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Chapter 761: The Great New Year Event (Repair)

For the new technology industry, the first major event at the beginning of 1995 was the update of IE browser.

On January 1, on New Year's Day, IGRENT's core Internet software IE browser, according to the antitrust settlement agreement with the US Department of Justice, updated the latest version at one time worldwide, abandoning the locking of the IGRENT portal as the software homepage and changing it to an open model, officially announcing IGRENT's monopoly on the Internet interface.

In the past few years, many technology companies that have been hard to implement by the Igrit Portal have cheered and are ready to welcome the arrival of the new era.

Within Igrit Company, it gave up its company's strongest industrial moat. Many people are inevitably worried and disappointed, and have to cheer up to deal with the challenges they are about to face.

This compromise even had a significant impact on the already started IPO.

Although the portal website is only part of Igrit's huge product matrix, in the eyes of many people, in the past few years, it was precisely because Igrit's monopoly on the Internet interface that this company's products have driven the rapid development of all the products. Therefore, investors will inevitably question whether Igrit can maintain its previous rapid growth after losing its monopoly on Internet interfaces.

Only a small part of the core of the Westeros system understands that this concession is actually just a corporate strategic change of Igret.

The key is the 'Google' search engine on the new default homepage.

Abandoning the portal monopoly and opening the search portal actually means that the strategic focus of Igret Company officially shifts from content to platform.

Simon began to instill a concept in Bezos and others early on that the scale of network information is growing exponentially, and no single enterprise can meet the differentiated needs of massive users for information. Therefore, what Igret ultimately needs to do is not to produce content, but to create a platform to integrate content.

The portal website in the 1.0 era of the Internet, if you carefully calculate it, it is actually a platform.

It is only because of the serious lack of online content in the early stages of the development of the Internet industry that the portal websites have to focus more on producing content while operating the platform.

After the Westeros system has spared no effort to support and catalysis in recent years, network information resources have been abundant enough, and it is now the right time to start the Internet 2.0 era.

Search engine platform Google, social network platform Facebook and e-commerce platform Amazon will be the top priority of Igrit's network business segment in the Internet 2.0 era. Of course, in order to guide competitors as much as possible and to gain more development time for the three major platforms, Igrit will still attach great importance to the portal business.

While a large number of media were discussing the long-term impact of this incident on the new technology industry, the "Information Age" marketing plan, which was just officially concluded on December 31, 1994, and a series of industrial data related to the new technology industry, also became the focus of attention of the media and the public at the beginning of the year.

The Igrit Portal opened a news topic on January 1st.

As of December 31, 1994, after preliminary statistics, the number of domestic Internet access users in the United States was 78 million, an annual increase of up to 69%, and the total number of netizens was 140 million, an increase of astonishing 86%. The United States' network coverage rate has thus increased to 53%, far ahead of other countries in the world.

Among them, the "Information Age" marketing plan in the last two months of 1994 contributed 20% of the share of the two core data.

In terms of personal computers in the hardware field, in 1994, the shipments of local PCs in the United States reached 28 million units, of which 9 million were from large-scale marketing in the last two months of the year. The number of PC ownership in the United States also officially exceeded 100 million due to the rapid growth in the last two months of last year.

Globally, as overseas countries increased their efforts to deploy the information industry, in 1994, including the United States, the number of Internet access users worldwide reached 130 million, covering 230 million netizens, compared with 1993, the growth rates were 78% and 109% respectively.

In addition to extensive industrial data, Igrit Company has also released the growth profile of its own companies in portals, emails, social networks, e-commerce, electronic games, outsourcing platforms and other businesses in the past year. Data accompanied by ultra-high growth rates all represent the rapid arrival of a new era.

The total world population in early 1995 was 5.7 billion.

Therefore, Egrett Company judges that although the growth of the number of Internet users in the United States will slow down after the explosion in the past year, globally, the current 230 million Internet users only account for 4% of the global population, and everything has just begun. From 1995, Egret Company will significantly increase its overseas expansion efforts.

In addition to Igrit, new technology industry giants such as Cisco, Microsoft, Intel, HP, and Compaq have posted their own good news, which have participated in the "Information Age" marketing plan in the past two months.

This series of good news was directly reflected in the first trading day of the US stock market in 1995.

Monday, January 2.

