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Chapter 501 The truth behind the fog(1/3)

Some people describe the war as like the sky falling apart, some people describe the battlefield as wind and clouds, and some people experience the war as like wildfire. However, this time the Tower Clan's fighting style is different from the above!

After a night of siege, the Talou tribe's army interpreted the word "stability" vividly. It was extremely difficult to achieve a feeling of "stableness" in a siege battle that was supposed to be like a rushing wind.

First, the Chimera attacked the city in a targeted manner, then the Iron Man army encircled and annihilated them at a constant speed, and there was also an elite team of heroes to intercept the deserters.

Although a lot of Chimeras were sacrificed in the battle, in this battle the Tower Clan finally brought out the strength of the puppet army that had been a useless force since the beginning of the "Battle of the Wei Clan", and it can even be said that it was brought to its extreme.

!

While using it to siege the city, it also saved a large number of elite troops of the tribe, allowing them to maintain the fighting situation against the dark army in various war zones on the ground, allowing the dark army to secretly siege the city of the Tower Clan overnight.

No idea about the plan~

This is the essence of this tactic!

It's a blind spot for magicians!

However, as the war situation continues to expand and more and more underground city strongholds are lost, it is no longer difficult to keep this news secret.

But it doesn’t matter if it’s made public now~

There are nearly thirty dungeon strongholds, especially half of which are high-quality strongholds above the intermediate level, almost annexing most of the "territory" of the kingdom in the dungeon! It is enough to teach the magicians a harsh lesson!

But the reaction of the magicians is not unpleasant~

As news of the Tower Clan's secret siege army spread rapidly, not only did the strongholds in the rear begin to quickly mobilize troops to reinforce the front line, but even their dark army on the ground began to step up their attacks and continuously put pressure on the Tower Clan's ground strongholds.

Forcing the underground army to return for reinforcements

However, this time the sorcerers hit themselves with a bloody head!

With the influx of more and more Chimera legions on the main defense lines of the Tower Clan, the ability of the Tower Clan troops to restrain the dungeon forces has become more and more obvious~

The troops of the dungeon camp itself are equipped with a large number of long-range units combined with the long-range and agile flow of powerful mobile air forces, while the troops of the tower clan have an obvious long-range and stable flow. What they lack is speed!

Although in terms of long-range firepower, the combination of Archmage troops and Titan giants stabilizes the opponent's Evil Eye + Medusa combination, the terrible thing is that as long as there are manticores in the dungeon army, the black dragons start to seemingly charge, and once they are entangled in defense,

If the long-range military formation on the position, especially the Archmage who is obviously lacking defense, is bitten by the opponent, it will be all over. If the long-range firepower is collectively misfired, the opponent will shoot him to death~

And if the Tower Clan wants to counterattack the long-range troops in the dungeon, the pressure will be great~

It can be said that it can almost only rely on one gargoyle. Although there are indeed a lot of them, after all, its level is only second level, and its basic strength is a little weak. It is restrained by the opponent's caveman + harpy, especially the advanced harpy.

You can use some small range spells, which will have a more obvious restraint effect on low- to medium-level gargoyles~

However, the "strongest air force" lantern monster on the Tower Clan's side did not dare to rush forward easily.

Because although they are also alchemy puppets, they are also spell-casting units in the Tower Clan. They can use various buff spells even better than the Archmage. Normally, they would not dare to push forward as cannon fodder, let alone the giant ax coldness of the Minotaurs on the opposite side.

Guangcancan always waits for the lantern monsters to pass by before operating.

So strictly speaking, the troops of the Tower Clan are somewhat restrained by the army in the underground city, but fortunately, the Archmages are fighting positional warfare, and the powerful city defense turrets, magic turrets and various high-quality city defense equipment in their hands provide them with

shared a great deal of pressure

It can be said that in a defensive battle, the Tower Clan's army can still fight with the squishy people in the dungeon~

And as the battle line became shorter and shorter, and the Tower Clan was in a weak and defensive position, the Archmage began to do an extremely despicable thing, which was to frantically consume resources in various strongholds to suppress the third-level Iron Man!

In terms of attributes, the third-level Iron Man is actually not weaker than the weaker fourth-level troops, and it is also naturally resistant to wear and tear and has strong resistance to magic attacks. It can be said to be the nemesis of the black dragon in the dungeon!

If we fight hard, dozens of iron men might be able to surround and kill a black dragon!

After all, in terms of strength, the black dragon does not have an overwhelming advantage, and the alchemy puppet has never been tired or fearful. The sacrifices made in the process of besieging the strong have no impact on each other.

But the Iron Man loses because of his speed!

If you are slow, you can easily be kited by someone. If you see it coming, you will run away, then come back and continue to fight. You will be thrown around but you can only stare. This is always the turtle's helplessness~

However, if it is a defensive battle, manufacturing a large number of iron men and dispersing them in various key defense areas such as around turrets, Archmage Sakon is also a good method~

Basically, as long as more than 10,000 iron men are contained in a medium-sized stronghold, even a regiment of black dragon troops will not dare to crash into it.

After all, not to mention the long-range troops who can't keep up with the opponent, the Archmage and the Titans are not blind either. If you dare to take off, they will just focus their fire and kill you!

Therefore, the stability of the previous war zone is also thanks to these iron man armies with "tasteless" attributes to a certain extent.

It is precisely because their losses have been small since the beginning of the war and have been gradually accumulated that they have become the moving iron walls in various war zones today, a troublesome existence that can make the dark army on the opposite side feel numb.

But this time, the self-righteous Archmages finally transferred most of the Iron Men away!

So the first reaction of the magicians was that the defense of their stronghold should have been greatly reduced!!!

