Chapter 235 Lore Array
After Masaga Matsumoto said that all the salvaged wrecks or captive ships were all returned to them, all the presidents of the Japanese guild jumped up excitedly.
Since Masaga Matsumoto led these Japanese guilds to "expel" the Chinese guilds led by our Frost Rose Alliance from Japan, one of the things that the presidents of these Japanese guilds wanted to do the most is to restore the original large fleet. Japanese island countries do not exist inland and do not jump into it. The most important thing is that natural resources are serious, and some things are produced very much, but many things are completely unavailable. This geographical environment determines that Japan has a great dependence on shipping. Japan without maritime transportation can always be a third-rate small country. Of course, Japanese players are not willing to act as a third-rate small country. Therefore, they need shipping support, and the smooth shipping needs to be maintained by a large fleet.
However, the first thing we did before invading the Japanese region with a large group of Chinese guilds was to completely destroy Japan's maritime power. Later, the Super Spy Plan was launched, and Matsumoto, the Japanese player leader, was instigated to become a member of our Frost Rose Alliance, and under our operation, the security of the Japanese territory controlled by us was excessively placed under Matsumoto Matsumoto's men, thus creating a great national hero for Japanese players. However, even if Matsumoto Matsumoto restored Japan's territory with these Japanese players, Japan's maritime power has been struggling. The construction of warships is not enough to be rich, but it also involves technical strength, production capacity, basic resources, etc.
Of course, it is impossible to be as detailed as the real world, but there are still basic requirements. First of all, you have to have money to build a warship, right? Who can help you build a ship without money? With money, you still have to have resources. Build an armor in the game and collect iron ore. You can't turn it out of thin air, right? Moreover, the complexity of the warship is many times more than that of armor. I don't know how complex the warships are than armor. Is iron ore and other basic resources only. You also need many other rare resources. The large warships in our guild need basically more than 20,000 kinds of resources, and the complexity is not as simple as imagined. This is also the reason why players are obviously people who have experienced the baptism of modern technology, but there are still wooden shell warships everywhere in the game. It's not that they don't know how powerful modern warships are, nor that they don't want to build, but that they don't have the ability to build them. They can't collect this resource alone.
Don’t think that when our Frost Rose Alliance fights with other guilds, they are very advanced combat ships fighting modern naval battles. They think that the naval battles in the game are modern naval battles. In fact, the reason why everyone has this feeling is that they dare to fight against our Frost Rose Alliance must be a guild with very good strength. So it’s not surprising that people have ironclad ships. However, the fact is that most guilds are still using wooden sail warships as the main fleet groups, and these guilds also purchase some ironclad ships as the backbone of the guild fleet. This is the actual situation of naval battles in various countries. There are not many guilds like ironclad ships that can be used. There are even fewer guilds that can be built by themselves. There are only a few guilds that can be built.
For example, there are only five guilds in China that can build modern iron-armored warships, one is our Frost Rose Alliance, and the other is the Northern Alliance. There are three commercial guilds. They do not participate in battles directly, but have strong production capacity. However, these three guilds can only build warships of the level of light cruisers at most. If they are large, only we and the Northern Alliance can build standard battleships. Among them, the Northern Alliance can build the largest standard battleships, and only our Frost Rose Alliance can build super battleships. As for those small guild warships, they are basically purchased from our five guilds.
Because Japan is close to the sea, it has invested a lot in ship manufacturing. Before we occupied it, there were about a dozen guilds in Japan that could build iron-armored warships themselves, three of which could build battleships, and the number of ships to build large battleships was only one less than that of our country. It can be said that the production capacity is considerable.
However, after we occupied Matsumoto Masaki and his team took over and re-controlled these places, the actual number of ships dropped to less than one-tenth of the original ones, and most of the remaining ships were small ships. There was only one ship that could build battleships, and large battleships could not be built, so they could only build pocket battleships.
