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The seventy-eighth palm plot mission begins(1/2)

"The difficulty items available include three items." The system answered very directly. "The contents are the non-punishment mode, the basic punishment mode and the ten-fold punishment mode."

“Is there any difference in specificity?”

"As the name says, the penalty mode means no punishment at all. After death, the task fails automatically, and then it is transmitted in the state when entering the task, without downgrading, no equipment being dropped, and no personal failure rate is calculated. The basic penalty mode is similar to the penalty mode used by the main map. When death, two levels are dropped, and other punishment items are also carried out as usual. The tenfold punishment mode is to directly drop the level twenty at death, and additional money is added. Each time you die, the previous Crystal Coin is deducted and a piece of equipment with no attributes that cannot be dropped on your body will be randomly dropped."

"The severity of punishment also corresponds to the amount of rewards, right?" Christina asked.

"Yes. The reward level depends on the punishment mode you choose. The higher the punishment, the more rewards you will receive after the task is completed. However, it should be noted that the punishment mode is also the choice of the task difficulty standard. If you choose the penalty mode, the difficulty of the task will be very low. The basic punishment corresponds to the normal difficulty, and the ten times the punishment corresponds to the ten times the difficulty."

"Ten times the difficulty?" Zhenhong was startled. "This is a bit tricky, right? Ten times the difficulty is definitely not going to happen?"

"This is up to you to judge, but you can choose to start the special assistant mode at the cost of adding a boss monster to the mission."

"What is the special assistant mode?" Rose asked.

"The special assistant mode is a special assistant who provides players with full-time information assistance. The assistant can contribute to the main system intelligence network and call all system information, so it can provide various data evaluation and tactical effect prediction, and can provide the enemy's general intelligence information in advance, and after the fight, it can provide detailed information. The system is currently in the testing stage, so it is only open to some advanced players. Moreover, because the system can provide a large amount of auxiliary information for players in the task, it will increase the task pass rate. Therefore, to balance the system, calling the assistant needs to increase the difficulty of the game. The current increased difficulty is to add an additional BOSS to the task. However, players can choose whether to call the assistant. Do you need to call it?"

Zhenhong looked at me and asked, "Boss, do we want it or not?"

Christina looked at me and said, "Information is very important, but I don't know if this boss exceeds the value brought by intelligence."

Rose did not hesitate, but said with great certainty: "We should call it."

"Why?" Neither Shin Hong nor Christina understood Rose's choice very well.

"The reason is very simple." Rose explained: "The system said that the existence of this BOSS is designed to balance the intelligence advantages. This assistant is not for our characteristics. It will be open to all players in the future, which means that it uses conventional standards. The combat power of our group of people exceeds the conventional standards of ordinary players, so the same intelligence means more to us, while the same BOSS poses less threat to us. Therefore, if the comparison between the settings and the intelligence value of this BOSS does not have much deviation, we will take advantage of it when calling the assistant. This is certain."

"Your analysis makes sense," I said. "Then let's call the assistant."

"I understand, the assistant call is started. Now I will change this intelligence to the assistant mode to help the player team set tasks." After saying this, the system voice changed, and it changed from the voice of a mature woman before to the voice of a girl like a girl, and even the tone of speaking changed. "Hello everyone, I am the player assistant, because I am not a specific service to a certain team. So don't name me, just call me the assistant directly. Now I'm starting to perform my work. First of all, regarding the difficulty setting of the character, this assistant gives you the advice to you is to choose ten times the difficulty."

"Why?" Zhenhong asked in surprise: "Will this high difficulty be dangerous?"

"It should not be said to be dangerous for normal players, but it cannot be completed at all. But it is not the case for you. The difficulty of this task is designed according to the standards of normal players. Your single combat power is too much higher than that of ordinary players, so the average difficulty may be easier for you than for ordinary players to choose the penalty-free mode. Of course, the ten-fold penalty mode is still a challenge for you. But according to my evaluation of your combat data, as long as you do not have any accidents, you can normally exert your combat power, with a passing rate of up to 75%, which is quite high. So, I think it is worth a try. At the same time, because I can share system data, I can tell you in advance that the reward of the ten-fold penalty mode is very useful, and it is definitely worth taking risks for you."

