Chapter 412 Surrounding and destroying
With concern for the Chris Dyna and I soon caught up with the guild, which was in the pursuit battle, and our guild would change its defense fleet. Although the battle with Poseidon was delayed for a lot of time, the speed of the warship was not fast after all. Even if the warships in the game were generally 20% more maneuverable than the actual warships, it would never be possible to run over the jet thrusters on the sea.
A few minutes later, when the fleet entered its sight, I immediately started counting. "One, two, three... Fortunately, all the warships are there!" After confirming that there was no problem with the number of fleets, I finally felt much more relieved.
Kris Dena was different from me. She did not care about the number of fleets over there, but directly resisted the Kris Dena named after her own name, but saw a bare flat-panel battleship. This discovery almost scared Kris Dena, and then she screamed: "Oh my god! What's wrong with my battleship?"
"Your warship?" I didn't react at first, and then I realized that Clis Dyna was talking about Clis Dyna. When I moved my eyes, I found that I could not find Clis Dyna. When I counted before, I just saw the outline of a ship, even if it was a warship, I didn't look at the situation on the warship carefully. Now I searched one by one and found that Clis Dyna was missing. But if the number was correct, it could only be said that all the warships of our guild were here. In other words, Clis Dyna was in the fleet.
Although our support fleet has arrived, it has not caught up with the defense change fleet in front. Therefore, there must be the existence of the Klissiana in the battleship group here, but the prominent figure of the Klissiana was not recognized by me at first sight. After careful inspection, I finally found the Klissiana who escaped my first round of searching, and also understood why the warship suddenly disappeared from my vision. It was not because the appearance of the Klissiana was not special enough, nor because it activated the mirage system, but because its superstructure was missing.
That's right. The entire deck of the Clissana now looks like an aircraft carrier that has just been bombed. Apart from the big hole in the middle of the deck, there is no so-called superstructure at all. The entire island has completely disappeared, and what is left is a huge warship hull, and the hull is covered with bruises and black marks everywhere. These white marks are not paint, but marks left by the bounce after the shell hits the steel plate. As for the black parts, it goes without saying that they are smoked out after the shell explodes.
The tragic situation of the Chris Dina fully illustrates what kind of attack it has been during this period. However, although the upper structure of the entire warship has disappeared completely, thanks to the abnormal protection concept of our guild's sabotage, this warship named after the wizard of Kris Dina does not have the slightest characteristics of the wizard's thin skin and crisp flesh. Instead, it shows the survivability of the flesh shield. Although it was beaten so badly, it can still maintain the speed of the formation, which shows that its navigation system has not been damaged at all.
I was far away just now, and I glanced at the knowledge and felt that the Kris Dina was beaten very badly. After getting close, I realized that it should be a tragic sound, because there was no piece of the entire deck of the Kris Dina in its original color. The black deck indicates that there was a big fire here, and the superstructure disappeared, so the casualties would definitely not be much smaller. However, the Kris Dina's survivability is really perverted. Such damage can not only keep up with the pursuit formation, but also preserve some of its combat power.
Yes, the Klissina really has combat power. Its fourth turret, the turret located in front of the rear deck, is still alive. Although the left barrel on the turret is gone, the barrel on the right can still be used. What's more exaggerated is that because there is no ship island, the turret originally located on the rear deck can actually fire forward. Because of the obstacles of the ship island, there is no way to fire forward at this position. In order to prevent accidental attacks, the rotation angle of the turret is actually only 280 degrees. It has no way to turn forward at all, but now it is pointing directly in front and directly crossing the original ship island position to fire forward.
Being able to do this means that the command system of the Clissidna is still there, because only the communication connection in the command system can still be used, the fourth turret can attack through the data provided by other surrounding warships. After all, without the island, the Clissidna's own sighting system has been completely paralyzed. Without third-party auxiliary information, it can only conduct close-range direct shooting. In this case, it can also carry out long-range shelling, which means that the data transmission system is still working, and at least it means that the personnel in the command room still maintain the minimum configuration above standards, otherwise it is impossible to do this.