Although there are players in Japan who recharge and exchange funds from outside to meet their financial needs, they do not have enough resources and they cannot find all of those tens of thousands of resources. Even if they gather some, they can only save one or two ships. This combat power is not much different from not having it. In terms of construction ability, I have said before that there are only a few ships left. Even if the resources are sufficient, don’t expect to be able to produce on a large scale. Finally, the technical strength may be the only part that Japan has a little confidence. Because the technical resources are mainly technical data and technicians, and these things can be taken away, so although most of the country was occupied at the beginning, the losses in this part of Japan were not too great, so it basically met the needs. However, let alone now, there is only two problems to solve, even if it is solved by three problems, it is impossible to get a warship. Therefore, it is very exciting to hear that the warships that can be captured or sunken, those Japanese guild presidents are so excited.
Don’t think that the shipwreck is useless. Even if the ship sinks, everything is still there. Some ships can be used directly as long as they are repaired and repaired. Even if they are completely blown up, they can be dismantled and recycled. Don’t forget that what Japan lacks the most now is resources. These shipwrecks are equivalent to providing a proportion of resources. Take them back and replenish a little more loss of resources and then you can directly create a ship. This is a good thing they can’t imagine.
Also, let alone the captive ships, a large part of the sunken ships can be used after they are brought back. Ship repair is different from shipbuilding. As long as there is a dry dock, it is necessary to occupy the production ship platform. There is actually a certain difference between the two. The production ship platform is more like an automated robot production line for producing cars. Although the shipbuilding uses NPC and some large machinery assistance in the game, it is basically equivalent to automation for players. The dock is actually just a simple factory building, which is at best equivalent to a maintenance workshop. The technical content of the two is very different, so the Japanese dock repaired after the war. Until now, there is only one that can be used and three that are under construction.
Just because Japan urgently needs to develop its navy and they just lack relevant resources, the captives and shipwrecks of the US-Russian joint fleet in this battle are absolutely amazing to them. Of course, if it weren't for Matsumoto Masaki Masaki, I would never have given the Japanese such a chance. Because this would have expanded their war potential. It is not a good thing for us. However, because Masaki Masaki Masaki is ours, the strength of Japanese players is now approximately equal to our strength, which is the fundamental reason for the implementation of this plan.
After a period of excitement, the presidents of the Japanese guild who were blinded by the good news finally recovered their thinking ability. Then one of the guys who responded quickly asked first. "But once these ships are in our hands, they will inevitably greatly improve our strength, and our relationship with the Frost Rose Alliance... You also know that we have never been very harmonious, and the Frost Rose Alliance has always been free from water. This behavior that will obviously strengthen us should not be so simple, right?"
Masaki Matsumoto looked at the guy with a smile. Instead of saying anything, he praised: "I thought you would only think of it after you go back. It seems that everyone's IQ is much higher than my estimate. Yes, these benefits did not come in vain. After fighting with the Frost Rose Alliance for so long, you should be very clear about their virtues. If you don't pay the price, you want to get benefits from the Frost Rose Alliance. That's purely looking for death. In fact, these ships this time are just part of the transaction."
"Then what do we have to pay for these ships?" The president of the Japanese guild who spoke before wanted to ask seriously: "The Frost Rose Alliance will not do business at a loss, so what they request should not be ordinary things, right?"
"Yes, it's not ordinary, but it doesn't matter to us."
"Is it something we can't use?" A Japanese guild president asked quickly.
"It's not useless." Masaga Matsumoto continued: "The trading targets that Zi Ri and I have discussed are three ores and more than 30 special biological materials. Here, I have printed more than a dozen copies. You can pass them on and see them yourself. Just like you know that the Frost Rose Alliance will not easily provide conditions to make us grow, we definitely don't want them to grow, so Zi Ri plans to use these remaining broken warships and other conditions to start trading with us as bargaining chips for opening transactions. We sell the things on the list, and the Frost Rose Alliance provides us with all kinds of materials needed to build warships, and the two sides trade with each other at international standard transaction prices."
"It sounds good." A Japanese guild president asked, "But you just said there are other projects?"
