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As of March 2, the items and skills in the equipment and luggage of the level 49 protagonist(1/5)

Equipment attributes are graded by 5 points. Level 5 is considered a grade of equipment, and related attributes are increased by 5 points. The quality of a color is also increased by 5 points. From epic orange, each color increases by 10 points. From perfect to epic, 10 points are also added.

[Thunder Claw Blade]: Level 43 orange epic quality, one-handed weapon, magic knife, strength 75, constitution 75

Equipment special effect 1: When holding this weapon to cast a spell, the casting time is reduced by 0.5 seconds.

Equipment special effect 2: There is a 15% chance of not being interrupted or extending the casting bar when attacked during combat, which can be superimposed with the effect of [Concentration Skill].

Equipment special effect 3 (teal young dragon's teeth): Physical attacks are accompanied by thunder damage. The thunder damage is (1*strength attribute). Physical defense and magic resistance have no effect on this damage. It will only be affected by the thunder of the attacked target.

System resistance effects.

Equipment special effect 4 (green young dragon's teeth): When physically attacking, each attack has a 5% chance of paralyzing the opponent for 1 second. When using an air attack spell, there is a 15% chance of paralyzing the target for 1.5 seconds. If the spell itself has

For paralysis effects, the probability of paralysis is superimposed, and the duration of paralysis is based on the longer one.

The equipment comes with the skill [Powerful Chain Lightning]: Use to throw chain lightning at the target, causing damage of (3*Intelligence 1.5*Magic Attack Power). The lightning can bounce 14 times in a row, and the damage will be reduced by 2.5% after each bounce.

The attack range is 40 yards, and the ejection distance must not exceed 30 yards.

The singing time is 1 second (original 1.5 seconds), and the skill cooling time is 1 minute.

As a magic sword, [Thunder Claw Blade] does not have physical attack but no magic attack like conventional one-handed swords. The physical attack and magic attack of [Thunder Claw Blade] are basically at the same level, and [Thunder Claw Blade]

After all, it is an epic equipment. Its physical attack power is much higher than that of [Noggar's Long Sword] that Yun Xiaohan is currently using. Even compared with a normal level 45 yellow one-handed weapon, it is much higher.

A small piece.

[Flashdance Giant Shield]: Level 38 orange epic quality, giant shield, dual-wielding type, constitution 70.

Equipment special effect 1: When the player uses shield skills, the attack damage is increased by 25% and the control time is increased by 1 second.

Equipment special effect 2: When the player blocks successfully, there is a 20% probability of triggering a regeneration effect, and the life recovery speed is increased by 400% for 4 seconds.

Equipment special effect 3: When the player is not attacking or using skills, the player will use the shield to cover all friendly forces within a 10-yard semicircle behind the side, and only the first 5 damage per second will be calculated. 15 seconds after being interrupted

It cannot be enabled again within this time.

The equipment comes with the skill [Flash Dance]: The player can flash to any position within 25 yards. When reaching the target position, he will wave the shield around, causing all enemies within 5 yards to be stunned for 1 second, and causing (15 0.6*strength

0.25*attack power) physical damage, skill CD time is 30 seconds.

Due to the large amount of giant ashes injected into it, this equipment has extremely low self-recovery ability. When not in use, the equipment's durability will slowly increase.

Not to mention anything else, in terms of basic defense alone, this shield is worth the total of Yun Xiaohan's entire set of armor, plus more.

Originally, the defense of the shield is the most increased among all the equipment. Because the dual-wielding giant shield is used with both hands, the defense is at least much higher than that of the one-handed shield. The quality of the equipment is so high, it is reasonable for the defense to be abnormal.

.

Although only one physical attribute is added, the three equipment special effects and one equipment built-in skill are more useful than attributes.

Among them, what Yun Xiaohan is most optimistic about is "Equipment Special Effect 3" and the equipment's own skills. The former's role in team battles is self-evident, and the latter is the displacement skill that Yun Xiaohan lacks the most, let alone

It is said that it also has a dizzy effect.