In addition to the communication system being kept intact, the damage stewards on the Klissina should also be able to work. After all, the fourth turret originally had a limiter, and it could not aim forward. Now that it can be turned to this angle, it means that a maintenance staff must have removed the limiter. You must know that this limiter is not a small part on the car. The structure of the thing is quite complicated. The demolition work requires not only multiple people to cooperate, but also special tools. If this can be done, it only means that the maintenance team is not only alive, but also relatively idle. Otherwise, when the warship is seriously damaged, they should first go to repair other places instead of fiddling with the cannon.
I guess this may be because the armor of the Klissana is too thick. Although the warship hull has been hit many times, it has not penetrated. Therefore, there is no damage inside the hull and basically no maintenance is needed. As for the island... the whole thing has been blown off. The maintenance personnel are not magicians, and repairing is OK. In this case, they can't make a ship island fit on it, right? So the damage manager must be out of free time, so he still has time to use his spare heat to tinker with this turret that can fire forward from the rear deck.
Although the Krissida was extremely strong, it was necessary to return to the factory for overhaul. However, this time, the overall protection of our warship was tested from the side, and the result was pretty good. The only thing that surprised me was how the Krissida's island was gone. Speaking of which, when we separated before, the first half of the island was knocked out of a big hole. Although Cambridge was seriously damaged, most of the rear part was still intact. Why did the entire island disappear after returning after a while?
Of course, I can only ask the people in the fleet, so I asked Kris Dena to take me directly to the Kris Dena. At this time, the central deck of the Kris Dena was still smoking, but it was not very serious. Judging from the metal twist, it seemed that it was not caused by the explosion. It seemed that other creatures landed on the warship after we left and carried out secondary damage to the island.
Although it was strange where the monster came from when Poseidon was dragged by us, I could only let Kris Dena help me inside the hull first.
The location of the backup command cabin of the Klissina is not difficult to find, and the internal structure of the warships of our guild is basically the same. Following the passage, we quickly knew the command cabin. After entering, we saw the situation similar to what I thought before, and the staff inside were quite complete. At least the normal functional management personnel of the warship were there.
As soon as Sophie saw me, she looked up and said in surprise: "President, are you back? All the sea monsters have been solved?"
I nodded as an answer. Then I pointed directly above and asked, "What's going on with the island of the Clissana?"
"It's not the monsters that made a fuss." Sophie complained: "After you led those monsters away, we went to chase the joint fleet. Unexpectedly, there was a sea monster hidden in their fleet. Then the guy lurked from under the sea and jumped onto our deck to attack the upper structure of the warship. Thanks to the previous incident, we had moved all the people into the lower structure of the warship. Otherwise, our seamen would suffer heavy losses this time."
"What does that sea monster look like? Do you have any characteristics?" I asked this to confirm whether this sea monster was summoned by Poseidon. After all, if there are two such players in the other side's fleet, we will have to be careful in the subsequent naval battle.
Fortunately, Sophie's answer is quite reassuring. The monster is not as big as before, and the blood sprayed out when it was killed is also red. Although the monster summoned by Poseidon is in all kinds of strange shapes, no matter what monster it is, the blood is blue. This red blood monster should have been summoned by another player, and it was not made by Poseidon anyway. Moreover, from Sophie's description, it can be confirmed that the other party cannot summon continuously like Poseidon, nor can it summon multiple times, because there has not been a second one since this monster was killed, so it means that the player's battery life is not as good as Poseidon.
Since you know that this new summoner does not pose a threat, the rest is much simpler.
The joint fleet in the pursuit battle is currently fleeing wildly, but our support fleet is not far behind. In fact, when Kris Dena and I fought with Poseidon, the support fleet has surpassed us a little bit, but because we were eager to come over to see the situation here, we did not wait for the support fleet, but flew directly over. In this case, we left the support fleet far behind, but the distance is not far, so it is only a matter of time before the bottom of the rear.
We have support, so we don’t need to pursue a chasing battle like a flock. What we need now is to stop the previous fleet and then enter a regular artillery battle mode with them. After the previous battle, the number of the opponent’s fleet has been lowered to a very low state. Although the number is still quite large, it no longer constitutes an absolute numerical advantage. Especially after our reinforcement fleet arrives, this number gap may even be reversed, so there is no need for conservative tactics in this case.
