The first thousand two hundred and ninety-seven chapters, the mystery method has a bright future (violence theory)
Speaking of mysteries, there are many mysteries in Hearthstone, mainly three professions: hunter, thief, and wizard.
But except for mages, the secrets of hunters and thieves are not magic in reality. Hunters are generally traps, while thieves generally refer to some countermeasures.
However, Luo Huai has the protection of Hearthstone rules and does not have to follow the actual logic. Even if he casts some secret cards, he can act other than magic.
Looking at the book, Luo Huai thought about these things... his thoughts seemed to have been much broadened.
There is also a small notebook next to him, which is very chaotic with various lines and lines. They are several secret matching plans that Luo Huai rejected.
The stronger the mystery, the more difficult it is. At the same time, the balance between cost and effect must be considered. It cannot be done without a brain.
The best time to draw a card is when the mystery is triggered, and all the mysterious elements around him are the easiest to be retrieved.
However, this probability is still not 100%. You must always believe that there is a place where you draw cards, there is a bad face.
As for Luo Huai's face, I don't know that he will not lose his chain at critical moments with the [Miracle of Marvel] protection, but usually... it's a bit subtle.
'Draw the card'
A trace of blood flashed through Luo Huai's palm, and he drew a two-cost card.
Now he has a complete collection of mysteries. Before drawing cards seriously, try your luck and warm up.
If you are lucky and draw a good secret directly, it would be better to directly synthesize a permanent card.
Generally speaking, most of the secrets are two to three fees, so the cost performance is the best, the cost will not be too high, and the effect will not be too poor.
The red particles condensed in the palm of the palm, and the last hard card fell down.
It feels a bit metallic, which means that this card is a weapon card.
Here we have to mention the differences between different cards.
After synthesising a permanent card, although it can be used repeatedly, each card has its own CD (cooling) time. Generally, cards are divided into three categories: spell cards, minion cards, and weapon cards.
These three major categories of cards, with the same cost and level, horizontal comparison... The shortest cooling is the spell card, followed by the weapon card, and finally the minion card.
It can be understood as the absorption of corresponding energy required for the spell card to restore cooling... while the weapon card also requires matter... As for the biological minion card, it requires more complex energy and matter combination. The generation efficiency and difficulty of these three increase in sequence, which naturally leads to different cooling time.
Cards of the same type will also have different cooling times due to effects, quality, cost, etc.
As for the matter and energy of the recovery card, it all comes from Hearthstone Box - essentially it comes from Luo Huai's "infinity".
However, Luo Huai almost forgot this thing if he didn't summon it.
Let's put it aside and see the effect of the weapon card.
【Manuscript of the Mystery Apprentice】(Rare)
Attack/Durability: 0/2
Mana: Three Fees
【Hao】A fee reduction for your secret card.
【Description】Wait! This is cheating! You can’t bring manuscripts during the exam!
Oh...it's a pity, it's not a mystery.
At first glance, Luo Huai still regretted not getting the mystery.
But after pondering for a while, he discovered a blind spot.
"The secret cost is reduced by one...it doesn't seem to be said that the minimum cost cannot be less than one."
In Hearthstone, there are many cards with the effect of reducing fees, whether it is the battle cry, halo, dead voice or other effects, it involves the reduction of fees.
But as a designer once said: zero-cost is a dangerous design.
Indeed, countless players have already experienced this from the cancer of each version.
So at this time, a solution that the designer thought of was to add a restriction, such as: how many fees are reduced for a certain type of card, but not less than a few fees.
Basically, it is less than one fee, which can basically prevent the strength of a set of cards from changing qualitatively.
But……
"It seems that I don't belong to the designer's management." Thinking of this, Luo Huai's face showed an evil smile with clear thoughts.
It seemed as if I had discovered some great treasure.
"A Luo... are you okay?" Alang, who was beside him, saw his expression change several times. Even if it was once or twice, it would be a bit like this series of things.
Yu Ling and Ai also looked at him with some care.
"Master, I will study hard." Yu Ling felt that it might be because he was too unsuccessful, so he forced the master into a state of madness like Sister Si.
This state is more common in parents who tutor children’s homework.
As for Ai, she thought further. She held Luo Huai's hand, shook it up and down twice, and said sincerely: "Big brother, Ai will wait for you!"
"Well, Ai is so nice." Luo Huai smiled and touched the little girl's head, then thought about it, and also touched the heads of the two big girls.
This uncle-like sense of care is really damn.
Well... Then the four of them continued to study quietly, and Luo Huai continued to brainstorm.
He has now overturned a previous point of view, that is, the mystery may not have to be two or three fees... Even if the effect is slightly worse, now that he has this weapon card, he can directly throw out these cards at no cost, without consumption!
Moreover, the cooldown time of Yifu Mystery is faster. Under the premise of enough quantity, it may directly form a cycle.
If such a mystery is triggered, it can be filled immediately. Regardless of the specific secret effect, this almost consumption-free continuous output ability is already strong enough.
Moreover, he doesn't need to be restricted by his hands like in the game. He can take it directly from the Hearthstone box... it's a bit too much.
The only uncertain thing is that he doesn't know how many secrets he has to put in his performance at a time. Are they five in the game, or is there no limit?
I think there should be some. After all, other rules are for the balance of the game's mechanism. You can ignore it in reality, but the mystery in reality will also be affected by the number. The more mysteries there are on the caster, the more difficult it will be to release the subsequent mysteries magic. Generally, the limit is only five.
No matter how many, it may affect the stability of all mysteries and magic. Once the collapse is complete, all the first five mysteries will be useless.
What if he doesn't matter, let's try it first. Even if you can only hang five, it's already scary.
So, if that's the case, start to draw!
He has recorded many mysteries in the collection, and it should not be a problem to release them.
However, the effects triggered by these mysteries are relatively ordinary magic counterattacks, and some modifications are required to have a more "causal law" effect on ready-made cards.
Chapter completed!