due to the high difficulty. Although the realistic style is real, it is not as cool as Huo Qilin. The charging model seems to be conscientious, but it is actually much more pitiful than "Fortress on the Sea"...
What a pity, such a perfect money-loss model has been used once by Zhou Muyan, so it is hard to use it again.
Otherwise, "Bullet Trace 2" will completely continue the setting of "Bullet Trace"?
Pei Qian looked at Zhou Muyan silently, and saw his expression full of expectation, silently dispelled this idea.
If the setting of "Bullet Trace" is completely continued, it would be too obvious. I am afraid that Zhou Muyan will be the first to lift his sword and fight with him.
Therefore, it is best to keep the most critical failures of "Bullet Trace" as much as possible, and only make some adjustments and modifications to the irrelevant areas.
After all, it is a spiritual sequel, and it is reasonable to continue the previous setting a little bit.
Pei Qian quickly thought about it and said, "Since it's a sequel, of course, we have to inherit part and modify part."
"In my opinion... the feel can be inherited."
"The style of painting needs to be modified."
"As the charging model... skins with very cheap selling points must not be expensive."
The feel of "Bullet Mark" is close to "Counter-Terrorism Plan", but it cannot be so perfect, so both ends are not pleasing to you. The core players almost feel that it tastes good, and the rookie players are persuaded to withdraw again.
In Pei Qian's opinion, this is obviously the core element of the failure of "Bullet Trace". Nothing can be changed and must be continued.
To be continued...