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Chapter fifteen; two years

Two years later, in a remote waters of the Great Way, on a deserted island.

This small island is very special. There is a huge "chimney" standing in the center of the island. Moreover, the island is surprisingly quiet, as if there is no trace of life.

In the center of the island, a strange scene was appearing, a big rabbit was holding a wooden stick and waving at a human.

What is strange is that no matter how hard the rabbit works, it cannot hit the human in front of it. Instead, it is so tired that it is sweating profusely.

That's right, this person is Vier, who has been practicing on this deserted island for two years.

If the practice on the deserted island before was to lay the foundation for Vir, then this time it is time to harvest the fruits.

Through the new domineering practice method, Weir is already very proficient in the domineering of armed colors. If we talk about the domineering competition of armed colors, except for those with very strong domineering of armed colors, such as Karp or Zefa, the others Weir is not at all false.

As for see and hear colors, Vir obviously belongs to the type of person who is not talented. Although he has put in a lot of effort, he has to admit that see and hear colors have too high requirements for talent. It is easy to master it. If you want to master it, it is really difficult.

Weir never thought about the Overlord Color. Weir felt that his greatest advantage was that he had self-knowledge.

None of these are the biggest gains of Viare.

Weir still vaguely remembered that one night after dinner, he chatted with the rabbit for a while, then took out the handwritten swordsmanship notes and studied it. This was already Vir's habit.

After watching it for a while, Weir seemed to have caught some inspiration, just like his inspiration when he was cutting iron, but it was a little unclear.

Weir knew that this should be a sign of improving swordsmanship after a long battle. Just like when I cut the iron last time, not everyone would break through in battle. Weir is a type of devoted cultivation and accumulated experience in combat. As for breakthroughs in battle, it is completely a legend for Weir.

Just when Weir didn't know if he had taken that step, he suddenly felt that he could do something that was impossible before.

It was like before I could only jump one meter, but suddenly one day I felt that I could jump ten meter, and I didn’t feel anything special.

When he arrived at the storage room, Weir took out a large piece of alloy that had been cut before, drew out two swords, slashed it with one sword, and with a click, the alloy was neatly cut into two pieces.

"Hahaha, hahaha, I finally reached the fourth stage of the swordsman, cutting off rare substances that were harder than the iron.

Master, have you seen it? Your apprentice is also a great swordsman. Although it is not the best in the world, it can definitely be considered a swordsman. Wait, Master, I will let the world know that your apprentice is a great swordsman, and the master of this great swordsman is called Long Liang!" Weir still remembers how excited he was that day.

The master once said that when entering the fourth stage, he can be called a great swordsman, and in the fifth stage, even the world's number one swordsman in history, he can't achieve much, and the current Hawkeye has not yet reached it.

If you are a famous swordsman who enters the iron-cutting iron, and reaches the fourth stage, you are a swordsman.

Let the rabbit stop attacking.

Weir drew his sword with one hand and swung it out of thin air. A blue sword energy flew rapidly into the distance, cutting off many trees and earth and rocks, and disappeared.

That's right, Vir was able to cut out the sword energy. When he reached the fourth stage, he knew that he could cut out the sword energy.

After being able to cut out the sword energy, Weir discovered that everyone's sword energy was different.

Weir doesn't know how the sword energy of others is, but his own sword energy has two characteristics. The first is rapidity and the flight speed is extremely fast. If the opponent reacts a little slower, he will be cut off by the sword energy, unlike Zoro's sword energy before, which is slow.

The second is that the cutting power is strong, because so far, Weir has really not discovered anything on this island that can block his sword energy.

If Weir was at the level of a major general before going to the island, he would definitely be a super top lieutenant general now.

Moreover, because Vier is a speed type and his thunder and lightning ability makes his attack power super strong, even if he faces a general now, it is completely impossible to defeat him, but it is not very easy for the general to defeat him.

But perverts like Whitebeard and Cap can't be counted. Were feels that if he touched Whitebeard now, he would be able to hold on for more than a dozen moves? Probably.

Moreover, after Weir had a strong armed domineering spirit, he developed a move.

This move is not a sword move, but a similar kicking technique.

Why do you say that there is a similar kicking technique? Because this move has nothing to do with the kicking technique except using your legs.

The inspiration for this move is also from auto-comics, and it was a character that Weier liked very much in his previous life, that is Sister Pao.

At first, when Weir knew that he had the ability to lightning, he thought of Sister Pao’s moves, but the cruel reality told Weir that if he dared to use any of Sister Pao’s moves, he would definitely die, and his lightning strength was not comparable to Sister Pao’s moves.

But after growing up again and again, Weir found that some of the moves of Paojie could be used by himself, but reality once again hit him because those moves were really not very powerful.

Until Weir became domineering, Weir thought of Sister Cannon's famous skill, the electromagnetic cannon!

However, the flaws of this move are too great, the speed of the game is slow, and props are required.

Or in the world of Paojie, this is already very strong, but in the world of Pirates, the time to throw coins is definitely enough to be beaten many times.

So Weir improved this trick and borrowed the principle of electromagnetic guns.

Cover all the places below your chest with armed domineering aura, then replace the coin with your right leg, and finally kick it out at a speed that you can't even react.

When Ville first played it, the entire calf on his right leg turned orange and yellow, and the goal of Ville's first kick was the artificial volcano in the center of the island.

The innocent volcano seemed to have been ruined by Weir. It used to erupt once every three days on time, but now it erupts once every half a month, and the magma erupts less and less. Weir always suspected that the volcano was kicked out by himself.

The forbidden area was kicked out by the way. Now the metal pit is gone, and it seems to be a landslide, but Weir already knows what is inside and is not very interested in the things from another door, so Weir ignored it.

The advantage of this move is that it is fast and has a strong attack power, but the disadvantage is that it is too burdened on the body. Without the coverage of the armed domineering spirit, it is impossible to succeed. Even if it succeeds, Weir's right leg will probably be thrown for a few kilometers.

In short, Weir's cultivation this time really brought him capital to adventures at sea.

He is no longer the Vir who was blocked by a mob at the dock and almost died tragically.
Chapter completed!
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