On the first stock trading day of the new year, as of the closing of the afternoon of the same day, the Nasdaq Index rose 2.7% that day, reaching 1938 points, only one step away from the 2000 point mark.

As the three major technology giants in the Westeros system reached a settlement with the US Department of Justice's Department of Justice, Cisco, which had been fluctuating in the last month of 1994, continued to rise.

On January 2, boosted by a series of positive news, Cisco, which still accounts for more than 80% of the global network equipment market and has an absolute leading industry position, rose 3.5%, with a closing market value of US$156.3 billion, ranking first in the global market value of listed companies.

Following Cisco is AOL.

According to preliminary public data, although a large number of telecom operators have developed ISP business at all costs in the past two years, in the past year, the leading American Online, which has developed the Great Lakes region and the southern US market, has gained 15.1 million new users in the United States under the attack of giants such as AT-T and a large number of small ISP service providers. The overall number of local users in the United States has reached 47.7 million, with an annual growth rate of 46%, and the local market share is as high as 61%. It is far ahead of the second-ranked AT-T market share.

Moreover, the reason for emphasizing local users is that in the past year, the growth of overseas users of the United States Online has been equally gratifying.

The focus of markets such as the UK, Canada, Australia, New Zealand, Finland, Italy, Russia, etc., have gained more than 3.7 million new users in the past year, with the overall number of users reaching 5.1 million.

Based on the total number of 52 million Internet access users in overseas countries, the market share of the United States Online in overseas countries has reached nearly 10%.

After previous efforts, AOL successfully obtained the ISP access license from Germany in the second half of last year and established a joint venture with telecom operators in two important markets in Japan and South Korea. Therefore, although local growth has slowed down, the outbreak of AOL's overseas business has just begun.

Today's American Online, which is in the wrong direction of development and Simon's memory, led to the final fall apart, is already completely two companies, a top Internet service provider that truly spans the world.

On January 2, the first trading day of 1995, the stock price of AOL also rose as high as 2.9%, with a closing market value of US$139.2 billion.

Daenerys Entertainment, which once jumped to the top of its market value when the three giants in Westeros system technology encountered an antitrust investigation, ranked third. On January 2, its share price on the New York Stock Exchange increased slightly by 0.7%, and its market value closed at US$132.6 billion.

Although the growth rate is slow, since its listing on July 1 last year, Daenerys Entertainment's stock price has continued to rise overall, and the terrifying market value of 100 billion yuan has made other Hollywood studios far beyond the reach.

Microsoft, which had launched extensive testing of Windows 95 system at the end of last year, has increased its market value in the past year due to the strong response of the new system and the rapid decline of its direct competitor Apple. In mid-December last year, it officially became another company with a market value of 100 billion yuan.

On January 2, Microsoft's stock price rose 1.9%, closing market value reached US$115.3 billion, ranking fourth.

The old industrial giant General Electric ranked fifth, with a market value of over 100 billion US dollars, and is also the only traditional industrial group among the top five.

On January 2, General Electric's stock price rose 0.9%, closing with a market value of US$106.1 billion.

Compared with the dazzling and dazzling of several other emerging companies, General Electric's market value of 100 billion yuan is only the last glory of the American industrial era in the eyes of many media.

After five top 100 billion market value giants, a series of new technology companies such as Intel, SUN, and Oracle are also constantly overwhelming the market value of various traditional corporate giants.

When Daenerys Entertainment went public in July last year, just became the first company with a market value of $100 billion in US history, many financial media believed that $100 billion was already the market value ceiling of a listed company, and predicted that Daenerys Entertainment's market value would fall sharply in the second half of the year.

As a result, in just half a year, five giants with a market value of 100 billion yuan emerged in the US stock market.

Cisco's terrifying market value of up to $156.3 billion has increased the market value ceiling previously predicted by the media to another level. Now, it is probably only a matter of time before $200 billion.

When the capital markets are amazed by the new highs in a series of technology stocks, a certain problem is difficult to ignore.

Among the five companies with a market value of 100 billion yuan, the Westeros system clearly occupies four.

Although students from Damen have expressed dissatisfaction with the outside world's addition of Microsoft to Westeros system more than once, no one can deny that Simon's holdings of nearly 20% of Microsoft's shares have made him surpass Paul Allen after continuous reductions and become Microsoft's second largest shareholder.

