Chapter 104 Public Beta
On May 29, the weather gradually became hotter.
Another memorable summer.
Needless to say, the weather in Jiankang.
After all, one of the four major stoves is so hot that it doubts life.
Some people wear shirts and T-shirts and walk in the shade, sweating flows.
On the bustling streets, it cannot be said to be deserted, it should be hot and clear.
Even some people are listless.
Even the floor tiles are emitting hot air.
The asphalt is almost melted!
There were also cleaners on the road, wearing work clothes and sitting in the shaded ground, occasionally wiping sweat with their hands.
Chen Yi has turned on the air conditioner from home, to the car, to the company, all the way.
It has been more than three months since I was working on the game Battle of the Gods.
For so long, everything needed is complete.
Most of the bugs and imperfections of the game have been fixed and are gradually becoming a mature game.
Players are also enthusiastic about this.
It is time to start making a public beta without deleting files and start making profits.
The way this game makes money by selling skins and characters.
Chen Yi named it Yuanshi, the general currency of the Battle of the Gods.
This is a prop that can be obtained after each battle, mainly used to recruit characters.
This aspect is relatively balanced, simple to operate, and suitable for novices to sell at a cheap price, while those with a little threshold will be expensive.
Generally speaking, a few Yuan stones are only needed for novices to use, and they can be obtained in one or two days.
The expensive characters need to get Yuanshi for three weeks to play games before they can be bought.
If you play too much, you can get it in one week.
It is necessary to control the character time the player obtains for a longer time, which can improve the player's stickiness to this game.
If all the characters were collected early, and the remaining currency was enough to buy ten characters that had not yet been released.
Then will they still work tirelessly to play games?
As the focus of profit, the skin does not use Yuan stone to buy it, but another common currency - Xianyuan stone.
With the word "xian", it is obvious that this currency needs to be recharged.
There are definitely more people who buy skins than people who buy characters.
After all, the character can get a white girl vote, play games, and accumulate Yuanshi.
The skin can only be obtained through recharge and activities.
Why do players recharge money?
Isn’t it just to get something that you can’t get without recharge?
If you analyze it, you will find that this skin is not valuable, and it is not even useful for the character.
After all, I only bought a bunch of paintings, and I can only change the skills of the characters and draw them in a single drawing.
Even if the skill special effects fly into the sky, it cannot add a minute to your skills.
It cannot improve the game technically and data.
After all, it is the vanity of buying and visual satisfaction.
The act of launching skin discounts on the first week is even more vicious, which has caused many users to have the illusion of "If I don't buy it, it will be more expensive in the future."
This put them in the trap of consumption, tightening their belts with tears in their eyes, and eating for a full meal this week but not next week.
A skin of ordinary quality is not expensive, 15 yuan, and there is no attribute bonus.
People today are not as rich as when Kings appeared, so this price is normal and can be accepted by others.
The role is not expensive, 30 yuan.
If you are in a hurry, you can recharge your money. If you are not in a hurry, you can just play games and accumulate Yuanshi to obtain it.
It’s the same whether you spend money or not. Fair competition will not affect the gaming experience.
In this way, it will not be like those legendary online games that recharge money as kings, where a rich man directly recharges millions.
That kind of game is really profitable.
There are still many characters given away at the beginning of this game and are more conscientious.
The activities designed by the Sunken Design allow players to obtain six characters in a week's novices.
There are only 37 characters in this game now, and the diversity of careers has not yet been reflected.
The progress of character launch should be accelerated in the early stage of the game's life, and the launch speed should be slowed down in the middle and late stages of the game's life to improve the benefits to players.
Chen Yi walked out of his office. He planned to get the employees together for a small meeting and then finalize the date of the official public beta.
The executives only benefited, but Li Quan, who is in software integration, doesn’t understand game promotion.
Moreover, after working for so long, the employees are looking forward to the official release of the product they have worked hard for more than three months.
"The public beta news will be released now, and it will officially start on June 6th. Who do you have different opinions? Just put it forward."
Everyone had no objection and thought that June 6th was just right. After all, there was a week of warm-up, and it was time to buy advertisements now.
Nowadays, Spark has about 41 million users, and the number of users who have registered accounts has reached 8 million.
The excellent reputation brought by the last advertisement has gained more users.
As a security software, this number is already very good.
Even though they don’t know the market share of other manufacturers, they are expected to be left far behind by Starfire.
After all, they use word of mouth to increase their market share, rather than forcibly bundled.
When consumers face this situation, it goes without saying which one they will choose.
Advertising is more important for the early stage of a game.
They even need to advertise on their own computer managers, and they can gain a lot of users.
After all, I have such powerful resources, and I still have a lot of traffic without advertising.
Even so, advertising still has to be done.
Since its birth, Spark has been a software that intercepts advertising.
It is okay to slightly exceed the rules, but if it is abused, it will be the same as the nature of 720?
Qiandu’s search ads, soft articles from game reviewers, and free ads from forums.
It's overwhelming, and everyone knows that the game of Starfire will be publicly beta on June 6.
Among these advertisements, the most important one is Qiandu’s search advertisement, which has the largest traffic.
You can see the ads almost by opening a browser, and the price is also very suitable.
If 720 falls, then Qiandu’s search engine will lose one competitor. After all, the boss of 720 started out in search.
The group's free publicity will identify it as a dangerous link. After all, they are not given advertising fees, and they are also making this type of game.
So they definitely don’t want to grow up on themselves. Since the Spark Butler link is banned, Shenyi feels the superiority of social software.
There are still bullet text messages in later generations that compete in social competition. It is very miserable. It is identified as a dangerous link and is bombarded by organizations with millions of spam text messages.
As for who is the organizer behind this?
It goes without saying that it is self-evident to see who the social boss is.
After all, it violated their interests.
If it weren't them, could it be the game manufacturers who bombard them?
Preparation for lawsuits.
And now he has replaced 720 and has become the leading desktop client software in China, and he will definitely have fierce conflicts with them in the future.
//Open today and return to normal tomorrow.
Readers say that the previous chapters are too toxic. One person says it may be a picky trick, but many people think it is unreasonable, which may be because the writing is really bad.
In order to gain more readers, I decided to change it.
Chapter completed!