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Chapter Ninety-six Must Be Ordinary

The girl stood there a little embarrassedly, and she didn't know how to answer.

She looked at Hussein turning and leaving, and she suddenly grabbed Hussein and whispered, "I don't have money, but...I have..."

The slight sound was like the sound of a butterfly flapping its wings. Hussein heard this sound and silently left an address and knocked the back of the freckled girl three times.

It is still installed on the mouse and keyboard and debugging.

"Are you ready?"

"It's ready!"

"I'm ready, too!"

The boss of the computer room acted as the referee and asked both sides of the game.

Clinn and Hussein nodded one after another.

"The game begins!"

The referee pressed the Start button on the computer.

The two of them surrounded each other.

As soon as he entered the game, Clin began to drag the farmers.

The SCV of the Human Race is the strongest melee of the Human Race in "StarCraft".

Why do you say that?

Because only SCV is a melee unit in the human race.

When the crystal was collected to a certain level, he began to build a barracks and began to launch machine gunners.

And his opponent Hussein chose the fast dog to open.

A mine lowered the blood pool, hatched a puppy, and attacked Clin at the opposite point.

A spearman costs fifty yuan, a dog costs twenty-five yuan, and an egg can hatch two dogs at the same time.

If you want to talk about which one is stronger, it depends on the operation.

Machine gunners are long-range attack units and can throw puppies by chopping hit-and-run. If they operate against the will of heaven, with the absolute advantage of the terrain, it is not impossible for them to kill two puppies alive.

Of course, this is an extreme situation. Not to mention that the attack method of hit-and-run has not been developed yet.

Even if it is developed, these people's APM operands per minute can basically not play such operations.

It’s not that this kind of operation is difficult, but that it requires taking into account the construction of the home while doing this operation.

It is difficult to let the base continue to produce farmers and let the barracks continue to send troops.

For these players now, although some people have already thought of this direction and want to advance to this discovery, this operation is still too difficult.

The tactic of Kuaidog driving is to capture the opponent's second mine.

Unfortunately, Klin's choice in the first set was very conservative. He did not open the second mine at the first time, but chose to send troops first.

Although this will cause some harm to the economy, at least it won’t lose, right?

His choice makes sense.

After he fought with so many Zergs, he found that these Zergs are likely to test the depth of the opponent in the first set of the game through the tactics like Fast Dogs.

If the opponent is very weak, the first wave of dogs will directly defeat the opponent, which saves time, energy and operation.

You know, the competitions in "StarCraft" are becoming more and more numerous and increasingly intensive.

No one can maintain his best form in any game.

The Zerg players have no mistake in making such a choice.

Since we know the general choice of our opponent from the perspective of "big data".

Although Klin is bald, he is not the kind of person who is so irresistible that he knows that there is a tiger in the mountain and is walking towards Tiger Mountain.

He sent out a few soldiers and then began to transform into a mine car.

The thunder car moves very fast. Although the ordinary attack is a bit weak, it can rift.

This is a common method of control of maps by the human race. With these thunder cars running outside, the Zerg on the opposite side dare not attack the human race's homes too unscrupulously.

After all, the unknown is the most terrifying thing.

The elusive thunder car brings far more psychological pressure to the opponent than actual damage.

The game gradually went from the early stage to the middle stage. Among the more than one hundred people, there were only fifty or sixty farmers, and the rest were combat units.

Small encounters happen continuously.

After discovering that the opponent's strength is pretty good, the two of them tried to test each other, looking for a suitable opportunity to fight.

At this time, what is needed is not only the players’ delicate operations during encounters, but also the ability to control the entire map and the overall view.

With limited information, you can know what your opponent is doing.

Clin's overall view is because he has watched many videos and knows what his ideas and strategies are for attacking on this map as a Zerg.

Hussein is different. He is a person with technological power.

Although there were so many people watching, he still "opened the picture".

The tiny marks he made were as if they were on the map.

Almost no one will check if there is a problem with one or two pixels.

Of course, these light spots do not move their positions.

They just get brighter when there are enemies there.

And this brightness change can only be seen unless you pay special attention to it.

Otherwise, the amount of information brought by quick screen cutting will be very high, so why would someone watch the changes on the minimap?

Both sides continued to run the picture control image.

Each has its own achievements in harassment of enemy mine divisions.

Although Hussein was able to advance the local trends in advance, his operating ability was actually limited.

He can still deal with the operation of the two-line, but he can't handle the operation of the three-line that the opposite human race occasionally comes to.

The so-called three-line operation and two-line operation are actually not as difficult as most players think.

Three-line operations and two-line operations do not mean that players control the third-line soldiers to attack at the same time.

Instead, you can use shortcut keys to issue attack instructions to soldiers on both sides or front lines in advance.

And at the right time, the wave of soldiers who were mainly manipulated began to attack.

Then, based on the position of the opponent's main force, the specific operation of selecting each line is performed.

This process emphasizes more on synergy capabilities, and the requirements for operating capabilities are not particularly high.

Of course, if you can really take into account the soldiers on each line while attacking the third line and maintain the production capacity of your family, such a player, even if he has no plug-ins, will definitely be an almost invincible existence when "StarCraft" is far from mature.

It’s a pity that as a battle game and a real-time strategy game.

The best way to improve your strength in "StarCraft" is to fight stronger people. The current players' combat power is almost the same level.

You won't be very good, and he won't be too bad.

Under such circumstances, the improvement of our own level is actually relatively slow.

Moreover, there are no professional players at this time.

No one serves professional players, provides tactics for players and analyzes opponents.

Why are Korean players in another world strong? Is it because theirs are not human?

No, no.

It's because their system is strong.

Just like Hollywood movies, the reason why they are the best in the world is not because of someone, but because of the entire system.

This is also why Japan does not have a second filmmaker with Kurosawa influence.

There is no system, and although there is a sudden light of inspiration, it will definitely return to ordinary people.
Chapter completed!
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