When some people have not forgotten the shock and numbness caused by Simon's $300 billion personal wealth on the Forbes list last year, based on Westeros' public shareholding ratio and the market value at the close of January 2, the total wealth brought to Simon by Cisco, American Online, Egret and Microsoft has reached US$294.7 billion.

It is only one trading day away from 300 billion.

However, in addition to the four companies, the Westeros system still has a high valuation of $100 billion by many analysts before listing, Cersei Capital, which has become increasingly popular in Wall Street, Melisandra, which continues to expand in the fashion industry, Nokia, which has become the world's largest mobile phone giant, Verizon, a wholly owned regional telecom giant, Billiton Group, Australia's leading mining giant, and other new technology elites of 10 billion, including Intel, SUN, Oracle, and other heavy holdings, as well as many other startups such as Tinkobaier, Aliya, and other types of startups that may be about to emerge.

What is the value of all this?!

After many incidents in 1994, North American media were very cautious when publishing their views on the Westeros system. Even so, some media people couldn't help but sigh in the newspaper the next morning that Simon Westeros had too much money.

Simon will not think of relieving and remedy when all the pressure comes to me like Bezos in my memory.

The Simon Janet Westeros Foundation announced Wednesday morning that Simon will once again invest $3 billion in the foundation to fund the establishment of professional computer classrooms in colleges, middle schools and primary schools in poor areas of the United States and the training of professional teachers so that young people from low-income families who are unable to afford PC and network expenses will be exposed to the latest technology technology.

As for the source of this funding, Simon intends to acquire it by reducing his holdings of a small number of American Online shares.

But this matter has not been made public again.

Because it is conceivable that they will inevitably be criticized by such arguing that Simon did this just to avoid taxes.

Even though the charity project has been made public, there are still many dissatisfaction voices. Simon just let the Westeros family's public relations team follow up quietly, just complaining. If he keeps entangled, Simon will not be polite at all.

In addition, Simon also commissioned the New York Times to compile an article to analyze the final ownership of Simon's huge personal wealth in a future many years later.

The conclusion was that because this asset was too large, it was impossible to set up a foundation for management like the Rockefeller or the Ford family back then, more than half of the shares would inevitably return to society and become the collective wealth of the American public.

An analysis article appeared on the East Coast Los Angeles Times, pointing out that compared with revenue, whether it is Cisco, AOL, or Daenerys Entertainment and Microsoft, there is a serious bubble in market value.

The bubble will burst one day.

Because most of Simon's personal assets are these stock assets with severe bubbles, they are actually far less exaggerated than the superficial numbers.

When the bubble burst, Simon Westeros' personal wealth may be less than $200 billion.

Starting from the two newspapers and under the deliberate guidance of the Westeros family media public relations team, Simon's personal wealth will eventually return to society and Simon's personal net worth is seriously exaggerated. Two public opinion gradually spread.

The Ah Q spirit is actually a common problem among all human beings.

No distinction between East and West.

Just like when Sam Walton, the founder of Walmart, first appeared on the Forbes Rich List, countless reporters rushed to Walton's hometown and found a mediocre old man wearing cheap clothes with a broken pickup truck. He was immediately disappointed. Some people laughed at him for not being like the richest man in the United States at all.

After getting in touch with this circle, Simon also understood more inside information.

Sam Walton's private life is definitely not as simple as the media promotes it. Just as the media later advocated that Xiao Za's life is simple and simple, but he didn't know that there was a limited number of Feng Zi in the garage, and he didn't know that Xiao Za's seemingly gray cardigan was worth $2,000 per piece.

Similarly, Simon is also giving the public a comforting pacifier for public opinion this time.

Simon Westeros’ wealth is unsustainable, and Simon Westeros’ wealth is seriously overestimated.

In short, seeing that Simon's personal wealth is not as exaggerated as imagined, public sentiment will calm down a lot without realizing it.

Subsequent media feedback also proved that the public opinion operation was very effective.

Simon will not discount the $3 billion charity plan at all, and will even access the network for computer classrooms that will be distributed across the United States.

This is not too generous, and Simon plans to install a batch of popular video games from EA for these computers used for teaching.

The kingly way is to combine education with entertainment.
Chapter completed!
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