Chapter 132 Player Team
Ashufude reminded it too late. This undead legion was transformed in batches using the undead transformation array, and I was only relying on the synchronization of breath and the additional ranks that led the undead spirit to command these undead legions. Compared with the demon pets or summoning creatures, the command difficulty of these guys is obviously much higher. If Ashufude told me from the beginning that there was an NPC that could not be attacked, I might be able to give orders to change the target, but now the vanguard troops have already set out. Even if I give orders here, the skeleton soldiers in front will not be able to hear it!
"Really, why didn't you say it earlier?" As I said, I spread my wings and jumped up, flapping my wings suddenly, and flew away from the top of the undead army at high speed, thinking of the front of the cave. Now all I can do is pray that the npc is located at a lower position and that I won't encounter the undead army so early. Of course, if that guy is strong, he might have to hold on until I arrived. After all, the vanguard troops are mainly skeleton soldiers. The real high-level troops are all behind, and the only thing I have to worry about is the group of beast-shaped undead sent out by me. I am very worried that they will attack the npc. And if the npc is very weak, maybe it will be dropped.
Flying past the undead army in the moving area, I quickly entered the slightly narrower passage in front. Of course, the narrowness was only relative to the rock hall just now. The road behind was actually quite spacious. At least the skeleton soldiers below me were all moving forward in ten columns, and there was still a considerable gap from the wall of the cave on both sides. If it was completely full, the passage would be enough to line up fifteen people and move forward side by side.
After flying over the heads of the undead, I quickly caught up with the undead in front. Although the entire undead legion was running forward, the legs could not be compared with my wings. In less than a minute, I caught up with the vanguard in front, but it seemed that the situation here was a little troublesome.
"Stop the front." A knight riding on a horse used his sword to chop several undead bone beasts around him trying to pounce him off the horse, shouting loudly to get the row of soldiers in front to line up.
Just less than five meters ahead of this guy, there was a large group of warriors, and these soldiers were fighting against my undead legion at this time. The skeleton soldiers who rushed to the front had been killed by those soldiers, and the best proof was the best proof. However, although the skeleton soldiers lost a lot, the actual situation was that the front of these soldiers was in danger. The undead did not know what fear was. The general human army lost more than 20% of its personnel and basically lost its combat effectiveness. The army that could not collapse even if it lost more than half of the loss.
The team is all the sharp and the jingling, and it must be the kind of army with strong beliefs. The so-called war to the last soldier is the slogan promoted by the commanders, and basically no troops can do that. Of course, the brainwashed troops may break this law, but that is a special case. From a global perspective, most troops cannot withstand more than 20% of casualties, otherwise they will lose their combat effectiveness. Those who can reduce 30% of the personnel and do not escape are basically well-trained.
However, that is the army of humans. The undead are not afraid of death at all. As long as the commander gives the order, they will really fight one after another until the last soldier will stop. Because of this, once you confront the undead legion, you will have two consequences. One is to kill all the spirits in front of you, one is to leave, and the other is that your own defense line is destroyed. Repelling the enemy is very common in wars between humans, but don’t expect that kind of thing to happen when fighting with the undead.
Although the soldiers in front of me killed a lot of skeleton soldiers, it has to be said that the skeleton soldiers they killed were really a drop in the bucket. The skeleton soldiers behind me who had not yet come, there are at least two or three thousand skeleton soldiers in the cave here. Such an exaggerated number cannot be killed by killing them all. However, although the combat effectiveness of those skeleton soldiers is very low and all the skeleton soldiers are very garbage. It can be said that they are typical representatives of the skeleton soldiers, but the skeleton soldiers are also enemies, and you always have to cut them. Although it is unlikely that these skeleton soldiers will polish the defense of the skeleton soldiers in front of them, it is very possible to exhaust their physical strength.
This is actually the case when the high-level warriors in ancient times were surrounded by a group of soldiers. Those warriors were all powerful. As long as they could move, the soldiers around them would not be close to them at all. But even if they were the best in martial arts in the world, there would always be times when they were tired. When these generals were so tired that they could not even hold their weapons, a soldier could still pick him with one shot.
The defenses in front of you are very high in wartime, and the skeleton soldiers almost never break the defense when they attack them. But if they continue to fight like this, their physical strength will be exhausted sooner or later. According to the system settings, when the player's physical strength drops below 60%, a mild fatigue effect will appear. At this time, the player's critical strike probability will drop to nearly zero, which means there will be no burst damage. Moreover, in this mild fatigue state, the player's actual attack power will also tend to the left of the attack power range, that is, the lower output range. If you cannot get a rest, when the physical strength value drops to only 30%, the player will enter a general fatigue state.
At this time, the player's agility will begin to decline, dodge, blocking and hit will decrease, and the player's physical energy consumption will begin to accelerate, and his vision will decrease, his hearing will decrease, his perception will become dull, and even the failure rate of skill activation will increase. If you still cannot get a rest, when the physical strength value drops to 10%, the player will enter an excessive fatigue state. At this time, the player's various attributes will decrease significantly, especially the agility and power output will decrease to a very low state, and the player's health will begin to slowly decrease, which is basically the same as the point where the oil is exhausted and the lamp is exhausted.
According to these settings, players will generally control their physical strength to more than 60%, which is within a completely normal range. Even if they participate in large-scale battles and other actions that require a lot of physical energy consumption, players will try to keep their physical strength ratio above 40%, so as to ensure their safety.