"What? Our reinforcements are coming?" Sophie immediately laughed and said, "Haha, let's see how they died this time. If you pass the order, the ships will spread out, and the opponent's fleet will be swift from both wings and cross the opponent's fleet group at high speed to stop their warships in front. We will be at ease when we send all these guys to the bottom of the sea."
"I understand." The correspondent quickly released information to the warships, and after confirming that the warships were reinforced, they immediately began to act according to the order.
The warships on our side suddenly accelerated. The forces in the joint fleet in the front immediately began to wonder. Because our warships were following their butts, and we could not pass directly through the middle of the other person's fleet. Although our warships have abnormal defenses, no one wants to get shells, right? If they are sailing head-on, it is not a bad idea to intersperse. After all, the relative speed of both sides is very fast and they will pass in one go. But at present, we are sailing in the same direction. Even if we are faster, it will definitely take a lot of time to pass through the opponent's fleet group. In this state, we are attacking with both sides and behind our backs, and our warships will be very easy to hit. We used to fight back and for damage output. We had to be surrounded. Now we are preparing to collect heads, so why do we pass through the middle of their fleet group?
It is precisely because we cannot pass through the center of the other person's fleet, we can only go on both sides. Therefore, if the fleet wants to surpass the other party, we must first move to the other party's two wings. So in a short time, we saw our warship making a tilted heading.
The people of the United Fleet were very happy to see our fleet turn at first. They thought we were going to give up the pursuit. But soon they discovered the problem. Because our warships did not turn in one direction, they divided into two parts and separated them in a V-shaped queue.
"Damn, what are those people from the Frost Rose League doing?" asked a player from a British guild.
The member next to him shook his head and said, "I only know that there must be no good. But... it's strange! Their warships seem to be accelerating!"
"Hey. I haven't noticed you yet. Look carefully... Damn, what's going on?"
Just as the players of the United Fleet were puzzled by the actions of our fleet, our warship suddenly ran away. The warship that was originally turning suddenly began to speed up, and its speed rose very quickly. In just over a dozen seconds, our warship had become like a high-speed motorboat. The bow of the ship almost completely left the water surface, while the tail of the warship was only partly in the water, and huge splashes longer than the warship themselves were sprayed behind the warship. At the same time, the sea water under the hull was split and sprayed out to both sides due to the structure at the bottom of the warship.
"My God! This is unscientific!" Everyone in the United Fleet was completely frightened by the crazy speed of the warships in front of them. This is no longer a warship, because no matter how fast the regular warships change in the class speed, it is impossible to show this state. These are water motorboats, and this speed is still rising.
The fact is that the speculations of the players in the United Fleet are correct, because this speed is indeed unscientific. No matter how powerful the thruster of a warship is, as the speed increases, the output damage will increase accordingly, and this increase will form a rising curve structure. Based on this situation, we can know that any thruster actually has a theoretical output limit, that is, when the speed reaches a certain standard, no matter how much power is increased, the speed will not continue to rise.
The theoretical limit speed of propellers in water thrusters is actually very low, while our warships use supercharged turbine thrusters, that is, jet thrusters. This thruster sucks seawater from the front end of the hull, and then pressurizes and accelerates to eject from the stern to generate thrust. The speed generated by this propulsion method must be higher than that of the propeller, but the theoretical limit of this thing is actually not very high, and the current situation of our warships has obviously exceeded the limit of the jet thrusters. If this is an aircraft and an air turbine is used, then this speed is not surprising, but the problem is that this is a warship! A warship of more than 100,000 tons can actually achieve this speed using a water turbine. Is God kidding us?
Of course, the answer is not that God is joking, nor is it that there is a bug in the system, but because the Sun furnace has started.
The fleet that came here this time was to change defenses in Indonesia to replace old-fashioned warships without flying ability. Therefore, all the warships that were headed this time were equipped with sun furnaces and could fly. Of course, in order to keep the secret, we issued a death order before, and would rather annihilate the fleet than allow any warship to fly.
