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Three hundred and ninetieth seventh amazing strategy

Although the second captain who left was not very touching, his words were the most realistic. This fleet actually did not belong to a fleet of a certain guild, or it was not a fleet of a certain country at all, but a special mixed fleet.

This so-called special-mix fleet is not a special-mix fleet composed of aircraft carriers and a bunch of small warships, but a special-mix fleet composed of countless guild warships. The warships in this fleet come from more than a dozen countries in Europe, including even German fleets. Although the Iron Crusaders have a good relationship with our guild, and they have become the overlord guilds of Germany, not all players in the German region are supporters of the Iron Crusaders.

The Iron Crusaders did have extremely strong control in the German region, and their sphere of influence almost covered the entire Germany. In Germany, it can be said that all guilds are either vassals of the Iron Crusaders or microguilds that cannot be raised at all. Such a status seems to be very strong, but in fact it is not the whole of Germany.

There are a hundred thoughts in one hundred people, and it is difficult for everyone to unify their will. Even if the Iron Crusaders do better in China, they can only say that they control the mainstream trends of players and cannot control everyone. If they can still refer to the Nazis during World War II in reality, but the problem is that this is a game, and no one will be willing to be oppressed here. Their resistance will be very far away, even if they die, they will do whatever they want. After all, death in the game is actually not unacceptable.

I thought the situation in the game was so complicated, so the Iron Crusader could not really control every German player. What they could do was not allow any guild that resisted the Iron Crusader to appear on the German land. Of course, this only shows the surface and the large scale. If only dozens of players form a super-miniature guild, even if that guild is publicly clamoring to resist the Iron Crusader, no one would pay attention to them, right?

However, although the Iron Crusaders can control the local resistance forces, they cannot control the foreign resistance forces. After all, the relationship between the Germans and the French has never been very good. Even in the game, these two countries fight twice. Since the Iron Crusaders have become the overlord guild in the German region, they have to assume certain obligations while enjoying rights, and this obligation is to lead German players to resist the invasion of the French.

It was precisely because the Iron Crusaders needed to fight against the French regularly that the German players who resisted the Iron Crusaders gradually ran to France. Because the Iron Crusaders could not do anything to them here. These German players who arrived in France spontaneously combined with the support of some French people and quickly formed guilds. These guilds are essentially German guilds. Although they were registered in France, they were indeed composed of German players.

These German players know that our Frost Rose Alliance is a staunch ally of the Iron Crusader. They are also very clear that if we want to shake the Iron Crusader's strong position in Germany, it is not enough to deal with the Iron Crusader. Our guild and the Iron Crusader have now formed a relatively stable community of interests, so if the Iron Crusader is hit by a broken and irritating blow, our Frost Rose Alliance will inevitably join the war and directly support the Iron Crusader to defend our common interests.

Because we have such a relationship with the Iron Crusaders, these guilds realized that to deal with the Iron Crusaders, we must first deal with our Frost Rose Alliance, so some of them began to develop their naval forces, hoping to come to Asia to compete with our Frost Rose Alliance for a long time.

Of course, these Germans are not the only anti-Frost Rose Alliance forces. As the saying goes, if you shoot the first bird, as long as you stand at the peak of the world, many people will dislike you. Even if you do nothing, this position alone can bring you countless hatred.

Almost all of the guilds in this fleet hate our Frost Rose Alliance for various reasons, but we actually don’t know the existence of these guilds. It’s not that there is something wrong with our intelligence, but that most of these guilds are small and medium-sized guilds, which really cannot be investigated, otherwise the collected information will annoy us to death.

Although these small guilds are usually inconspicuous, they are so-called many people and powerful. This time, I don’t know what kind of nerves it has, a British guild suddenly began to walk around the European region, and our Frost Rose Alliance threat theory was sought. So the guild began to recruit supporters and merchants to participate in the formation of a joint fleet. This large British guild produced technology and productivity, and then used the cost price to help the surrounding guilds willing to participate in the Anti-Frost Rose Alliance to start building large warships. If a guild does not have enough funds, several familiar guilds can jointly invest in the construction of a warship.

