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Chapter 465 Graphics Card

The project was selected to prepare for a pilot episode at the beginning of the year, and the promotion season in May was promoted to the TV network, and the autumn season was launched. This is the operation process of most American TV programs.

Simon used his spare time to only complete the story summary and general script of the first season of "Desperate Housewives", and many details still need to be revised, which just happens to transfer the right to sign.

It is actually very strange that Simon personally named the screenwriter for such a project. He doesn't need to rely on a TV series to accumulate anything.

Of course, this did not prevent Hollywood from quickly spreading news about a new project created by Simon Westero himself.

Although it is a TV series, the reality show that is still popular in recent years has long proved that Simon can also create miracles in the field of television.

You should know that popular reality shows such as "Survivor", "Who Will Be a Millionaire", and "Beverly Wife" not only created billions of industrial value, but also made a large number of TV reality stars famous.

Take "Who Will Be a Millionaire" for example. Although the popularity of this puzzle reality show has been in decline after its initial prosperity, the annual salary of the show host Regis Phil also reached tens of millions of dollars.

Although the first four reality shows launched in 1988, "Beverly's Wife" had the lowest ratings, several housewives became household names. Even though they did not earn a lot of money in participating in this reality show, they all gained fame and fortune by relying on acting in other TV shows, advertising endorsements, and personal careers developed outside of TV. This is why Chris Jenner was so obedient in front of Simon.

The more people in the game are, the more they can often experience the real power energy of some people at the top of the pyramid in a circle, and therefore the more likely they will develop awe and surrender.

Now, even if a TV series project created by Simon himself is only broadcast on cable TV networks like USA, after learning some details of the project, it is enough to attract many actresses who are already on the tail of their personal careers.

If the Hollywood circle, especially the actresses, cannot become famous before the age of 30, after the age of 30, they either get married, have children and be housewives, or they can only stay in the second line of life, and there are only a handful of people who can really make a comeback.

It is still February 1992, and the spring season has begun. The schedule of "Desperate Housewives" will definitely be this fall, so there is still enough preparation time.

Simon took out a brief story and script and handed over the preliminary preparations of the project to Robert Eiger, who still has many more important things to deal with.

On February 18, after more than a month of audit, the 1991 financial report of Daenerys Entertainment Group was finally released.

In 1991, Daenerys Entertainment, which completed the merger of MCA, achieved a total revenue of US$9.3 billion for the whole year. Because it was necessary to draw a large amount of cash flow to repay the debts borne by the MCA acquisition, the company's layoffs, asset write-downs and other expenses, the company's annual net profit was US$270 million.

However, because of the large debt repayment, even after completing the full acquisition of EA that cost more than $800 million, Daenerys Entertainment Group's total debt amount was only $7.8 billion.

Due to the great success of Toy Story at the end of last year, the industry's valuation of Daenerys Entertainment Group generally reached US$20 billion.

According to this valuation level, the debt of US$7.8 billion is actually only equivalent to a debt ratio of 39%.

With a large-scale merger and acquisition, Daenerys Entertainment's debt ratio can be controlled within 40%, which is already an innovation.

After Time Warner Group took a series of measures to reduce debt, coupled with the continued rebound of the US stock market for more than a year, the company's current debt ratio is still more than 70%.

The reason why media tycoons such as Redstone and Murdoch have rapidly shrunk their assets in recent years is mainly because they have been dragged down by the high debts of companies under their name after the outbreak of the US bond crisis.

In addition, Daenerys Entertainment's annual revenue of US$9.3 billion is equivalent to the company's ranking basically entering the top 50 of the Fortune 500 in the United States.

In the entire media industry, such revenue volume is second only to Time Warner Group.

However, due to the completely out of control merger and the fierce internal struggle of management, although Time Warner has revenue of more than 10 billion US dollars, its actual operating conditions are far inferior to that of Daenerys Entertainment, which is still booming.