"Yes. The wreckage of the warships and the captured warships are only part of them. Zi Ri has already promised me that they will also send a engineering team to build ten large ships for us. Of course, we need to be responsible for the wages and construction materials of these people. However, you know that the construction team of the Frost Rose League is famous for its fast speed and good quality. So, as long as the agreement is reached, we will have thirteen large ships and unlimited supply of resources. At that time, we can start mass-producing large warships. As long as we are properly allocated, it will be no problem for each ship to launch two battleships a week. In this way, we can have twenty-six battleships in a week, and we can recover to 80% of the pre-war level in less than two months. At least this is true for the main ships."
Listening to Masaki Matsumoto’s statement, the presidents of the Japanese guild were thrilled by the bright prospects, and no one had any objections now. Everyone was hoping that what Masaki Masaki said could quickly become a reality.
Seeing that the atmosphere was almost over, Matsumoto Masaga said again: "Okay, everyone knows the situation now, let's start to act. The benefits of the Frost Rose Alliance are not that easy to get, and there will be no reward if you don't pay. Don't you want to return empty-handed, right?"
"Of course." The Japanese guild presidents around were completely excited at this time. If they had to cooperate with us to deal with the US-Russian joint fleet due to the situation, then now they really hope to completely handle the US-Russian joint fleet, because as long as the US-Russian joint fleet sinks, they will have materials to build new ships.
After returning to their fleet, the presidents of the Japanese guild continued to spread what Matsumoto Masaga said, and then the Japanese players below also began to be excited. Our guild used this time to complete the final supply. It was estimated that the president of the Japanese guild should have completed the mission transmission, so we began to formally issue the order for departure.
"All Combined Fleet ships are careful that I am the God of War, and now I will start taking over the command of the fleet. Please execute all tactical commands accurately to ensure victory in the battle. Then. Now I order, the entire ship will start, turn to azimuth 78, and maintain speed three."
With the command of the God of War, the entire fleet began to leave the port one after another. Then slowly accelerated to three knots of speed. When everyone's speed reached three knots, the God of War again asked each ship to accelerate to ten knots of speed. When everyone's speed rose, the fleet began to accelerate to fifteen knots, twenty knots, and finally stabilized at twenty-two knots. The reason why they didn't drive to full speed was because some of the Japanese warships in the fleet had poor performance were only twenty-eight knots, and the extreme speed of twenty-eight knots. If they maintained that speed, these ships probably would have burned their thrusters before the United States and Russia's combined fleet appeared. Therefore, in order to ensure safety, we finally chose the slowest warships' safe cruise speed, that is, twenty-two knots. At this speed, all warships can ensure stable speed.
After our main fleet left the port, the fog fleet was dragged by our warships and sailed. These ghost ships could only increase their speed when they discovered the enemy. In this state of navigation, their speed could not keep up with our fleet at all. They had no choice but to drag forward by our warships. Fortunately, the displacement of the ghost ship is equal to zero, and traction is just a meaning. Even if a small sampan is used to drag the entire fog fleet, it will not increase any resistance. Of course, the premise is that the fog fleet must cooperate with you in navigation. If they pull it against you, it will generate considerable resistance.
After all the warships on our side left the port and drove at the appropriate speed, the air warships that had been in the center of the fleet began to pressurize the sun furnace. As the sun furnace gradually started, the players on the Japanese warships around him watched the draft of the warships in front of him gradually decreased, and finally even the bottom of the warship rose from the water surface and slowly emerged from the water surface with the falling sea water.
Several Japanese warships happened to be just one point in front of the Frost Rose. The Japanese players on the ship almost witnessed the Frost Rose passing away from the water throughout the whole process. Finally, they looked up and watched the huge flying warship gradually fly over their heads and be covered by the huge black shadow. One of the Japanese players couldn't help but say enviously: "When will we have such a spaceship?"
"There will be, as long as we don't go the wrong way." The guild president next to the player patted his shoulder and said, "Didn't I tell you? Matsumoto Masaga had already negotiated with that guy Zi Ri. As long as we are willing to open trade, the Frost Rose Alliance will help us build ten large ships. Soon we will have our own battleships. And we have got so many technologies back from the Russians before, and now the guild technicians are still sorting. After all, we may find some technologies that can build flying warships. By that time..."
