Chapter 188 Post-war
This army that broke into the Russian player legion was not a temporary piece of miscellaneous army, but a subordinate branch of a relatively special unit in the NPC unit of our guild.
This unit was originally a special undead legion of our guild. It was full of undead creatures such as spirits that can be vaguely used in the body or ghosts in Asia. However, in order to create terrifying effects, it was not all of this unit that sneaked into the Russian players, but one of them. This unit was originally established to quietly open the enemy's city gates and important city defense weapon control areas at night. So unlike ordinary troops, this unit mainly attaches importance to infiltration capabilities, so basically the whole team is full of ghosts and other things. When he met a timid suddenly saw this unit, he would probably be shocked. After all, such a large group of ghosts was really a Hundred Ghosts Walking Night. Such a large-scale ghost legion is not so easy for ordinary people to accept.
Anyway, Russian players are completely affected. They have had serious hallucinations because they are affected by negative energy. Therefore, when they see the infiltration of our guild, they have hallucinations again, so everyone maintains the maximum restraint, but they do not know that the enemy has arrived. Of course, people who find that something wrong also exists, but the Russian command system is not as good as our guild. So although people in some areas find that these are not hallucinations, they cannot be done in a short time to let everyone know that this matter is not something that can be done in a while, and we do not intend to let these invading troops stay in the Russian team for a long time. Basically, when all the ghosts are in place, the attack begins.
The ghosts suddenly attacked the players around them, and the Russian players around them immediately fell into chaos. Some people instinctively began to help their own personnel, while others thought it was an illusion and stopped the people around them from fighting those ghosts. As a result, their opinions were not unified. Only when the combat power could be increased were there. When a group of Russian players were pulling and pulling there, the ghosts in our guild were naturally not idle. They just went up and knocked down all the players here, and then they slashed them all. Then, the entire army was in chaos.
Although many people discovered that these ghosts were not hallucinations and really began to resist these ghosts’ attacks, don’t forget that our negative energy attacks are not over. When people are still moving, they will lose energy in a negative energy environment very quickly. Once they are excited, their spiritual energy will be consumed faster. So when these Russian players start to fight against our ghosts, their hallucinations become more and more serious. With the appearance of hallucinations, many Russian players start attacking their own people, and then the people who are beaten start to fight back, and then it becomes a melee, because the true and false ghosts around them make those Russian players already full of soldiers. No one can be sure whether they are companions or hallucinations around them. They can only try to keep a distance to protect themselves while avoiding accidental injuries.
The Russian players' camp is in chaos, and outside their camp, a huge army is gathering rapidly at an unimaginable speed. If the Frozen Banshee sees this pure cavalry vanguard, he will definitely be shocked, because this vanguard army is composed of players of level 1,400. Currently, the average level of players in the game is only about 1,220, and level 1,400 or above means that they are quite powerful personnel. Because level 200 higher than ordinary people is equivalent to exceeding a large level, and the gap in strength will be very obvious.
Now the vanguard army of this cavalry unit is all such players, and the equipment is better than the other. Although it is not very unified, the combat effectiveness of such advanced players is already quite exaggerated when they gather together. If a group charge is carried out, the enemies in front will not be able to stop their charges unless they can exceed the overall level of these people by more than one hundred levels.
In fact, this cavalry was not collected by our Frost Rose League family, but all the guilds that we united with were people, and all the elite players of each guild gathered together to create such a powerful cavalry brigade. Moreover, the cavalry leader with a Frost Rose flag behind me is me. In addition to carrying the flag to guide the troops forward, I also have an important significance here, that is, to use my summoning ability to help my magic pet help open the way. Although the Russian players are now quite chaotic, there are still some experts in Russia after all. Although I am very strong in my personal strength, the enemy's experts may not come to me directly. During the charge, I am everyone's flag, so I cannot turn around randomly. If I find something needed to reinforce, I can only let my magic pet go.
"Okay, everyone gets on the horse, we are going to give the Russians a bit of a cruel thing." As I said, I climbed on Ye Ying's back first, and then turned back again to shout to the cavalry behind me: "You have communicators on your ears, and you must abide by the dispatch orders of the God of War. If anyone does something randomly, the guild you belong to will deduct the corresponding part when distributing the spoils, so if you don't want to divide the things in small amounts, it's best not to make trouble. In addition, the goal of this battle is to penetrate the Russian players' large forces rather than wipe out this force. Our main force is not here, and there are not so many troops to completely eliminate this force.
