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Chapter 50 The Final Battle (1)(1/2)

.The following does not count as money!

Hoho~~~Good news~"Mountain of Corpses and Sea of ​​Bones" will be recommended in the category again next week~~Finally I don’t have to run around naked! I also want to thank you all for your long-term support! Xiaolong would like to say thank you~

I also hope that everyone can continue to support me in the future~~~Thank you~~~Thank you~~~

In addition, I saw someone in the book review section worried that it was too fast for high-level soldiers to become popular with just one mission. In fact, such worries are unnecessary~

The reason why everyone sees that players are improving their strength and accumulating high-level creatures is entirely because this mission has a military resurrection setting~

Just imagine that even Liu Yifei's powerful troops have been wiped out several times, let alone others. Moreover, the first month has passed as soon as the battle is over. Players can attack each other's cities. The battle situation at that time will only be worse than before.

Frequent and crazier, the troops will be consumed very quickly!

The player's castle cannot produce high-level soldiers on its own, so the high-level soldiers will be lost one by one and will be consumed quickly. The purpose of releasing them is simply to give all players a chance to get in touch with high-level soldiers in advance, just like a pilot~

Anyone who has played h33 knows that troop consumption increases at a geometric rate. The smaller the number, the faster they will die, so don’t worry~

The text is over 6,000, so Xiaolong didn’t lie about the word count~

I'm very happy to see a recommendation today. Xiaolong will be late and compile the information on the second-level ghost clan soldier "Dead Corpse" in advance for everyone to see. I hope you will like it~Please vote~~~Please recommend~~~

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Before the battle even started, Yifei was the first to increase his military merit by 30,000 points. With this, his total military merit increased by 1 point from the second place. This is really good news.

All the ghost players also followed Liu Yi to fly to Guang.

Although the addition of just one Balseid did not increase the combat power of the entire ghost clan much, but with a legendary hero in charge, the ghost royal family's confidence was obviously much stronger. The exchange rate of all creatures was actually reduced by one-third.

Quota. Now a lord like Liu Yifei who accumulated a lot of military power without spending it in the first four acts can take advantage of it. I think the strength of the army can be greatly improved!

It's not that Liu Yifei doesn't want to exchange for more vampires. It's just that first of all, his current playing quota is already full, and he even left some skeleton shooters at home in order to free up his reserve troops. Secondly, he has 170 level four lands.

The Vampire Viscount and the junior vampires have no room to show their abilities at all. If you want to level up slowly, the level of the entire strategic map has not yet been raised. The field troops on the map are far from enough to clear the land. If you cannot improve your strength, you will give yourself a useless one.

Small land burden

Liu Yifei still calmly adopted a wait-and-see attitude.

After entering the final battle stage, the results of the competition between various races in the first four acts began to be collectively reflected on the maps of each race. The most obvious ones are dungeons, ghosts, towers and elves.

The final battlefield is an irregular oval, slightly long and narrow vertically, with the Light Alliance and the Dark Alliance each occupying one side.

The Dark Alliance on the left is barbarians, dungeons, and cemeteries from top to bottom, and the Light Alliance on the hell side is towers, castles, elves, and swamps from top to bottom.

A peninsula of moderate size will be derived from the edge of each ethnic group's territory into the endless ocean. This is where the imperial city of each ethnic group is located, and the location of the imperial city guard checkpoint has been moved to the connection between the central continent and the peninsula.

Originally, the spheres of influence of each clan should have been evenly distributed. This was due to the results of the first four acts of battle. Now the boundaries of the ghost clan and the dungeon obviously extend to the elves and some of the bosses in the tower clan, greatly reducing the activities of the latter.

scope.

But don’t be happy too early!

Although there will be quite a few more logistical tasks, as the sphere of influence becomes larger and the number of players has been determined, the number of players per unit area will drop significantly, and it will be more troublesome to defend, and it is easy to make mistakes in the overall layout.

As a result, local forces are weak and the enemy takes advantage of it!

In addition, there is another obvious point. After the ghost tribe annexed part of the territory of the elves, it inevitably formed a territorial border with the humans above the elves and the swamp below! The dungeon is connected to the tower in the northeast corner.

The three groups of humans and elves are bordering each other!