"Let's talk about it until then! Now we can only build the surface ship first." A pretty beautiful woman next to the president said. This woman is the president of another Japanese guild, but her guild is special. She doesn't have her own warship, so she took a sailboat. However, although she does not have her own warship, her guild is definitely first-class when talking about sea battles. Even Matsumoto Masaki's power may not win firmly against this woman's guild, because this woman's guild has the most sea beasts in Japan. All the players in her guild are good at driving sea beasts to fight, so every time their guild goes out to fight, a large group of marine monsters are dispatched, and there is not even a ship.
Of course. This kind of power is okay to deal with ordinary fleets. If we encounter the fleet of our Frost Rose Alliance, we will have no choice. After all, there are a large number of sea beasts in our Frost Rose Alliance. Besides, there are also divine creatures that are active in the water. Their sea beasts are obviously not enough than those mythical existences. However, at least in Japan, her status is still very good, because after the Japanese fleet was destroyed, they can only keep getting the resources they need from overseas. This is also a better reason for the development of this guild. After all, external transportation in Japan has been almost completely cut off, but they can transport things in it. This exclusive transaction is naturally super profitable.
Amid the eyes of envious and jealousy by the players on Japan, our flight warships took off and raised the height. Then suddenly a vehicle with dazzling white light was shot out from one of the flight warships. After this thing was launched, it immediately began to accelerate and flew forward. The thing disappeared in almost the blink of an eye.
In fact, the one that just flew out was a dedicated reconnaissance aircraft, with the same principle as the attack aircraft used before. However, unlike the attack aircraft, this type of aircraft is used for reconnaissance, so the structure is more extreme. This thing not only has no armor, but also has no weapons. In addition to the power system and simple shell, there is only a reconnaissance pod slightly larger than a basketball. It is precisely because nothing can be installed. This thing weighs only more than 100 kilograms in total. The extreme flight speed can almost reach 18 times the tone.
Speed, you can even use built-in magic devices to make short-range jumps when necessary, and the speed is absolutely unparalleled. Of course, reconnaissance ability is this guy's strength. Because the flight speed is super fast, this guy has almost no need to worry about being intercepted. Even for a beam weapon, you need to aim to hit the hit. The speed of this thing determines that no one can aim at it in motion at all, so this guy can close to the enemy for reconnaissance and can transmit the reconnaissance back in real time.
The United States-Russian Combined Fleet soon discovered the appearance of this thing, and the players of our guild riding spears in the sky turned around and left after seeing this thing appear. The appearance of this kind of aircraft means that our large army has arrived, so there is no need for them to continue to follow.
The aircraft immediately changed a little after reaching the US-Russian Combined Fleet. The front end of the aircraft, which looked a bit like an egg-shaped one from the bottom, suddenly spread out to both sides, forming a shape similar to the word "mountain". The aerodynamic shape of this forward-sweeping wing aircraft is far more than any aircraft we used before the guild. Because this guy has no combat needs, he can unscrupulously strengthen the aerodynamic shape, which naturally produces the best aerodynamic shape aircraft of the guild.
After the transformation was completed, the speed of this thing immediately dropped, from the original 18 times the speed of sound to eight times the speed of sound. Of course, this speed was still scary. Not only did this thing maintain an amazing high speed of eight times the speed of sound, but it also ran around over the opponent's fleet. The beam weapons on the Holy Spear League and the Russian anti-aircraft guns fired and intercepted them one after another, but this thing almost ignored all attacks and flew everywhere in the fleet at a terrifying speed. Sometimes it even used a distance of only a few meters from the sea to pass through the gap between the two warships. This behavior was like a provocation. The furry banshee and the Gun God were so angry that they almost vomited blood.
"All units, what you are seeing now is the real-time image taken by our reconnaissance." The voice of the military god came from the communicator. The three-dimensional image projected above the portable communicator obtained by the warships of the Japanese fleet amazed those Japanese players. This terrifying reconnaissance method made them understand why they suffered losses in the previous naval battles every time.