The 25% damage of "Equipment Effect 1" is of little use. The damage of shield-bash skills is very low. Adding 25% is not much, but the 1 second control time extension is very useful. The 2-second [Shield Blow]

It can be changed to 3 seconds, and even the 1 second stun of [Flashdance] can be changed to 2 seconds, which can be said to complement each other.

"Equipment Special Effect 2" is the least valuable among the three equipment special effects, but with Yun Xiaohan's second-level career and physical attributes, it can still play a huge role.

[Helm of Gamora]: Level 38 purple plate helmet, 55 strength, 55 constitution, equipment special effects: 15% probability of triggering the turtle shell effect, and the comprehensive physical defense is increased by 20% within 10 seconds. This effect can only be triggered within 30 seconds.

once.

If other Gamorra suits are equipped, the probability of triggering the equipment's special effects will increase by 10% for each additional piece.

Gamorra Set, you need to collect five pieces of the set to activate the set effect.

Level 50 purple plate helmet, 65 strength, 65 constitution, increases vision range by 20%, and slightly improves hearing.

The latter attribute seems quite useless, but it is still somewhat useful in actual combat. It allows players to detect enemies earlier and make them more difficult to sneak attack. It is especially useful when facing half-hearted stalkers.

You can hear footsteps more clearly.

Level 45 yellow plate armor clothes, 65 strength, 65 constitution, 5% strength. The physical defense of this piece of equipment is increased by an additional 15%. The basic physical defense of this piece of clothing is inherently higher than the normal level 45 yellow plate armor. In addition,

An additional 15% physical defense is added, and the actual physical defense is equivalent to 1.5 times that of normal plate armor of the same level and quality.

Level 43 yellow plate armor pants, 65 strength, 65 constitution, 5% strength, 5% constitution.

Level 48 purple plate armor gauntlet, 65 strength, 65 constitution, 65 spirit.

Level 45 yellow plate armor shoes, 65 strength, 65 constitution, 65 spirit, 3% constitution.

Level 41 perfect yellow inner armor, 60 constitution, 60 spirit, 10% constitution, 10% spirit.

This is probably the first piece of inner armor that appears in "The Choice". Inner armor is also considered a type of armor. It is worn under clothes and takes into account both physical defense and magic resistance.

In terms of physical defense, the physical defense data of the inner armor is similar to that of [Gamora's Armor] that Yun Xiaohan currently wears, only less than 20 points lower. Although [Gamora's Armor] is a purple armor, the inner armor is

Yellow armor, but [Gamora's Armor] has higher physical defense than regular purple plate armor at level 40. This shows that the inner armor is basically the same as regular plate armor in terms of basic physical defense.

The jacket is of the same grade, even if it is low, it is not much lower. The physical defense is higher than that of plate armor trousers. In other words, in addition to the shield and jacket, the inner armor is the third armor component in terms of physical defense.

What's more important is the magic resistance of inner armor. The magic resistance and physical defense of inner armor are on the same level. Inner armor is not divided into plate armor, heavy armor, leather armor, and cloth armor. Its physical defense is the same as plate armor.

In comparison, the magic resistance can also be compared with the magic resistance of cloth armor. It is a double defense armor.

Similar dual-defense equipment also includes a cloak and a belt, but the defense is much inferior, not to mention compared to the top, but also inferior to shoes and gauntlets, especially the belt, which adds the least defense.

However, inner armor is considered armor, and cloaks and belts are accessories. Armor of the same level and quality is 5 points lower than accessories in terms of attributes.

Accessories and additional equipment (the attributes of accessories are level 10, and the equipment is level 5):

[Helmet Dragon Bone Chain]: Level 48 purple necklace, 70 strength, 70 constitution, 15% physical attributes (including equipment attributes).

[Giant Bear's Silver Necklace]: Level 35 purple necklace, 55 constitution, 20% life recovery speed, 10% constitution attributes (including equipment attributes).