"Is there a 75% winning rate?" Rose nodded and said, "It's really worth a try."

"What is the final prize?" Zhenhong asked again.

The assistant said: "Although I can call system data, I will not do anything beyond the rules of the game. Therefore, I can tell you in advance that the reward is worth your risk, but I cannot tell you what it is, because once you know, you will definitely do the task, which cancels your judgment, which is equivalent to directly increasing your growth probability, which is not allowed."

"Okay, let's believe what you said is indeed worth our risk, so we will choose ten times the difficulty." I directly determined this choice, and Rose said it anyway, and the probability is actually very high.

After hearing me say confirmation, the assistant immediately said: "Then, the next thing we need to determine is whether you have made certain adjustments to the number of combatants now."

"Can you still ask someone to come in?" I asked in surprise.

The assistant replied affirmatively: "Yes, according to the reward setting, this reward task allows no more than 30% adjustments based on the original number of people. You now have four people, which means you can increase or decrease one person."

"Will changing the number of people affect the difficulty and reward of the task?" Rose asked quickly.

The assistant replied: "The change in the number of people will affect the difficulty and rewards. When the number of people increases, the number of monsters in the game will increase in proportion to ensure that the average number of hostile creatures that each person needs to face is basically unchanged, and the task reward will also increase the weight of the extra player, and the goal is to ensure that everyone gets unchanged in the future."

"Then add it." Rose confirmed it directly without even asking this question, but I also agreed with this decision. The people we need to add actually understand that it is just gold coins. After all, it is one of the strongest combat powers of the guild, so it is not allowed to leave her outside. It is naturally better to get a reward with one more person. Moreover, although the task will increase the number of monsters according to the number of people to balance the difficulty. However, after more people, it will generate auxiliary advantages, which in turn will reduce the difficulty of the task.

This principle is actually very simple. Suppose there is a group of players with exactly the same attributes, each of whom has an aura skill that can increase the attack power of all personnel within the range by 5%. In this way, if four people fight together, their actual attack power is 120% of the normal value, because the four people have to add four 5% additional attack power. At this time, if the number of people increases to 5 people and the number of monsters is also increased. Ensure that the number of monsters that each person needs to deal with remains unchanged, then for these people, they are actually taking advantage. Although it seems that the number of monsters that each person needs to deal with is still so many, and the burden is not reduced due to the increase in the number of players, but because one extra person is added, the additional attack power is added. So in fact, everyone still takes advantage.

The same is true for us. After pulling gold coins in, on the surface, the number of monsters that everyone needs to deal with has not changed, but in fact, because everyone's strength will increase after the gold coins and us join forces, we actually take a big advantage. Moreover, each player is good at what he is good at. Bringing one more person means having more projects. With a support like Rose, bringing her more means that our continuous combat ability has increased. If we encounter a war of attrition, our winning rate will be greatly improved. If we encounter a battle with a lot of miscellaneous soldiers, gold coins and Christina will become the best candidates. Therefore, the increase in people is not only the person's own combat power, but also the combat power of others. Of course, the premise of this situation is that the person's own combat power is very strong. If someone is lower than the average player's combat power joins, then it is not to increase our strength but to support our hind legs.

After confirming the additional personnel, the system assistant was silent for a while, probably communicating with the gold coins. A few seconds later, the gold coins appeared directly in front of us. After seeing us, the first sentence of the gold coins was: "You can bring in again if you lose money, otherwise I will lose to death this time!"

"Didn't this call you in?" Christina said.

"So I said thanks to this, I can recruit people!"

"Okay, set the task quickly." After I said that, I called the assistant directly. "Okay, are there anything else that needs to be set?"

"Of course, in addition to difficulty and personnel, the new task needs to be set is whether the experience value is required."

"What is an additional experience value?"