However, in this situation, Sophie played a side ball.
The sun furnace used for flight on the warships was indeed activated and outputted considerable propulsion power, but our warships did not leave the water surface. Although in a sense, these warships can be regarded as flying on the sea surface, but there is still a little difference from flying in the actual sense. Therefore, this situation can be said to violate the regulations or it can be said to be not violated, because we only ordered that the warships would not fly, nor did we say that the sun furnace would not be activated!
Because of this edge ball, our warships have now entered the rampage mode. The power of the flying warships is very powerful. Although the warships are affected by huge resistance because they are not completely out of the water, and their speed is nothing more than to the limit, our warships themselves have water propellers that share part of the resistance, so this speed is still so fast that it is scary. The players of the United Fleet are all stunned and watching our warships one by one, like those two-person motorboats on the beachfront, jumping forward on the sea. The coquettish jumping and shocking landing are like a sledgehammer. They hit the nerves of every Combined Fleet player one by one.
"Who can tell me what's going on?" Looking at the rampant warships, the people in the joint fleet completely lost their composure. If they had expected to run away with the advantage of numericality, they were completely desperate in this situation. Damn, comparing their own warships with them is simply a turtle! Although the turtle won in the story of the tortoise and hare race, it's a pity. The reality is that rabbits are always faster than turtles. Moreover, our warships are now in the form of drug-taking rabbits, which is no longer an ordinary rabbit. This is a crazy rabbit, a rampant rabbit.
Because I am still in a weak state and cannot move for the time being, I did not go outside, but stayed in the command room with Sophie. It is precisely because of this reason that I didn't know that our warship had begun to run wild, and the Kris Dena, where we are, did not participate in this rampage. After all, the Kris Dena was seriously damaged and is only suitable for escaping the formation behind.
When Kris Dena saw this on the deck, it was actually a long time since I told me. At this time, our warships had already mentioned the extreme speed. Now if you test it, you will find that the speed of our warships is basically more than 200 knots. Not to mention ships, there are few torpedoes that can run to this speed. Of course, except for supercavitation torpedoes.
At this speed, it is completely abusing the food. Even if the fastest warship in the joint fleet runs out of its limit speed regardless of fuel consumption and mechanical loss, the speed does not exceed fifty knots. The slower warships have a normal cruise speed of only twenty-eight knots, and the limit is less than thirty-five knots. Such a speed is almost as if it is still at rest at an average speed of 200+ for our warships. They can only watch our warships surpass and surpass again and again, and even those blocking artillery cannons have no time to track our warships for shooting, because the rotation speed of the turret is almost impossible to keep up.
Originally, Sophie meant that our warship would rush to the front all the way, but after Kris Dena ran down and told me excitedly about this matter, I immediately scolded Sophie, the bold little girl. Although she did not violate the regulations, and the enemy did not know that our warship could fly, at least now they knew that our warship could run at a speed of 200 knots. It was actually very bad to expose this matter. After all, if others knew about it, they would be wary, and what we disliked the most was being guarded.
"But the orders have been greatly increased, and the other party has seen them. There is nothing to do at this time!" Sophie said while pretending to be pitiful.
I ignored Sophie's answer and said directly to Dabing: "Notify each ship to turn off the sun furnace in sequence according to the order of starting, and then reduce the speed of the water thruster to half of the normal speed."
"Ah?" Sophie shouted directly when she heard this: "If the speed is reduced so much, no one will speed up. How can we intercept the opponent's fleet at that time?"
"Do you still know to intercept the opponent's fleet?" I said angrily: "Once you show combat effectiveness beyond common sense, the opponent's fleet may take the approach of burning boats at any time to directly disperse the fleet and break through in all directions. How many warships can we stop?"
Sophie immediately calmed down when she heard my words. She finally realized what her mistake was, but after thinking for a moment, she said: "Closing the sun furnace to pretend to be an illusion that the power burst can only last for a very short time. I don't object to it, but the speed cannot be reduced too much. Otherwise, our warships will not be able to intercept the other side, which will affect the final result of the battle!"