Of course, the God of War did not care about what they thought, but continued: "Now pay attention to the warships surrounding the reconnaissance. Please try to observe their weapon systems so that you can have a rough understanding of the subsequent battles. In addition, please pay attention to the formation of the opponent's fleet. When entering the fog, the opponent will not dare to change the formation randomly. Therefore, we can calculate the distance between the opponent's warships based on the current fleet information. If I cannot provide you with precise guidance information or you cannot receive my command due to some accidents, please extend the shelling according to the current enemy fleet formation, which should be able to achieve the greatest tactical effect."
During this time, the God of War was constantly introducing various arrangements and special situations, which was very detailed. Anyway, the Japanese fleet personnel were stunned when they heard it. They didn't expect that our command system was like this, and it was so accurate. It can be said that as long as they were not fools, they could basically achieve the expected tactical goals according to these operations.
As time goes by, the distance between the fleets of both sides continues to get closer, and we can finally start to act.
"All warships should be careful. Now start adjusting the navigation mode and entering the serpentine maneuvering state. Please move according to the guidance information you hear. Do not pay attention to the movement status of the warships around you. Each of your warships is commanded by **. It is normal for all movement status to be different. Don't think you have heard the command wrong. Now, please start the maneuvering mode."
At this time, the War God no longer used universal broadcasts, but began to conduct individual and precise commands on each ship. This kind of thing is a trivial matter for the War God. After all, so many people were commanded by them during land warfare. Although these warships were large, a ship was a single individual, and command was not more complicated than commanding a group of people. The number of ships in the fleet was much smaller than that in land warfare. Therefore, for the War God, this was actually quite easy to work.
The captains of the Japanese fleet suddenly felt confused as they listened to the communicator's constant prompts them to turn left and right, and to tell them the speed of the warships to be faster or slower. The reason for their confusion was that they were not sure why the War God was so concerned about him.
In fact, this situation has happened to our guild players before. Because the God of War is a computer, he can talk to tens of thousands of people at the same time without interfering with each other. But the problem is that humans cannot do this, and the God of War is a player, so when many people find that the God of War constantly reminds them what to do during the entire battle, the God of War will be alone to pay attention to their own wrong judgments. As a result, many people are wondering why the God of War is keeping the army and not commanding them. It was not until a long time later that the players of our guild confirmed that the God of War is not actually paying attention to themselves, but is really commanding more than one person at the same time. Therefore, many players of our guild began to say that the God of War is not a player, but a special NPC, but we have never explained this point, and no one really came to ask me anyway.
Although some Japanese players have already experienced this kind of personal command method of the God of War during the previous Russian Battle, most people in the Navy do not know this situation. However, even if they tried it once before, they still feel very uncomfortable this time. However, this feeling is like a coach following you while running and guiding you how to do it. To be honest, it is really safe. As long as you get used to this mode, you will find that this is the limit state of command. Of course, humans can never achieve this command mode. Don’t say that your brain can’t react. Even if you have that kind of thinking speed, how do you plan to talk to tens of thousands of people at the same time with just a mouth?
When the fleet entered the serpentine maneuver, the battleships of the fog fleet suddenly left the formation and were no longer driven by our warships, but began to advance. Of course, their speed was slow and they could not run ahead of us. However, under the command of the God of War, our fleet actually started to move out in two directions from the middle to the north and south. So now, the only one who is still sailing head-on with the US-Russian joint fleet is the only one who is still sailing towards the United States and Russia.
According to the plan, the fog fleet will approach the US-Russian joint fleet from the front, and the fog fleet itself has always been in the fog. Therefore, the US-Russian joint fleet is almost impossible to pose any threat to them outside the fog. Even if they fire randomly, they can only capture a few shots, which has no practical significance.
Our main force will be divided into two parts and advance at a forty-five degrees angle with the Mist Fleet route to the northeast and southeast directions respectively. When the US-Russian Combined Fleet and the Mist Fleet complete contact, our two fleets will be on the same longitude line as the US-Russian Combined Fleet, and are located 120 kilometers north of the US-Russian Combined Fleet and 120 kilometers southward. After that, our two fleets will turn inward and move side by side respectively with the US-Russian Combined Fleet. Due to the internal turning, after the turn is over, our two fleets should be exactly 80 kilometers away from each other. After that, our fleet will be closer one step closer.