Although the opponent's defense zones also subsidized some Chimeras, those things were only comparable to the Black Dragon or even slightly weaker. The magicians relied on the golden combination of Manticore + Black Dragon in their hands, and they were very determined to use it.

Breaking through once will make the great wizards of the Tower Clan, who are "opening the door" at this moment, pay the price for their recklessness!

Ever since~

Almost at the same time that the rear of the dungeon began to increase the number of troops in the frontline dungeon strongholds, a vigorous "attack" battle started on the ground here!

However, what frightened all the magicians almost out of their wits was

But they actually saw a large number of angels on the tower clan's defense line!!!

Yes~

Lots of angels!

There were so many that the magicians were almost frightened.

The performance of the Tower Clan army in this battle was very different from the past, and it was weird from the beginning~

The buffing skills of lanterns, monsters, and monster masters are no longer desperately thrown at the main forces of the Tower Clan such as the Archmage, Snake Girl, or Titan Giant, but are instead thrown at the gargoyles inexplicably.

Although the mercenaries of the lantern type are good at large-scale group gains, they also have a troublesome "flaw", that is, their spell casting effects are completely random! Even they themselves cannot decide what magic to cast~

"Challenge casting" is this kind of "talent" that allows the lantern monsters to throw out buff magic like crazy with a casting time that is almost a quarter of the normal casting time. At the same time, there is no limit on the cooldown time of the skills.

If you are lucky, powerful battlefield group buffing skills such as Holy Spirit Prayer, Holy Spirit Protection and even Energizing Endeavor can be thrown out one after another!

But if you are unlucky, various inexplicable cheating situations may occur~

For example, add "counterattack" to long-range troops, add "accurate shooting" to melee troops, or add "high morale" to puppet troops, etc.~

In short, the lantern monster army is a strange force that can turn decay into magic, and it is also a strange force that can turn a downwind situation into a headwind situation.

Therefore, just in case, the regular troops of the Tower clan use the technique of using lantern monsters to make them crazy and continuously stack buffing skills against a group or a group of targets.

Although this will produce a lot of waste, it can at least ensure that the initially planned combat objectives are basically achieved and there will be no major deviations~

In the past, the generals of the Tower Clan most wanted to add "Mana Strengthening" to the Archmages and Titans to strengthen their spell damage, or add "Precision Shooting" to increase the chance of critical hits.

Defensive skills such as body-protecting stone skin are also good, or you can try using "Desperate Throw" to convert all the defense power of long-range troops into attack power~

It is best to equip the Snake Girl troops with defensive buffing skills and various attack speed-enhancing states, because the Snake Girl itself has six-arm attacks and six weapons, plus the increase in attack speed, it will be easy to kill people.

It's like a hot wheel that doesn't stop for a moment, turning and cutting wherever it goes. In the end, only the enemy's corpses are left in pieces. It's so cool!

The wizards and sorcerers of the Tower Clan basically know the fighting methods by heart~

However this time they

When they saw the magic's effective light flashing in the ranks of the gargoyle army all the time, the magicians almost thought they were dazzled!

So there is no powerful Archmage and Titan with enhanced attack, and no powerful Snake Girl army with both offense and defense?

This is simply awesome!!!

Almost all the magician generals thought that their opponents were crazy, or were carried away by their brilliant achievements last night, so they made such idiotic choices.

But ridicule is ridicule, such a good fighter opportunity must not be missed!

At present, the enemy's long-range firepower has not been effectively strengthened, and the long-range troops are weak in blood and defense, and more importantly, all the iron men in the enemy's stronghold are gone!!!

Although those iron lumps are indeed trash, they used to be absolutely annoying~

The slower and harder those iron knots become, the fewer people are willing to really compete with them~

Many times, everyone would rather sacrifice the opportunity to attack the enemy, but also have to withstand the opponent's bombardment and change the direction of the battle line to avoid the iron man escort of the archmages.

The best way to play is to use the advantage of mobility to let the Manticore and Black Dragon revolve around the target that the Iron Man Legion is supposed to protect.

In this way, by pulling back and forth to change direction, although there will be some time in the middle to be bombarded by enemy firepower, it can completely render the Iron Man Army ineffective. Sometimes, if the Iron Man Army rushes in a hurry and the commander fails to control it, they will be even more vulnerable.

It will plunge headlong into the formation of the Archmage and Titan, causing chaos in the opponent's originally neat long-range firepower.

Without these guys, it means that the magicians have fewer threats to worry about~

How long will it take if I don’t rush for an update now?

The excitement in their hearts almost inspired the magicians to subconsciously rush out the precious manticore troops and black dragon troops in their hands, and all the harpies also took off in unison and began to hover over their own military formation.

In order to prevent the idiot archmage on the opposite side from retaliating on the verge of death, he will send the lantern troops over to pull him back.

However, almost at the same time that this idea came to mind, almost all the magicians and generals on various fronts saw the same battlefield spectacle!

After the powerful black cloud-like air force on our side rushed out, a large blue "strange cloud" rose into the sky on both sides of the opponent's battle formation, and accelerated towards our own position!

that is

Those are actually the opponent’s lantern monster troops!!!

Damn it~

Is the hero and general on the opposite side crazy?

Why would you send your own lantern monster troops to die?

this

This is unreasonable!!!

Although the lantern troops are spellcasting units in the tower army, they can only cast spells remotely when casting spells to benefit their own legion. If they are fighting, more than 80% of the output skills of the lanterns are still in melee mode!

In other words, this is a very strange "close combat and distant auxiliary" unit. However, although they have high mobility as an air force unit, they also have another characteristic of air force units: low health and low defense!

And as "spell-casting units", they can't even be equipped with heavy armor, and their defense is so weak that they can be thrown into the street. They are the real "crispy skin" among existences of the same level!
To be continued...
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