I have to say that Sophie's words also make sense, so I finally changed the command and reduced the final propulsion speed to a little faster than the opponent's escape warship. Although this speed is still faster than the opponent's warship, based on the normal speed of the warships in our guild, this speed is actually lower than the normal speed.
When the order was conveyed, our fleet had basically reached the first half of the other joint fleet. After contacting each other for a shutdown time, we saw that one of the warships in our fleet suddenly spewed out a large amount of black smoke from the ventilation duct behind the hull. Immediately after, the speed of the warship suddenly began to decline, and at the same time, the front end of the warship gradually began to fall back to the sea, and the tracks on both sides of the warship also began to gradually disappear, the hull drifted up, and the warship quickly returned to normal state.
Although that black smoke is something I did not mention. However, our players in the Frost Rose Alliance are all very smart. After all, with such strict conditions for joining the club, all the elites are included. Being able to serve as the commander of the warship in such a guild is of course the elite among the elites. Therefore, these players are all very, very powerful guys. The black smoke that I just created is the arrangement made by the captain of this warship after understanding my intentions. Because it seems a bit strange if the speed suddenly decreases. On the contrary, it suddenly smokes. Then the speed drops significantly more credible. Normal people see that the black smoke and finds that the ship speed drops sharply, of course they will think that there is something wrong with the thruster. What exactly is the problem... Is it necessary to say? The speed just now has soared for such a long distance, and now the problem has already shown that the mechanical quality is quite exaggerated.
As the speed of the first warship dropped rapidly, although the subsequent warships did not smoke, they began to slow down, but their speed did not drop so suddenly. This was to make the other party think that the other warships did not dare to continue to speed because one of the warships broke the engine.
In order to further deceive those guys from the joint fleet, our captains have used all their wisdom this time. As the speed of the warship group decreased one by one, a warship that was still sailing at high speed obviously left the team, and then rushed directly to the front. Then, just as the warship began to be ready to turn to block the joint fleet, a ball of flame suddenly spewed out of the exhaust pipe behind the warship, and then the speed of the warship immediately began to decrease rapidly.
The players in the United Fleet shouted excitedly: "Look, another one exploded, another one exploded!"
Because the other party thought that our explosion was very serious to the power system, the warship that had been running for a long time performed more thoroughly. The warship that had previously emitted black smoke still maintained a half speed after the sun furnace was closed. Although this speed was obviously slower than the European warships in the joint fleet, at least it was still sailing. However, in the end, the warship that emitted flames and smoke fell completely silent after losing its speed, and seemed to have completely lost its power. Not only did the speed drop to only a dozen knots, but it was also continuing to decline, obviously rushing forward by inertia.
Although for the authenticity of the performance, we participated in the blocking of two warships, the blocking mission did not require so many warships. The remaining warships still maintained a faster speed than the joint fleet and rushed to the front of the joint fleet and began to gradually move towards their front.
After seeing this action of our warship, the people in the joint fleet had actually realized our intentions. They were not nervous yet because they had not discovered our reinforcement fleet. They felt that they could not destroy them all by relying solely on these warships. Although they could kill several ships, it was impossible to leave the entire joint fleet. As for whether they would become that unlucky person... people are lucky, at least now, people in the joint fleet do not think they would be so unlucky.
As the speed of our warships decreased, the players of various guilds in the joint fleet also gathered into small groups to discuss the situation just now. Because we had operated British warships before, the joint fleet has actually lost unified command. Those small and medium guilds who thought they were sold no longer trusted the British guild, so they began to form cliques and gathered small groups that could trust each other in the way they thought they were reliable. Although this situation weakened the overall combat effectiveness of the joint fleet, at least in this situation, the fleet could retain its minimum combat effectiveness. It was better than fighting each other for everyone to run away together.
On one of the battleships, a group from France was discussing what happened just now. A captain said: "The warships of the Frost Rose League must be equipped with some kind of explosion function, which can instantly increase the ship's speed to a very exaggerated speed when necessary."
Another player nodded and said, "Fortunately, this device does not seem to work for a long time. I just ran for less than ten minutes and there were two warships lying in the middle of the day."