The purpose of the battle is to disrupt the enemy and to buy time for our plundering troops to rob more cities, rather than letting us go to a few more people. So, remember not to fight, just follow the people in front of you, break through the opponent's army formation and then follow me to withdraw from the battle, and do not allow us to turn around and return to the battlefield privately. As long as we drill through the opponent's battle formation, it proves that we have such ability. Even if we no longer take action, as long as the Frozen Banshee knows that we still exist, they dare not accelerate forward, so that our goal will be achieved. Well, everyone brings his helmets and prepares to charge."
Although some of the United Legion did not really agree with me, they received key advice from the president of their respective guilds before they came. They asked them not to make any trouble for the benefit of the guild, so even the most disobedient thorns were quite honest this time. At least they did not make any trouble on purpose.
After confirming that the entire army was ready, I immediately drove Ye Ying forward, and the team behind immediately began to move with me. After confirming that the entire team had started to move, I asked Ye Ying to accelerate. Ye Ying, who was walking in square steps, immediately started trotting, and then the trot turned into a normal speed. After seeing my acceleration, the cavalrymen behind also started to accelerate immediately, and then the speed became faster and faster, and finally maintained the same speed as me, and began to rush forward desperately. Although Ye Ying had not exploded at all speed at this time, the cavalry behind was at most at this speed. So I could only let Ye Ying press his own speed to avoid being disconnected from the team behind.
Although our cavalry's vanguard lineup is quite terrifying, our personnel are actually not top-notch. Although the vanguard army is awkward, the ones behind are actually ordinary cavalry. In this battle, our main force was left in the occupied area, and there were not many troops brought out. In addition, the three armies were siege battles, and two were robbing the captured cities. The remaining were only some cavalry that were not suitable for siege battles. So I summoned all of these cavalry and formed another raid force here.
Although our cavalry is not large and its quality is not very good, our vanguard army is too strong, so once we charge, it will be like a wooden knife wrapped in a diamond cutting blade, not to mention the hardness. At least the cutting ability will not be too poor. As long as we do not stop, the cavalry's frontal attack ability will be fully utilized. As for the weaknesses behind... as long as we don't stop, they will not be able to chase behind our cavalry and launch an attack, right?
For this battle, I specially got this blood-colored battle flag that is rarely used in normal times from the guild warehouse. This is actually not the flag of our guild. The reason it has the Frost Rose logo on it is because it is now in my hands. If Masaga Matsumoto grasps this flag, the chess piece will immediately become the logo of the New Black Dragon Society.
This thing is actually a guild equipment. Its use is quite special. It has many functions, basically all attributes are added, but there are very few additions for each, so it is not very meaningful. There are actually only two attributes that are really important for this thing.
The first attribute is group charge. As long as the leader of the cavalry team runs in front of the team with this flag, the flag can increase the speed of the slowest cavalry in the team to the average speed of the entire cavalry team. This ability is actually not very meaningful to our Frost Rose Alliance army, because the cavalry in our guild are basically composed of NPCs, and when purchasing NPCs, we try our best to choose the same army to buy, because the logistics maintenance of the same army will be much simpler, and because
Because the attributes of the same army are the same, it is easier to command during combat. Besides, the equipment of the same army is the same, and it seems that there is more momentum when marching and marching. Under this premise, the troops of our guild are actually quite unified. Each legion has its own exclusive troops, and there are few types of troops with varying speeds in a cavalry team. And because our cavalry is basically established, the charge attributes of this group are of no significance to us.
However, although it is not meaningful to us normally, this action is quite meaningful, because the cavalry this time are players who will be gathered by various chariots. Not to mention the level of the mounts, the types of these players cover more than ten major categories and more than 300 creatures. Such a complex organization has completely different speeds. Among them, the fastest ones like Ye Ying can almost be described as lightning, while the slowest ones are only ordinary war horses. If such troops run with all their strength, they will probably go from a neat cavalry team to a long and messy cavalry line in ten minutes. So the function of this flag is displayed at this time. Although everyone's speed cannot be completely unified, this piece can make the speed of everyone in the team reach the average line. In this way, as long as you run faster and suppress your speed slightly, most of them can ensure the neat formation advancement.
In addition to this group charge, the second important attribute of this flag is an attribute called "flag". The characteristic of this attribute is that everyone in the cavalry can know the location of the flag anytime and anywhere. In this way, even if someone runs away from the main force for some reason, it doesn't matter, because he can know at any time where the flag is and what the approximate distance is. In this way, he can take the initiative to move closer to the flag and not run in the wrong direction.
Now the Russian players' legion is not only in chaos, but more importantly, they are also covered by a large fog of death. It is normal for a large army to run away in such a visibility of no more than ten meters, but it is no problem to have this flag here. Even if they are separated from the main force for the time being, as long as they are not hung up, they can run towards the position of the flag, so that they can catch up sooner or later.