"The additional experience value is to provide you with additional experience value, and the value is set by you yourself. Because you choose the ten times penalty mode, the experience value of the internal hostile creatures has been increased to ten times the normal experience value of this type of creature. You can choose to continue to increase the experience rate on this basis. However, it must be increased by an integer multiple of 0.2, which is 10.2 times, 10.4 times, such as 0.2 and 0.2, which is allowed to increase to 100 times at most."

"What? 100 times experience?" Jin Coin was almost drooling when he heard this data.

The assistant stopped the delusion of gold coins in time and said directly: "If it is a system setting, there will be no guiding opinions. The setting of the multiplier will be entirely up to you, but I am your assistant. Everything is based on your interests without breaking the system rules. Therefore, after I combined all the data I can obtain, the advice I gave was to increase the experience multiplier to 14 times."

"This experience ratio will forcefully bind some other setting changes, just like the previous punishment, right?" Rose asked.

The assistant immediately replied: "Yes, increasing the experience value multiplier in the task setting will increase the number of monsters. The specific conversion relationship is quite complicated, but in short, the higher the experience multiplier, the more monsters you encounter. Therefore, if you choose 100 times the experience, you may encounter enemies with dozens of times the original number. According to my analysis, in that case, the probability of your completion of the task is not more than 1%. That is, it is doomed to fail."

"So what is the winning rate corresponding to the fourteen times experience?" I asked.

"Sixty percent." The assistant said: "According to your previous battle records, several of you seem to be able to get a 100% winning rate when the system determines the winning rate by 50%. Therefore, I judge that several of you have some characteristics that are beyond the system attributes. Based on the provisions of the "Virtual Reality Game Information Confidential Guidance Plan" and the "Thinking Information Protection Law of the People's Republic of China", the system cannot collect player information outside the game, so I cannot make accurate judgments on your special abilities. However, based on probability calculations and the judgment given by the experience accumulator in my artificial intelligence, you actually have an additional winning rate guarantee outside the attributes. Therefore, even if the task winning rate is only 50%, you should be able to pass it safely. However, in order to ensure safety, I recommend choosing a 60% probability, which is fourteen times the experience value. In this case, your winning rate may be relatively guaranteed."

After listening to this analysis, the gold coins suddenly appeared: "Why do I feel unaware of the harshness?"

Rose and I didn’t care about the complaints about the gold coins. Instead, they looked at each other, and then Rose said, “If you choose 15 times the experience, what is the winning rate?”

“57%.”

“What about 16 times?”

“52%.

“17 times.”

“44%.

"Please help us set the task experience value multiplier to sixteen times."

"I want to remind you again that your winning rate is only 52% at the 16x experience value. This winning rate has approached your safety bottom line, and this safety bottom line is only applicable to individuals among you. The team safety line may be higher, so you may have entered the red danger probability zone. Are you sure you want to set it like this?"

"Confirm." I confirmed directly.

"Well, then. I'm only responsible for providing auxiliary judgment. The decision is up to you. Now set the quest experience value magnification to 16 times, and the experience value of each monster you kill in the quest will be 16 times the experience value of the monster in normal mode. By the way, increasing the experience value will also affect the probability of the reward appearing. Increased empirical rate can enable you to get additional rewards, but this reward is random and therefore cannot be measured."

"Okay, what else needs to be set?"

"Next setting. Please select the battle scene you want. This reward task allows participants to set the scene environment." After saying this, the assistant directly showed us a series of character scenes on the display wall, using split-screen mode to display them one by one. It can be seen that there is no normal scene on this.

After the scene appeared, the assistant immediately continued: "I need to tell you before you choose. Different scenarios will bring different task rewards. Your original task rewards include scene rewards, but according to your choices, the scene rewards will be different. I cannot tell you the specific reward content, but I can reveal a piece of information. What kind of scenarios you choose, the rewards you get will improve your combat effectiveness under that scene. In other words, if you choose an underwater scene, the scene rewards will inevitably be the attributes or items that mainly strengthen your underwater combat effectiveness."

"In this way, we only need to choose the combat mode we need, right?" Jin Coin asked.