This method is equivalent to turning the fleet into a joint-stock enterprise, where everyone can participate in the shares, and then all the money is used to purchase warships, and then your position in the fleet will be determined based on the amount of your equity.

Let’s not talk about whether this plan can defeat our Frost Rose Alliance, but in terms of the behavior of purchasing warships, the British Guild that launched the plan has actually won. Of course, what I said about winning is not that they won our Frost Rose Alliance, but that they have won in their own goals.

First, after the plan is launched, they will receive a large amount of funds to start building the warships. Although they themselves say it is the cost price, the problem is that no one knows how the cost price is defined. So, whether they have any money from those guilds is simply something that no one knows.

Second, even if these warships are really produced at cost prices, isn’t this good for them? Go and ask other people’s shipyards, is it no good for producing ships at cost prices? The answer is definitely no. They are not without benefits, but there are only few benefits.

First of all, the cost price of the shipyard must include the salary of employees, so this cost price has actually won a considerable labor fee for the shipyard. Secondly, the shipbuilding requires purchasing materials. There is a lot of explanation. Even if the gray income part is not considered, even if it is a serious transaction, will large shopping not produce joint benefits?

Which guilds with shipyards really have only one shipyard? They have iron ore? There is a magic crystal mine? There are other places of origin for construction materials? Even if the warships are sold at a fair price and are not profitable, the resources produced cannot be affordable, so there must be a problem of how much money they make. However, considering that the number of warships collected by this guild is so large, that is, the transaction volume here is actually very large, so even if their interests are very thin, the total income will definitely not be low.

So no matter what the subsequent battle is, this British guild has already gained a lot of benefits.

In fact, in addition to the benefits directly gained by this British guild, they also have many other invisible interests.

First of all, they gathered such a fleet, which was said to be a shareholding system. Everyone had different command powers based on their capital. But is that really the case? As the planners of this plan, do you believe that they have the most command power in this fleet? I don’t believe it anyway. So, it’s like those listed companies, although they issued a large amount of stocks, but the company’s managers are still those people, and there is no big change at all. The same is true for this fleet. Although so many people here control the fleet shares, this fleet is actually the fleet of the guild. As long as they don’t do too much, the entire fleet is actually the toys in their hands.

The above is the first benefit, so the second benefit is to master the joint effect after a fleet. This British guild has such a powerful naval force. Do you think their status is still the same as before? I don’t think so.

After this British guild has obtained such strength, its status in the British domestic guild will inevitably rise. You should know that Britain is actually an island country, and its main force is the navy. Therefore, if you don’t have a decent navy in your hands, it is not a big guild at all. Now this British guild not only controls the naval power, but also holds such a large naval power. Their status will inevitably be unprecedentedly improved. Many of their actions will gradually reflect the potential benefits brought by this status improvement. Although these interests are not the kind of visible and tangible benefits, you cannot deny their existence.

Because of this kind of interest, the guild has gained a lot of benefits from this fundraising fleet before it even started to take action, so they can be said to have won the moment the plan was implemented.

Of course, this victory is not their entire interest, because the guild's greed is so great that it is unimaginable.

If they just built this fleet, they began to find excuses to shirk the attack on our Frost Rose Alliance, but in fact, they not only did not do this, but they actually took the fleet away from Europe and ran to Asia. This behavior shows that the other party was planning to really exchange fire with our Frost Rose Alliance. The only problem was what their purpose was, or they did not expect any result at all.

It is not a nonsense to say that they did not expect any result, because if this fleet conflicts with our guild's fleet, then two situations will happen.

First, they won, second, they lost.

If they win, then there is no need to say anything. As the world's number one guild, our Frost Rose Alliance has many interests under control, and in Southeast Asia, there are a large number of interests of our Frost Rose Alliance. In this case, once our guild has a naval battle here and is defeated, then our sphere of influence will inevitably be adjusted. Of course, there will be losses in this adjustment process, but no matter how much the loss is, these winners will definitely gain a considerable benefit. Therefore, once they win, their interests can be said to be rolling in.

As the initiator of this operation, this British guild is also the force with the most warships in the fleet. So, when distributing interests after the war, do you think they will have fewer points? The answer is certainly no. As the major shareholder of this fleet, this British guild will definitely get the most and best benefits after the battle and then make a lot of money. But what if it is defeated?