Because of the attributes of this flag, I can only carry this flag. Because only I can guarantee that the flag will not fall, otherwise once the person carrying the flag is killed, all the previous attributes will be gone. If the guiding flag suddenly loses in the enemy's battle formation, the cavalry behind will probably lose at least 70% to 80% before they have hope to rush out.
In fact, there is another advantage in carrying the flag, that is, I will not go the wrong way. The death fog here is inseparable from me, so our people can't see anything. But I am an exception. Because some of the fog here is made by my evil dragon guarding ring, I am like I have a God's perspective and can accurately know the exact location of all things in this large area around me. In this case, although most players cannot see the way, at least I can find a correct way for them, which is much better than everyone charging with their eyes closed together. Of course, because they cannot see, the difficulty of charging is also quite high. This is also the reason why we use such a high-level team to be this striker, because the attributes of advanced players are higher and easier to deal with when encountering emergencies.
The large group of people on our side charged at full speed for a distance under my leadership and then directly entered the edge of the Russian players' defense line. At this time, the Russian players did not realize that they were attacked. After all, there was no way to find any reconnaissance method to find enemies in the distance under the visual range of ten meters. So until we rushed to less than ten meters, they finally found someone attacking them. This distance was only a problem for the cavalry in the charge, so almost as soon as these people discovered us, they were knocked away by our vanguard cavalry.
Compared with the unprepared Russian players, the cavalry on our side is much easier. The cavalry on the charge took a big advantage, and more importantly, they were not completely unprepared. Although they could not see me, they could see it. Therefore, when they were more than 100 meters away from the enemy, I began to worry about the approximate distance between their enemies, and they directly took the weapons and prepared the enemy to appear. In this case, even if they saw the enemy in the last second, they were ready to fight in advance, so they could react immediately when they saw the enemy. However, the enemy was completely unprepared and were suddenly knocked out by the cavalry that rushed out of the fog. Under this sneak attack method, the power of the cavalry was exerted to the limit. In addition, the level of the players on our side was already high, so the Russian players on the other side were almost instantly lost.
After killing this row of Russian players, our cavalry completely rushed into the middle of the opponent's large army. All of them were Russian players in front. Because of the fog obstruction and the command system were actually semi-paralyzed, these Russian players were knocked to the ground by our cavalry without any preparation. Then the cavalry behind them stepped on the fallen players one after another and turned them into part of the ground. When the cavalry team rushed over, the people could hardly even see the bodies.
In fact, even without the fog, the strength of our cavalry is definitely enough to penetrate the army of Russian players. After all, the strength of our forwards determines that no one can stop us, and as long as the cavalry is not stopped, it is almost invincible. No matter how strong the Russian players are, they can only stare at us when they encounter them.
The Frozen Banshee only learned about ten minutes after our invasion that our cavalry had rushed into their ranks, but when she summoned her men to run to intercept us, she only saw the bodies and wounded on the ground. As for our cavalry team, they had long run away and disappeared.
I was quite angry about our charge, but she had no choice. Because she didn't dare to let the troops chase, all she could do now is to hold back. No matter how we provoked it, it would be a victory for them to return to the city. Otherwise, as long as they deviated from the route, even if they could catch us and encircle us in the future, it would be their failure. The Ice Banshee understood this, so she did not ask someone to chase us. But psychologically, she really wanted to cause trouble for us, but she knew that she could not do that. The two emotions of positive and negative made her extremely sad. She bit her lip tightly, and finally the Frozen Banshee restrained her emotions and ordered everyone not to pursue them. After the troops gathered, they dealt with the wounded as soon as possible, and then accelerated back to the city.
The people responsible for creating fogs on our side stopped creating fogs after we rushed out of the enemy's battle formation, because supporting such a large area of fog itself was quite magical. Now they were a little overwhelmed, and our tactical purpose had been achieved. It was obviously meaningless to continue to cover this area at this time. So, when we left the battlefield here, the Frozen Banshee quickly received the first good news in such a long time. As the fog dissipated, the ghost legion of our guild also withdrew from this area with the fog, but the good mood of the Frozen Banshee was soon gone. Because after the fog dissipated, she soon saw a messy army.
During this short period of time surrounded by fog, their army actually lost nearly one million people. The reason why this loss was so great was not because our ghost legion was powerful, it was entirely because their own people were injured too much by accident. Of course, although the loss of more than one million people was not small, the total number of this army was not too exaggerated. This is actually why I kept harassing the Frozen Banshee but never launched a large-scale attack.