"It should be that only one of them is completely paralyzed, and another one can maintain its basic speed at present. Although it is not as fast as our warship, it is not completely behind."
At this time, another president stood up and said, "I wonder if you have noticed that those warships that did not have any problems seemed to be faster than before after seeing their companions' failure and actively slowed down."
"Of course the slowdown is not as fast as before." A guy who reacted too quickly said casually.
A man next to him took a photo and said, "President Jack means that their speed is not as fast as they are hanging directly behind us. It seems that even if there is no direct failure, after the outbreak, the opponent's speed will drop accordingly. However, the speed after the reduction is still a little faster than ours. But this can be used."
"I can't use anything, right?" said a president: "They're still faster than us. Even if we want to use it, we still can't catch up with them. At most, it's easier to aim for it when attacking."
"Hey, this Frost Rose Alliance is so terrible!" A president said a little discouraged. Then there was a sigh in the conference room.
At this time, the content of the meeting of some other small groups around was roughly the same. In short, after analysis, it was believed that the warships in our guild could not maintain this speed explosion mode for a long time, with the maximum working time of no more than ten minutes, and the probability of the thruster being scrapped is very high. They also summarized by themselves that the speed and weakness of our warships after the explosion. But they didn't know how long this time was. Of course, they really couldn't know this time, because the length of this time was completely controlled by ourselves. As long as we were willing, we could explode again immediately. Anyway, the previous state indicated the sun.
The normal navigation state of the furnace looks so spectacular because the warships did not fly up at that time, but rushed to the high speed against the sea. Think about the fighter jets in the sky. Although their usual cruise speed can reach the speed of sound, they don’t feel that it is exaggerated from the ground. But if they fly against the ground at this speed, you will know what spectacularity is. If you fly at that speed, the wake of the fighter jets is enough to directly overturn the cars on the ground below, and can shatter all the windows and glasses of all houses within a few hundred meters nearby. The effect is basically equivalent to an attack state.
The same was true for our warship just now. If we had maintained this speed at that time, even if we were only seven or eight meters away from the sea, we would not have such an exaggerated effect. Therefore, this state is actually not a burden for our warships, but just a normal navigation mode. To be honest, the bottom armor plate is a bit burden. After all, sailing on the water at such a fast speed will still have a great impact. If the hull is not strong enough, the huge resistance from the contact part of the hull and the sea surface can tear the hull apart.
At this point, the fact that the joint fleet could draw such a conclusion has already shown that our combat plan has been completely completed. At least they did not expect that we actually have a set of flight devices, and even part of this high-speed navigation ability was concealed. After all, if it was just a short-term outbreak, although it was exaggerated, it was not long after all, and there were side effects, so it would not attract too much attention.
While the joint fleet members were discussing the results, our warships that pretended to be slower finally successfully climbed to the front of the other side's fleet, and these warships began to gradually slow down.
Of course, the members of the United Fleet discovered the other party's reaction at the first time and then began to speculate. Some people believed that the slowdown of the warships of our guild was due to the sequelae of the previous power outbreak, while others firmly believed that this was the original combat intention of our guild. Because our warships obviously ran to the front of them on purpose, and as normal structure warships, our Frost Rose Alliance warships have high firepower at the front, which means that if they run to the front, they are actually at a disadvantage. However, we still did this. Then, there was only one result, that is, we came to stop them from moving forward on purpose.
In fact, even if our warships run to the front of the team, they should not be able to stop the warships behind them. After all, the sea is not on the road. If you slow down in front, the cars behind you can only slow down if you don’t want to rear-end. This is the sea, and you can sail everywhere around, with the size of the gaps between the warship groups. You can pass through our warships freely without worrying about collisions.
But will we make it so easy for them to pass? If the other party does not slow down after we slow down, the distance between the two sides will naturally be closer. In this case, we will start to shell the warships in front of the opponent's array first. The warships in this position are either the most afraid of death and rush to escape, or are the fast-speed warships. However, once we start shelling, those who are afraid of death will definitely start to slow down. Because they don't want to run in front as cannon fodder. As for those fast-speed... if they know how to slow down, then that's fine, but if they continue to rush forward... our shells have eyes. We will definitely not recognize the wrong person.