The US-Russian Combined Fleet will not be able to find the US-Russian Combined Fleet until the distance is shortened to 50 kilometers. At this distance, even the Japanese fleet's naval guns should be able to obtain the warships of the US-Russian Combined Fleet. At this time, the fog fleet that has been hiding near the US-Russian Combined Fleet will truly begin to attack the US-Russian Combined Fleet. Because they have the advantage of sight in the fog. So as long as the fog fleet does not take the initiative to take the initiative to find them. Of course, they should know what this is the first time they enter the fog, but if they cannot see it, they are useless to know it. As long as the fog fleet does not want to fight, they cannot take the initiative to fight back.
After the Mist Fleet and the US-Russian Combined Fleet start to exchange fire, the tracking locators pre-installed on the Mist Fleet ships will work. These locators are equivalent to enemy-to-me recognition signals. The God of War can read the location information through our special equipment. Then erase the location of the Mist Fleet ship from the angle of the shelling of the warship. In this way, unless we miss it, there will be no accidental injury. At the same time, the batch of positioning shells supplied by the Mist Fleet will also start working. This shell only has a small amount of charge and has a very low explosive power. Its internal space is pre-installed with a large number of fixed-points.
Positioning device. With the explosion, these magnet-containing locators will be absorbed on the enemy's warships, and the Mist Fleet's own ship is a ghost ship or a wood, and will never be absorbed by the locators. Therefore, these locators will be scattered in large quantities on the surface of the enemy ship as the explosion is spread. The signal collection equipment on our side can roughly draw the outline of the enemy ship by reading the position information of these locators. With these virtual outlines, our main force, that is, the two fleets located outside the fog, can directly bombard the shooting parameters provided by the military god.
Of course, the US-Russian joint fleet will know that we are nearby after being shot, but as mentioned before. What's the use of them? In a fog, the shelling comes from both sides at the same time. The only judgment they can make is that we are near them, but the distance and orientation are completely unjudged. In this case, even if they fire randomly, it is basically unlikely that they can hit us. Even if they occasionally have a fortune and hit a few shots, it is not a problem for us. Anyway, we don't expect a lossless victory in such a large-scale naval battle. Even if some warships are sunk, it is normal, let alone just a few shells.
Although this tactic has been decided long ago, what the Japanese fleet knew was to sail according to our requirements and did not know the specific arrangements. Therefore, when our two squadrons were at the same longitude as the US-Russian Combined Fleet and began to turn inward from both sides to catch up with the US-Russian Combined Fleet sailing side by side, the Japanese players finally took a breath and began to amaze our plan was so perfect.
"My God! This was actually planned in advance!" A captain of a Japanese guild couldn't help but exclaim after looking at the fleet position information projected above the communicator. There was a large gray area mixed with the two loose green dots. This was the fog area. Now everyone knows that the US-Russian joint fleet has already penetrated. As for what will happen below, there is basically no need to guess this.
As for why the US-Russian joint fleet is going to drill into the fog... This question is actually very easy to answer. The US-Russian joint fleet is to force us to fight to the decisive battle, so they need to sail near our country for a moment. Although the fog fleet, the large fog of the fog fleet, you can tell at a glance that there is something wrong with it, the problem is that they can't wait. If you bypass this fog, then the time it takes to be delayed is immeasurable. Moreover, this fog was clearly coming to them before, and they also knew that there would be a ghost fleet in our fog, so they probably knew that they could not get around it, so instead of wasting time and turning, it would be better to rush forward directly. Anyway, the combat effectiveness of the fog fleet itself is not too exaggerated. Unfortunately, they did not expect that the fog fleet was just the first round, and our main force was waiting for them outside the fog.
"We are already in place, can we start?" After the squadron turned, the King of Chuang notified me with a communicator, because I was not on the Frost Rose or Eternal at this time, but on the ghost ship of the Mist Fleet. My high-end combat power is not suitable for sitting in the rear to command. With the military god, I have no need to participate in command after the tactics are arranged. The remaining things can be done by the God of War, and of course I have to go to the front to fully exert my destructive power.
Chapter completed!