The troops led by the Frozen Banshee are like a slow-responsive dinosaur. You can bite it here and there like a mosquito. Because this big dinosaur is too large and has a slow reaction, there is no way to deal with you, a little mosquito. However, if you want to fight this big dinosaur head-on, you are purely seeking death, because the power of the big dinosaur is not something that mosquitoes can resist.
Although the power comparison between us and the Frozen Banshee is not as exaggerated as the comparison between the big dinosaur and the mosquito, the truth is the same. The troops led by the Frozen Banshee are almost the last power of Russia. Such a huge force cannot be handled casually, so we can only intercept and harass them and cannot fight head-on.
No matter what, our tactics were very successful. The Frozen Banshee and their troops could not get faster after we were harassing, so they could only slowly move towards their city.
Looking at the Russian troops slowly approaching the city, the president of a French guild following me asked, "Just let them go?"
I looked at the Russian troops that were advancing not far away, and then said, "Our target has never been them, so it is the same for us whether they can walk or not. Now Russia has suffered heavy losses. They have no strength to fight back against our occupied areas. When they re-adjust their status, our occupied areas have been recognized by the system. Even if they want to invade, it will not be so easy. Moreover, don't forget that the agreement signed before will not be only for these seven days. As long as this colony is still there, our joint defense agreement will take effect, but we will not usually form a coalition force like this time to command it."
Another guild president next to him asked, "Can we go back now? Anyway, you don't plan to harass those Russians anymore. What are we doing here?"
"No, we can't leave for the time being." I said, "Although we don't plan to harass them, the Frozen Banshee doesn't know! So as long as we stand here, they dare not rush back with confidence and boldness, and can slow down their movement speed. Don't you mind standing here for a while, right?"
If it weren't for the previous passage, many people would probably have to leave, but after hearing my explanation, of course no one would have to leave, because the slower the Frozen Banshee and the others go back, the more things our plundering troops can plunder, and these things will be distributed to all of us later. This means that the slower the Frozen Banshee and the others walk, the more benefits we will get in a while.
Although we were nearby, we looked like we would continue to harass at any time. However, the Frozen Banshee and the others were still much faster than before. This was mainly because we were getting closer and closer to the city, and the Frozen Banshee was a little impatient. Although we wanted them to slow down, we didn't dare to push them too tightly at this time, because there were Russian cities nearby. They could attack and retreat or defend on this side, but we went deep into the enemy's back. It would be better to be cautious in this situation. But we don't have to worry too much. First, Russia has been beaten to no aura by us, and it is basically unlikely that we will take the initiative to attack at this time. Second, we are all cavalry and all high-mobile troops. If there is any problem, they can't catch up anyway.
The large army led by the Frozen Banshee finally returned to the urban system safely, but it was already five-thirty in the morning. In other words, the Frozen Banshee and their troops were dragged out by us for more than ten hours before they came back. If it were not for our interference, they would have returned to the city before 5 pm yesterday.
The extra ten hours finally helped our plundering troops to get eight more cities. With the gains before this time point, our plundering troops plundered fifteen cities in this operation. In fact, if we really want to do destruction, we can get more than twenty cities. But because we are plundering, it takes time to move things, which leads to a much slower speed. But then again, we are a coalition force, a team that combines interests. If we use the destruction mode that harms people and is unfavorable, these guild leaders must fight with me. If it weren't for the purpose of attracting some allies to help us strengthen our strength and resist Russia's counterattack. I really don't want to convene such alliances. I'm really frustrated. I understand that things are all mutually restrained, but they are obviously capable of doing them, but they cannot achieve them because of everyone's little thoughts. That feeling is really quite annoying.
No matter what, we finally won a great victory this time, so there was no conflict at all. Everyone was very happy. After the robbery troops returned with a full load, they directly entered the Aisinger Mobile Fortress, but this time we did not let the Aisinger Mobile Fortress teleport back, but let the Aisinger Mobile Fortress fly back.
The reason for doing this is to save money on one hand. After all, the consumption of magic crystals that fly back is much lower than that of teleporting back. But another more important aspect is that we hope to use this to use this to create a last psychological deterrence for Russian players, so that they can completely fear the fortress of Aisinger, which will be of great benefit to our future battles.
After flying near important urban areas in western Russia, it took Aisinger a day to move the fortress until the next evening when he returned to the occupied area and landed again. After the daytime rest, the players and leaders of various guilds have recovered.
Seeing our Aisinger Mobile Fortress come back, these people immediately gathered at the Aisinger Mobile Fortress. Of course, they were not here to welcome us back, but to wait for the spoils to be divided.