Facts have proved that our psychological tactics are very effective, just like barbed wire on the battlefield. Although it will not cause much damage, it can greatly reduce the forward speed of the charge troops. Our warships were the first to slow down in front, so they played the role of barbed wire. If the opponent no matter how we accelerated and rushed, we would not be able to suppress so many warships at all, and we would not cause too much damage to them. In the end, they would still let them surpass them. Although they would definitely lose some warships, they would definitely not all. They could not even reach half. However, the current situation is that the entire fleet of the opponent was actually suppressed by us. As our warships slowed down, the speed of the opponent's warships also began to decline significantly. When both sides were in the pursuit battle, everyone's average speed was above 35 knots, but now the speed of the entire fleet was suppressed to a state of only twenty-five knots, and it was further reduced.
Of course, it is impossible for us to stop suddenly. The warship is not a car, so it is impossible to stop suddenly. Even if we use an anchor, the tonnage of the warship is placed there. Even if the anchor is really hooked and something is stuck, the inertia generated by the tonnage of the warship will definitely drag the anchor on the seabed like an old cow pulls a plow. Moreover, even if we can stop urgently, the warship behind will definitely not be able to stop. We must use this psychological tactic to suppress their speed bit by bit, not to force them into a hurry and make them jump to the wall.
"The fleet behind can see us." When the fleet speed of both sides dropped to twenty knots, the communication staff on the Clissana finally sent a message.
Of course, Sophie and I were very happy to hear such news, but Sophie was soon not happy because after the communicator was connected, the voice of the King of Chuang came out of the crystal.
"Sophie, you are famous today." The voice of King Chuang was obviously joking.
Sophie also knew the meaning of the King of Break. She was beaten so badly with such a powerful fleet. The flagship Kris Dyna was made half-dead. Such a record can only be said to be a shame to go to my grandma's house. Fortunately, the Kris Dyna finally did not sink, and at least they suppressed the fleet opposite and did not let any warships go before the reinforcements arrived. Such a result was barely acceptable. Of course, the main reason why the King of Break was that Kris Dyna and I were on the ship. In the King of Break, since I was unable to change this ending here, it means that the battle must have encountered serious problems, so the responsibility may not be entirely on Sophie.
In fact, the judgment of the King of Break is also completely correct, and this unexpected situation is Poseidon. This guy's summoning beast has no way to deal with me, but it is really useful to deal with the battleship. The so-called thing is to subdue one thing. I can only wait for death when this Poseidon meets, but he can only wait for death when the warship meets him. Not to mention that the Kris Dyna was ordered not to fly this time, even if we lift all the bans and let the Kris Dyna fully exert its combat power, without me and Kris Dyna being restrained, that Poseidon could sink the entire fleet. This is the so-called professional. That guy is professional in fighting warships, one fight is accurate.
As Sophie reluctantly lowered her head and admitted her mistake and apologized, I also said a few words to help her explain the situation clearly. After understanding the reason, the King of Chuang didn't say anything. Besides, I said everything, and he was embarrassed to fight against me!
Due to the problem of the aiming system, when the reinforcement fleet in the rear entered the range, the joint fleet in front still did not realize that our reinforcement had actually arrived, and they had entered the attack coverage of our warships, but we did not intend to let them enter the visible distance.
Our Frost Rose Alliance warship group is characterized by over-visual range attacks. All guilds who have dealt with us know this, so we don’t need to hide this ability. Although there is no pilot ship to guide here, the warships brought by the Clissina are here and can completely act as pilot ships.
In addition to its fast speed, the only difference between pilot ships and ordinary warships is that they are equipped with a super-large-caliber viewing system and a huge communication room. These two things are standard on battleships of the main battleship level, so as long as they are battleships of our guild, they can act as pilot ships. However, it is too luxurious to use battleships as pilot ships, so they produce special pilot ships.
In this case, there is no need to send a pilot ship from the King of Chuang and others. The warships on our side have taken over the guidance responsibility. Moreover, because there are many warships on our side, there are more triangular data used for positioning, so naturally the targeting is more accurate.
Chapter completed!