Since it has planned to go public, Daenerys Entertainment has not continued to keep a low profile on the company's financial data this time, and has actively contacted some financial media to publish the data.

Most corporate giants often suffer huge losses in the first few years of completing mergers and acquisitions. Although Daenerys Entertainment's net profit margin in the past year was only 3%, anyone can see that such financial data has exceeded expectations.

Moreover, after the initial turmoil after the end of the merger and acquisition, and after the business operations are stable, Daenerys Entertainment's debt ratio will also drop rapidly as long as it is willing and rely on its own abundant cash flow.

With the media's discussion on Daenerys Entertainment's new annual financial report, Simon's 24th birthday also came unknowingly.

February 22nd this year happens to be a Saturday.

Although I don’t plan to make a big fuss about my 20th birthday, it is not easy for Simon to have a birthday in a low-key manner even if he wants to have a low profile.

Since January, many people have been asking about Simon's 24th birthday party. Janet wishes everyone would forget his birthday, but he also attaches great importance to Simon's birthday and started preparing one month in advance.

The party location is still in the mansion halfway up the mountain.

After being together for so long, most people around Simon can feel the primitive sense of territory. He does not like his private space being touched by others. Therefore, he does not have much expectations for holding a birthday party at Dumei Point Manor. Perhaps in the future, few people will be able to enter the upper floor of Westeros Building.

Of course, even the birthday party in Palisade's mansion is not something that everyone can participate in.

Although the threshold is very high, compared with the slightly boring business parties in the past, Simon's birthday party was very enjoyable under the arrangement of Janet, and there was no shortage of beautiful women in singing, dancing, drinking, and drinking.

The party lasts from 7pm on Saturday until 2am. If you weren't worried that something unpredictable would happen to guests staying in the Palisade mansion, all night would be inevitable.

After leaving the party, no matter how ridiculous it is, it doesn’t matter to the Westeros.

The Simon and his wife did not leave Palisade until twelve o'clock that night, but flew to Panama at night. A little guy was handed over to Catherine to take care of. Catherine obviously had no experience in seeing the children, but the woman actually only needed to watch. The three girls of ABD stayed at the Dumei Point Manor, and they were nannies trained by Janet himself.

After three days of playing in Panama, the couple didn't return to Los Angeles until Wednesday.

Simon put down Janet, but flew directly to San Francisco.

After investing in graphics card chip company ATI last year, ATI has finally completed its first consumer-grade graphics card chip for the PC market.

When Westeros bought 25% of ATI's shares for US$50 million, Simon then suggested that Intel acquire ATI with full capital and invest in the promotion of graphics cards.

However, although Intel accepted Simon's suggestion, ATI did not agree to Intel's acquisition invitation.

This is an obvious thing.

With the thigh of Westeros, ATI already has a strong enough backing. There is no need to sell itself to Intel, at least not for the time being.

Everyone knows the truth about waiting for a price.

However, ATI also knows Intel's strong influence in the semiconductor industry. Although it rejected the offer for a wholly-owned acquisition, it also accepted an investment from Intel, giving up 10% of its shares, making Intel its own shareholder.

The semiconductor industry is very expensive, so it is destined that ATI, which has been continuously financing since its establishment, cannot have shareholders with a large shareholding ratio.

Westeros and Intel jointly hold a total of 35% of ATI's shares, and basically already have most of the control of the company.

ATI's graphics card chip is completed, and the next step is naturally promotion.

Many years later, it was difficult for most PC users to understand the effectiveness of graphics cards, because at that time, ordinary users were accustomed to the convenience brought by graphics cards. Unless they were professional image processors and game enthusiasts, just integrating graphics cards would be enough to meet the needs of most users.

Of course, in the subsequent era of smartphones, the role of GPU will be obvious.

Smartphones of various price levels can support different mobile games, and the difference is largely the difference between smartphone GPU functions.

At this stage, graphics cards specifically used for image processing have been launched, replacing the corresponding operations supported by the CPU, and the display effect is almost instantly effective.