In fact, defeat does not mean that there is no benefit.

The plan of the British guild is very vicious, and the viciousness lies in using other people's money to fight. If this naval battle is defeated, they will lead the remaining fleets of these guilds back to the country and clamor for the threat theory of the Frost Rose Alliance, and then continue to recruit those hustleblowers who are passionate about joining this super crowd trap. Then their guild can earn the cost of shipbuilding while continuing to control those guilds and improve their actual existence in Europe. Moreover, even if the guilds are defeated in this battle, they will never again have those guilds after the defeat.

If they have the courage to buy the second batch of warships to participate in the war, what loss will this cost them? The answer is no. The money for warships is paid by others. Even if they lose, there is no need to compensate them. Of course, they also have warships to participate in the battle, and they are the largest number. But since they are the commander-in-chief, wouldn’t they be sloppy and arrange all their warships in a safe position during the battle? So, unless they suffer a crushing defeat and are completely wiped out, if there are warships that can successfully escape, they will definitely have the most warships in their guild.

Besides, even if the situation is extremely bad, the fleet did not run away a single ship. Their warships were wiped out. So what? Do you not plan to pay for profits? When other guilds built warships before, they actually made a lot of money. In this way, even if their fleet cannot be regained, it should not be much worse, right? The little cost of the loss is not proportional to the benefits they get if they succeed. If they dare not take action on such a huge profit, they can die directly.

Because of the above reasons, I said that the guild's abacus was very good, and they would not suffer any loss no matter how they calculated it.

However, they actually missed a little bit, that is, the enemy they chose was not an ordinary guild, but our Frost Rose Alliance. The biggest feature of our Frost Rose Alliance is that it has such a strong combat power as me, so I can investigate a lot of news that ordinary people cannot get. As for the above things, how do I know. Just look at the ghost bug sticking on the wall behind the guy named Haggs.

How could I just watch them sail here after hovering over this fleet for so long? The speed of warships is not very fast. Even the fastest warships in the world are actually much slower than cars on the ground. Moreover, the distance on the sea is often farther than on the ground, so the pace of naval battles is actually not as fast as that of land warfare. Although this special-mix fleet and our guild fleet are moving towards each other, the distance between the two sides is actually very far apart.

At the speed of a warship, it actually took not a short time to drive through this distance, and I was a person who couldn't rest, so I took advantage of this time to throw many ghost insects down.

Ghostworms themselves can fly, but their flying ability is not very outstanding. However, I dropped it from high altitude, and they only need to glide and land on the target warship, which is still very simple for Ghostworms.

The battleship where the guy named Haggs is located is the largest warship as the fleet flagship. Of course, I have to pay attention to this kind of target, so I deliberately threw several ghost bugs on this ship. Unexpectedly, several ghost bugs eavesdropped on several players from the British guild bragging about their plans this time.

Because the battle is about to begin, the captains in the special fleet are now back on their own warships, so the only ones are left on the British warships. This is also the main reason why their behavior has become unscrupulous. Otherwise, even if the British are not reliable, it would be impossible to just take this secret as a joke.

When I first heard this secret, I was shocked. Someone could come up with this way to get benefits. This is not only an enemy of our Frost Rose Alliance, but also akin to trapping those guilds that participated in the fleet. Although these guilds do not necessarily get benefits, the only situation they can get benefits is to defeat our guild's fleet and then get some benefits from our guild's Southeast Asian sphere of influence. This is a very different situation from the situation where the Heggs belongs to the guild's guild is to ensure profits while drought and flood!

"What? Are there such a shameless person?" Sophie screamed in surprise after hearing the situation I conveyed. Even Clis Dena, who is a European, was so angry that she was itchy.

Although he is European, Kris Dena does not have much nostalgia for these countries such as Britain, France and Germany. This is mainly related to the European concept. In fact, strong national concepts such as Asians are very rare in Europe. The changes in European countries were very frequent since the feudal period. Often, a region was divided into several princes as the death of an old king and turned into many countries. Then a princess married another prince, and then took part of the land to that country as a dowry, and even the whole country was merged.
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