Unexpectedly, the assistant denied: "No. If you choose the combat mode you lack, your mission winning rate will decrease, because the mode you lack means that your combat effectiveness in this mode cannot reach your normal level, so it is called lack. When you choose this scenario, it means that you have chosen a battlefield that you are not suitable for, which will increase the difficulty of the mission and lead to a decrease in the winning rate. If the previous difficulty choice is low, it doesn't matter what scenario, but you have already reduced the winning rate to 52%, which is quite dangerous. Therefore, I need to ask you to carefully consider the issue of the combat scenario."

Rose nodded and said, "Indeed, what you said makes sense. It seems that your assistant is still very useful. So, let's choose a scene that is good at or can exert its conventional combat power?"

"We have the worst underwater combat power, right?" Zhenhong asked.

Jinzi nodded and said, "I'm not good at water war anyway."

"I'm not very good either." Rose himself admitted.

Christina followed and said, "I can ensure that my basic combat power remains unchanged underwater."

"My combat ability underwater will decline. It seems that we are not suitable for water battles." I said: "Assistant, block out the underwater battlefield environment in reality. What are you surface combat capabilities?"

"It's basically no problem." Zhenhong said.

"I'm fine." Jin Coin also said.

“…”

After asking, the surface battle seemed to be acceptable. Then everyone discussed other battles in reality, but the desert scene was eliminated because of the reason. Her fighting style was not suitable for the desert environment.

Next, because the sword array of gold coins needed to open up space, the super dense jungle environment and underground environment were also blocked. There were not many scenes to choose. In the end, we deleted a lot of environments and left only a few environments.

"At present, there are only three environments that you can choose." The assistant said: "One is the cold battlefield, one is the magma battlefield, and the other is the surface war environment. According to the task setting, you need to choose at least two scenarios, but the severe cold and magma are not suitable for appearing in one mission, so you must choose the surface war, and add a tactical environment that you think is OK, right?"

"Then let's get on the cold battlefield." I said, "at least it's not that dangerous."

As long as you choose severe cold, you can protect Christina, roses and gold coins, they may be harmed by the environment in this environment. Therefore, the possibility of injury in such places is increased, and in comparison, severe cold is slightly better. However, speaking of the severe cold environment, which is actually similar to the super-hot magma environment, will continue to damage our combat effectiveness. However, in any case, you will suffer, and it is better to not endanger your life-threatening cold.

After I completed the setting, the assistant immediately said: "Then the scene setting is completed. There is also a setting at the end. You need to select two weather conditions for the two scenes. This task will be carried out in harsh environments. Therefore, you need to select the complexity of the weather conditions."

“Don’t you choose the weather type?”

"No, it's just setting the level of danger of the weather." The assistant said: "The optional items are set in percentages. 100% are extremely harsh environments. One percent are ordinary natural weather such as simple rain or moderate winds. But this time your task allows adjustment range to start from 50%. According to the previous settings, I suggest you set the situation at 50%.

“Will changing weather conditions bring rewards or difficulty changes?”

"The meteorological environment will of course bring about changes in the difficulty of the task, but it will not change the reward. However, the impact of meteorological conditions on the difficulty of the task is uncertain. Because you and your hostile creatures are not sure about the resistance of the meteorological environment, if the enemy of Neminin is more intolerant of harsh environment than you, the high setting may be your help. But this is a random setting, so for safety reasons, I suggest setting it to 50% is safer."

"Since it's uncertain, setting it to the middle number is the safest, right?" Rose said: "When the variables given by the system are 50% to 100%, then we can set it to 75%.

"Are you sure?"

"Check. We are very strong and the bad weather will not have much impact on us. Instead, our enemies may be greatly affected."

"Then let's set it like this." The assistant said: "Please start to check the status and adjust the equipment. You have ten minutes to prepare, or you can call me to start teleporting at any time if you complete it in advance."

I looked at the gold coins and asked, "Do you have anything to adjust?"

Jinzi shook his head and said, "I have been in the guild before, so what needs adjustment?"

"We're OK, too," said Christina.

Zhenhong nodded directly and said, "I can set off anytime."

"Then teleport now. Don't wait. After setting it for a long time, my attributes have been restored to full value."

"Okay, the teleportation begins."
To be continued...
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