This ring is quite good, but unfortunately it conflicts with a previous level 35 purple ring. If there is more than one ring with the effect of increasing the maximum life value by a percentage, only the ring with the highest effect can take effect, Yun Xiaohan

Previously, there was a level 35 purple ring with 55 strength, 55 constitution, and 10% maximum health. However, the 10% maximum health effect of this ring will no longer work.

This restriction only exists in rings and amulets, and if it is other types of jewelry with this effect, it can be superimposed. The effect of adding a percentage to the maximum life value is a very powerful effect, much stronger than adding a percentage to the physical constitution.

If players can stack this effect, some high-health professions can easily increase their health limit to an exaggerated level.

You can have multiple rings and talismans. Unlike belts and cloaks, which have certain basic defense attributes. No matter how good the additional effects are, they have to be eliminated. However, rings and talismans can be used for a long time as long as they have one of the best effects.

It is not difficult to have multiple rings or amulets with the same powerful effect, so it is obviously not feasible without restrictions.

ring:

Level 43 yellow ring, 70 strength, 70 constitution, 70 spirit, 12% of maximum health.

[Takshaya Giant Ring]: Level 45 yellow ring, 70 strength, 70 constitution, 12% physical attributes (including equipment attributes).

Equipment special effects: There is a 20% chance of triggering the "Sand Skin" effect when being attacked, the physical damage received is reduced by 20%, and the spell damage is reduced by 10%. The Sand Skin effect lasts for 15 seconds and will not be triggered again within 30 seconds.

[Ring of Grijas]: Level 40 yellow perfect quality ring, 65 strength, 65 agility, 10% movement speed.

The equipment comes with the skill [Grihas Dash]: After activation, the movement speed is increased by an additional 40%, lasting 20 seconds, with a cooling time of 2 minutes. Pick it up and bind it.

[Helmed Dragon Ring]: Level 48 yellow ring, 75 strength, 75 constitution, 10% strength attribute (excluding equipment).

The equipment comes with the skill [Helmet-headed Dragon Crash]: a pointing skill that launches a collision with a single target within 60 yards. After the collision, a 100% test will be made (2*strength) versus (strength and constitution). The target's physique is higher than the

If the specification is one, the force product coefficient will be reduced by 0.2.

If the test is successful, the target will be knocked back 20 yards. If the target hits an obstacle during the knockback process, the target will be stunned for 3 seconds and cause (5*Strength) damage; if the target hits another creature, the target will be knocked back with that creature.

The creatures are stunned for 2 seconds and cause (3*Strength) damage to both targets.

If the check fails, the target cannot be knocked back, the damage caused is halved, and the skill user is stunned for 1 second.

It can break through obstacles with medium hardness and below, but the maximum charging distance is reduced by 10 yards for each obstacle broken.

Cooling time 30 seconds.

Not only does this ring have pretty good attributes, but the skills it comes with are also very powerful. Yun Xiaohan tried it out after equipping the [Helmet-headed Dragon Ring]. The charging speed of [Helmet-headed Dragon Crash] can only be considered above average, without [

Heroic Charge] is fast, but this skill is a pointing skill. As long as the target does not use displacement skills to get out of the charging range, it will definitely hit. Even if the target moves behind the skill user, as long as the user has not completed the 60-yard distance, it will take a turn.

It will continue to hit the target when it comes back, so a slower speed is acceptable.

The only problem is interruption, because the charging speed is not very fast, and the enemy still has a chance to interrupt if he reacts quickly enough.

spare:

Medium poison resistance ring: poison resistance increased by 25%,

[Ring of Purification]: Level 25 purple ring, 45 strength. Players use purification skills to remove all negative conditions on the body. It cannot be used under hard control. It is instantaneous and has a cooling time of 5 minutes.

Level 40 purple ring, 60 strength, 60 agility, 1% physical vampire.

Level 40 purple ring, 60 strength, 60 constitution, 60 spirit.

cloak:

[Seragis' Cloak]: Level 40 yellow perfect cloak, 60 strength, 60 constitution, 25% acid resistance. Normal attacks have a 20% chance of being lost.

belt:

[Seragis Belt]: Level 41 yellow perfect belt, 65 strength, 65 constitution.
To be continued...
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