In fact, in "Zero", the physical strength value of players is one of the most difficult to add. The reason for this may be mainly the intentional guidance of the system. On the one hand, because no profession particularly emphasizes high physical needs, in the initial stage, the precious basic ancestral points are usually not added to the endurance, which determines that the physical strength of players in the later stage will not be too exaggerated. On the other hand, the strength and agility in the game can be improved through various task rewards, equipment, and additional ancestral points in the later stage. However, this ancestrality ancestral seems to have very few equipment. The equipment I know so far is either a magical tool or a growth equipment, and these two types of equipment are notoriously rare, so for ordinary players, the equipment is basically not endurance.
There is no endurance bonus in the mission reward, and the equipment does not add endurance. The initial endurance setting of players will not be too high. In this way, the players' endurance will basically be a little bit in the later stage. Moreover, as the level increases, the physical energy consumption of players' physical skills and skills used in combat will continue to increase. This increase in physical energy consumption will basically offset the physical energy increase brought by the player's upgrade to some extent. The result is that if a battle occurs, advanced players will not last long compared to low-level players.
There are only two ways to maintain a high sustainability in combat. One is to not be a warrior, and the other is to find ways to prepare more physical potions. The battle between mages and beast trainers consumes very low physical energy, and of course it is not completely unnecessary. It is just not used much. However, the mage's battery life is limited by magic. And you will often find that in combat, mages are usually exhausted after the warrior's physical energy will be consumed. In other words, mages' battery life is actually not as long as warriors. The battery life of beast trainers is usually better than mages and warriors, but beast trainers are born to compete for character. A beast trainer without good magic pets is equivalent to a big in the F1 equation.
When you drive a civilian sedan in the race, even if you are the world champion, don’t expect to win this kind of competition, because the gap between cars is so big that it cannot be compensated by technology. Moreover, even if you are lucky enough to become a beast trainer with good magic pets, it is nothing more than a relatively shorter battery life than ordinary players. Although magic pets can fight instead of beast trainers, magic pets themselves have endurance. Of course, magic pets generally have higher endurance than players, so the endurance of beast trainers is much better than that of most professions. No matter how good the endurance is, it cannot withstand the arrogance of the undead legion. If you compete with these bones and sticks, you can only squat in the corner and draw circles.
Looking at the precarious line of defense in front of me and looking at the players who are fighting, I am a little hesitant now.
Ashufude means that there are NPCs here that cannot be killed, but the group in front of him is obviously players. Ashufude and others said that they have done this task many times, and each time they failed to complete it because other players make trouble. Therefore, according to the general situation, it is better to kill all of these players. But I don’t know where Ashufude’s so-called NPC is now. If he is also in the crowd, his defense line collapses in a while and even the NPC is dropped together, that would be bad.
Fortunately, Ashufude and the others knew that this matter was very important, so they didn't dare to delay it later. I just arrived shortly after, I saw Ashufude and the others running along the side of the passage. Thanks to the necro-line team of the Dead Army, there was a gap on both sides of the passage, otherwise they wouldn't be able to get through if they were blocked behind.
"What's the situation now?" Ashufude asked below, looking at me flying in the sky.
When I heard Ashufude’s question, I directly turned Eternal into a whip shape and threw it over to wrap up Ashufude’s waist. Then I pulled it up and pulled Ashufude up. After I caught him, I held his belt and asked, “Is the npc you mentioned here?”
Asu Fude simply swept: "These are all players, kill them all, that npc is not here."
I felt relieved when I heard Ashufude say this. I directly used the command skills to the undead below, and then began to take over the control of these undeads.
This undead legion transformed by the transformation array has its own power of action, but I can also use other methods to command. The command in language is the most labor-saving and can issue macro commands. However, this method is not very useful in the battlefield of melee, and is generally only suitable for pre-war combat missions. On the battlefield, there are two most suitable command methods. One is the soul whisper, and the other is the command skill I am using now.
The soul whisper is actually a word of the undead, but you don’t need to make a sound and just shake the soul directly. This method will never be disturbed as long as the other party has no undead unit. Moreover, the range is wide and the efficiency is high, which is more magical and cannot be too accurate.
The command skill I am using now is not specifically targeted at the undead. Other creatures can also command it, but it can also be used on the undead. The advantage of this skill is that it is efficient, unable to interfere and be accurate. The disadvantage is that the command range is quite narrow and can only be used in local areas.
As I took over the control of a small group of undeads at the front of the front, the tactics of these undeads immediately changed. Before, these undeads were basically fighting on instinct, and the instinct of the undead was straightforward, otherwise they would have already dealt with the players in front of them based on their current numbers.
After I took over, I couldn't be as stupid as the instincts of the undead. As a player, the most important thing is to learn to use my brain. A group of skeletons suddenly stopped at a distance from the fire line, and then they grouped in groups, overlapping their hands and bones together to form a tic-toe-shaped structure. Then the skeletons following these skeletons in groups suddenly separated two or three meters long passages, and then the skeletons standing at the end of the passage suddenly accelerated forward, suddenly jumped when they reached the two skeletons, and then stepped on the hands of the two skeletons with one foot.
Palm. The two skeletons squatted down with the gravity of the skeleton that jumped up as soon as they were stepped on. Then, after offsetting the fallen impact, the two skeletons suddenly pushed their waists and legs together and raised their hands up. The skeleton that stepped on their palms had already been bent up and prepared to jump. While the two skeletons exerted their force, the skeleton above also suddenly jumped up, and with the help of the two skeletons below, the skeleton soldier above flew up directly, and then passed the skeleton and warriors in the front row with the surprised gaze of the warriors on the opposite side, and flew directly into the defense line.
Chapter completed!