This problem is a bit big! To withstand possible attacks from three sides, the pressure is quite high. Moreover, after the elves and tower tribes have reduced their scope of activities, the defense line is shorter and stronger, so they can naturally invest more troops.

Fight outward.

Therefore, the entire situation is not as simple as just looking at which clan has a larger sphere of influence. Any changes may cause the final ranking to change. How to make clever use of the situation is the way to survive~

The direction of the battle was very strange from the beginning.

After all, it was a melee among the eight tribes. Any lord with a little bit of brains would not be so arrogant as to think that he could be strong enough to move around. Therefore, the initial battle was not intense, and various small-scale conflicts only occurred in the middle.

On the dividing line.

Since the territory of the elves and tower tribes is not enough to accommodate all the players of their own race, some of the flexible lords naturally moved to the territories of other races in the alliance.

only

I don’t know whether it’s because the strength of the Castle Human Race has been generally recognized by most players, or because the grassland terrain that can be seen everywhere in the Human Race’s sphere of influence is more popular than the muddy roads of the Swamp Race. In short, the Elf Race and the Tower Race are divided.

Most of the players who came out gathered in the middle and reached the human realm.

This unexpected but reasonable change among Light Alliance players forced the Dark Alliance's defense line to change accordingly.

The underground city's defense line began diagonally to the northeast, occupying part of the Tower Clan's territory, and then extended downward and inward. The entire exchange point between the two sides continued to the border with the Ghost Clan; while the Ghost Clan completely abandoned the swamp in the southeast corner.

The territory that originally belonged to the Elf clan began to extend its defense line upwards and inwards, and finally intersected with the dungeon to form a crooked "

Use the power of two tribes to fight against three tribes of players on the front line of fire! Although it sounds brilliant, in fact, the pressure on the players of the dungeon and the ghost tribe is quite great. Even though the players of the tower tribe suffered serious losses in the first four acts of the battle, and the dungeon tribe

Relatively speaking, the combat power has been relatively intact, but the various tentative attacks in the early stage have already made the players of the two groups feel a bit overwhelmed.

Fortunately, the dungeons and ghost allies are still very good!

The hell demon players located at the bottom left of the entire battlefield space can still have a slight advantage against the swamp clan on their own.

Not to mention the unlimited number of first- and second-level soldiers. As long as you still have military strength, you will have endless cannon fodder troops. Of course, the number of troops you lead is limited, and the excess military strength can only be used for resurrection.

.

The monster "Tiao Tiao" is weaker than the werewolf in terms of attributes. The lower damage and life alone directly sentenced Tiao Tiao to death.

Fortunately, jumping speed is always 1 higher than that of a werewolf at the same level, so he can only be reduced to cannon fodder.

Jump's spring will not appear until he has been working hard until he upgrades from level 3 to level 4, because at this time, in addition to becoming a level 4 "Monster Private", Jump can also choose to become a level 4 "Son of the Little Devil", attacking and defending.

The gap in attributes and health has still not been made up, but the damage has been improved, and it can maintain synchronization with the fourth-level "Brown-backed Werewolf". In addition, like the centaur spear thrower, it has also obtained the ability to throw a short spear from 50 meters.

ability.

However, the Son of the Little Devil is still not very useful, mainly because it only has ammunition. Even if you include the extra 1 point of ammunition for the first-level supply vehicle that the player spends 500 military points to redeem, it is still not as good as the 6 ammunition of the Centaur Spear Thrower.

This design may be due to the fact that the little devil's son is relatively thin and weak and cannot carry too many short guns. Compared with the real long-range soldier "Skeleton Shooter"

Fortunately, the opponents of the Son of the Little Devil are the werewolves of the swamp tribe, and the werewolves are sadly unable to learn any long-range attack methods. Although the fourth-level "Brown-backed Werewolf" branch is 1 point lower than the "Bloodthirsty Werewolf" branch

One point of life in offensive and defensive attributes was exchanged for one point of speed increase, but when faced with the Little Devil's Son at the same speed, he was still beaten by the shameless kiting style and lost his temper.

(The lords who were not eliminated until the end of the fifth act have more or less trained a group of high-level low-level soldiers.

We can always get dozens of first- and second-level creatures at level four, and the strong ones can probably train two to three hundred of them. But there are not many people like Liu Yifei who can train more than 500 low-level soldiers, and even a very small number of them can.