Before this operation began, we applied for a guarantee agreement with supervision effect through the system agreement, so all the spoils seized in this battle were concentrated on the Aisinger Mobile Fortress, while the players of each guild had nothing left in their hands. Of course, this is the effect of the system. Otherwise, even if our guild is awesome, it would not be possible to eliminate the problem of players hiding spoils privately.
"President Zi Ri, now Aisinger's mobile fortress is back, can the spoils be divided?"
Of course, I like these people's faces quite well, but I can understand this situation. After all, everyone gathered together for the sake of interests, and they are not Lei Feng, so why don't you benefit from helping you? So, I just don't like their behavior, but I don't accept it.
"Don't worry, everything is here. There is a system to guarantee that you are afraid that things will fly?" After I finished speaking, I turned around and said to the God of War: "God of War, report the statistical results."
"Yes. In this campaign, our side seized more than 355.7 million pieces of various equipment."
Suddenly hearing such numbers, the presidents below took a breath. Although they knew there would be no shortage of things, they didn't expect so much. In fact, it was not surprising that the enemy had been wiped out hundreds of millions of troops by us. The equipment alone exploded in the middle was over 100 million. In addition, there were some equipment stockpiled by guilds in the warehouses in the attacked cities, which were snatched by us, and it was not surprising that there were so many.
Seeing the presidents below gradually calm down, the military god spoke again: "In addition to equipment, we also obtained more than 50 million props and items this time, and there were also a total of 2.7 million tons of various ores."
"Why are there still ore?"
"This was obtained by our vice president who went outside and swept several mines." said the Soldier God.
After hearing this, the presidents nodded and said, "You Frost Rose Alliance really have a good idea. We have all forgotten that there are still those wild mining areas that can be robbed!"
"Okay, that's probably all about the supplies. There are specific lists here, but the quantity is very large, so you shouldn't need to look carefully, right?" I said, pointing to the two piles of documents on the table next to me, which were two meters high.
When the president saw the document, he shook his head desperately. Just kidding, if you read all this thing, it would be next year, right? "That, President Zi Ri! We won't read the things, do you see if you can divide them now?"
"Wait. There is another thing you haven't heard yet." I said.
The presidents looked at me in confusion and asked, "What else?"
"Of course it's money." I said with a smile: "Don't you want to know how much money we have robbed from those fifteen cities this time?"
When I heard about the money, the presidents all stared at me, and everyone stared at me. I thought they wanted to know how much money we got. Compared to the things we mentioned before, the latter one is the most affordable one.
Because equipment needs to be targeted at individual players, it does not mean that all equipment is valuable in everyone's hands, and we cannot really allocate it according to each person's needs. After all, there are too many things and there is no way to match everyone one by one. We can only divide it roughly and then let each guild divide it by themselves. However, there will definitely be a lot of inappropriate equipment under this distribution method, although it can be sold or exchanged with each other in the end. However, this process is quite troublesome after all, so the final benefit of these equipment is discounted.
In addition to equipment, those props and items are the same. Although props and items are more versatile, the functions of these items are very messy, and most props have no level, so it is difficult to determine their value. Therefore, if you get this kind of thing, you cannot immediately become a real benefit.
Finally, those ores are indeed considered profits, but the problem is that these ores are only meaningful to certain corporations when they are distributed to everyone.
Ores are not the final product. If they are iron ore, it would be better. After all, every guild will have a blacksmith shop, and this thing can always be used. However, for some special ores, some guilds cannot use them at all, so they can only be sold naturally. In the meantime, transactions and transportation are required, which is quite troublesome. It may not be necessary to get any money in the end.
In comparison, the simplest and most affordable thing is this money. The funds you snatched are all money assigned to anyone. If you take them out, it will be exchanged for all kinds of things you need. It is extremely convenient, so everyone is most interested in this part.
Seeing that everyone's eyes were focused, I smiled slightly and said directly: "The total funds we have obtained this time are... three... one billion crystal coins."
The guild presidents below were instantly excited. Although there were many guilds here, according to the scale of everyone, it would be no problem for some large guilds to get hundreds of millions, while those small guilds could get millions. This money was also a huge sum of money for them. So robbery is really a huge profit. Of course, the premise is that you have to spend your life.
"Okay, okay, don't be excited. Let's talk about the distribution issue now." After everyone calmed down a little, I called them and said, "Although the things are all here, I think you probably don't want everything to be distributed equally, right? It's useless for you to take back many things, so I think we might as well go to a fair here, everyone will price these things, and then buy and sell them on the spot. After everything is processed, everyone will take away the things they have exchanged for. Wouldn't it be better to get each other's needs?"
"Okay, let's listen to you."
Chapter completed!