Simon had already experienced the function of a discrete graphics card before he arrived in San Francisco. With the same configuration, the PC with graphics card installed will be smoother than that of a computer without a graphics card installed.

After evaluation by all parties, one thing was discovered.

Once the graphics card is promoted, it will not only not increase the burden on consumers, but it can actually reduce the overall cost of the PC.

Because before that, if you want to get a better Internet surfing and gaming experience, users had to choose very expensive models. Now, you only need to increase your graphics card expenses by about a few hundred dollars, and you may save a budget of one or two thousand dollars.

Moreover, this change will undoubtedly further accelerate the popularization of personal computers.

Traditional PC manufacturers are definitely inclined to keep personal computers at a higher price, but once this trend is formed, no one can stop them, either following the trend or being eliminated.

On the other hand, the further popularization of PC will naturally promote the outbreak of the Internet industry.

In this era, assembly machines have not yet emerged, and users buy PCs, basically a complete set, including monitors.

Therefore, the promotion of graphics cards must be coordinated by OEM manufacturers.

ATI was originally one of IBM's professional graphics workstation chip suppliers. This time, after seeing the effects of consumer-grade graphics cards developed by ATI, IBM, which has always been the hardest to crack in the industry, no longer insisted on launching the corresponding model.

Of course, IBM has the final say in terms of pricing.

IBM took the lead, and Compaq, HP and other companies also joined in.

As for Microsoft, driven by Westeros, it has started to develop graphics card support programs last year. The Windows 3.1 system, which will be released in March, will support graphics cards, and the previous 3.0 system will also be updated accordingly.

The changes promoted by the Wintel Alliance naturally would not have thought of Apple.

Silicon Valley has always been difficult to keep any secrets, but Apple has shown enough sluggishness in this matter. After the market value broke through $7 billion to hit a new high last year, Apple's self-feeling was obviously too good.

After Simon personally rushed to Intel's headquarters to attend a meeting related to graphics card promotion, he stayed here until Friday, mainly for the arrangements for EA.

The promotion of graphics cards is undoubtedly the biggest promotion for the industry.

Computer games are generally still 2D now, but with the promotion of graphics cards, 3D games will not be far away.

Daenerys Special Effects’ technical accumulation in 3D special effects can also provide a lot of support for the development of 3D games. At the same time, EA has been positioned as a PC game manufacturer from the beginning and has sufficient experience in game development.

With many advantages, if EA cannot seize this opportunity, it will be a huge mistake for management.

Simon does not allow this to happen.

I personally finalized some of EA's layout in 3D games. Simon returned to Los Angeles on February 28th.

In the past two months in 1992, a series of film projects in Daenerys Entertainment have been operating rapidly in various production stages, and the same is true for film distribution.

In two months, three Daenerys Entertainment's three labels have released a total of 7 movies in this single season. At this frequency, the annual circulation of 40 movies is enough.

Such distribution scale exceeds that of any Hollywood company, but with Daenerys Entertainment's current strength, it is not overestimated.

In the original time and space, Disney, which acquired Miramax and Time Warner, which acquired the new line, added up to more than 40 major and secondary brands during its heyday.

However, Miramax is as special as many small third-tier production companies in Hollywood. The "Teenagement Turtles" series was taken away by Simon, the popularity of the "Ghost Street" series fell, and the new line has also fallen into a similar downturn in many second-tier companies in the 1980s.

The two major brands of Gaomen Pictures and New World Pictures, under Daenerys Entertainment, now replace New Line and Miramax's original position in Hollywood.

Gaomen Pictures and New World Pictures have achieved achievements in various fields, and other Hollywood studios will naturally not miss this market. However, under the strength of Daenerys Pictures, the main label management of other studios is still lacking. It is naturally unlikely to compete with Gaomen Pictures and New World Pictures in the fields of art films and horror films.
Chapter completed!
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