Seven to eight hundred and nearly a thousand have been trained, but the number of soldiers they can lead has always been limited, and some spots have to be left open for useful middle-level soldiers.

There are very few people like Liu Yifei who can pull off thousands of high-level and low-level soldiers on the battlefield at once.

Everyone has underestimated the low-level soldiers in h3. Without the support of the lord's advanced magic, three archangels have to take a detour when they see a peasant. What's more, the 1c00+ one is a skeleton, and it can shoot arrows! On the opposite side

The creatures are still mainly low-level and supplemented by mid-level.

There is no need for you to think that it is impossible for Liu Yi to pick off hundreds and thousands of people in one battle. These are all restricted by specific conditions. The "early stage" is the biggest background! At this time, players lack magic, lord skills, and troops, 000

+'s long-range firepower is absolutely terrifying. Friends who play h3 partial shooting flow all know what happens when the enemy is not strong and you have a large number of long-range creatures. The map is absolutely very fast~

At the speed of two volleys, one every 0 seconds, a six-hour battle is enough to kill Liu Yifei until he becomes weak. This situation will be automatically blocked in the middle and later stages. Don't worry, everyone.

The second-tier soldiers' long-range shooting will actually cause them to suffer a little loss.

The Reptilian Hellgog is a creature with low growth and high growth.

At level one, the lizardmen's offensive and defensive attributes and damage are 1 point lower than Gog's, their ammunition and speed are the same, and their health is 1 point higher.

However, when they reach the second level, all the attributes of the lizardmen have fully caught up with the Gog, and the extra 1 point of life also makes their battle losses much less.

When reaching the third level, the lizardmen started to look down on Gog with an attribute advantage worth 1 point of damage and 2 points of life. However, Gog increased their speed by 2 points in one go and regained the right to attack first, allowing them to attack first for one round.

He can barely compete with the lizard people.

When a lizardman upgrades to level 4, he can choose to become a "lizardman stalker". The other attributes remain unchanged, and his life and speed are increased by 1 point. When he reaches level 5, he will increase his life by 2 points. It is already a relatively difficult high-speed.

A high-life long-range creature. But what really gives the hell demons a headache is another branch, the fourth-level "poison shooter", which increases the overall damage by 1 point (

The lower limit and upper limit of the damage limit are increased together, which is an overall improvement, and the attack actually contains poison, with a maximum 15% chance of poisoning low-level targets, reducing the attack point by 1 and the defense by 3 points for three rounds. It turns out to be an enhanced version of "Evil Possession"! And this branch

After upgrading to level five, the poisoning effects will also increase, with a maximum 30% chance of poisoning low-level targets, reducing damage by 3 points and attacking by 5 points of defense!

Such a high attack and defense attribute penalty is really too powerful for low-level soldiers! It almost reduces the total damage of the Goges by 0% and increases the damage tolerance by 20%!

In comparison, the "Hell Mag" at level 4 of Gog, which can produce a range of damage effects, is not easy to use. Players with poor control skills may even accidentally injure their own troops during melee. This unit is only suitable for some operations.

, a good creature for players with strong awareness.

The "Four-Armed Mag" born from another branch has a flame mastery special effect, which adds 1 point of speed and high damage, which is suddenly increased by 2 points to 2-6. The fifth-level "Six-Armed Mag" has a

A huge discount, and too large a floating range is also a big weakness. If the opposite swamp camp popularizes the "Evil Possession" spell at this time, I think the "Six-Armed Mag" won't even be able to find a place to cry.

.

Fortunately, the exchange of military strength for second-level soldiers has been changed. The military strength required by lizardmen is 2 points higher than that of Gog. The number is slightly less. There are not many players who can train a team of high-level lizardmen. In addition, the change of profession

diversion, so the demon players only suffer a small loss in terms of long-range firepower.

With the accumulation of everyone's military merit and the increase in military strength, the third-level soldiers have gradually become a not-so-unusual regular force, and at this stage, the demon lords will have a considerable advantage~

The Evil Hound has surpassed the Giant Fly in all attributes except speed! Especially in terms of life and damage, the Evil Hound is ahead of the Giant Fly in only the first level state with 3 life points and the highest kill. This makes
To be continued...
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