Chapter 45 Not as good as word of mouth
The impact of "The Sims" is much greater than that of "The Sims".
Because most of the fans attracted by "Sim City" are male players.
In addition to the original male players, the Sims also gained many female players.
You know, women are born as a medium for spreading information.
The game "The Sims" has been circulating rapidly among women. Even many women who have never played games have purchased graphics cards, mouse and keyboard because of this game.
Almost from the date of its birth, except for a few games such as Pac-Man and Bubble Dragon, the electronic games are almost all the world for male players.
And games like "The Sims" that both men and women are even more rare.
Even more excessive than taking both men and women, this game covers a particularly wide range of age and careers.
Whether it is the old professor with gray hair or the mother of seven children who are working as a salesperson in the supermarket, they are all playing this game.
This game seems to have an indescribable magic.
Although, the sales of this game has not exceeded those on those sports games on consoles.
However, it has become a very popular game.
You should know that when playing sports games, those players are actually more concerned about the game, but the entire sports event itself.
And this game is exactly the opposite. It has no prototype in reality.
In this game, all players can do whatever they want, get the life they want, and become the person they want to be.
Of course, the freedom of this game is not that high.
After playing for a long time, after exploring all the game elements, I still feel that the game has started to repeat.
The stunning feeling of being addicted to playing just now will disappear.
But what is this problem?
Players’ creations are endless, and this game can be said to be a game that truly inspires players’ creativity.
Especially when the built-in editing tool in the game was discovered, everyone found that they could make rules as they pleased, and they all became excited.
Various novel rules have been created.
Although the Internet is still very anxious.
However, players choose to describe the rules on the Internet and then use the editor to create the game with corresponding rules to challenge.
In this era, social networking under the Internet is very important, that is, social networking in reality.
It can be called a floppy disk flying all over the sky!
You should know that although the editor is very convenient to use, not every player can figure it out.
Therefore, it is necessary to spread the offline method of players' self-made content.
There is a saying that you should never underestimate the bandwidth of a truck running on a highway full of hard drives.
Similarly, don’t underestimate the power of players to carry game content like offline ants moving.
This kind of popularity of offline communities has led more people to want to play this game.
However, although the replenishment speed is already very fast, the supply is still in short supply.
Moreover, although some encryption measures have been passed, there is no encryption in the world that cannot be cracked in the hands of those who are willing to study.
The computer version of "The Sims" has been cracked.
As a result, not only were the various "Sims" self-made expansion packs that began to be circulated on the market, but also the cracked version of the game body became popular.
Don’t think that players in North America are of high quality and will naturally refuse to pirated games.
In fact, the current situation is that it is difficult to buy genuine games. Even if the price increase is still difficult to buy, it is really difficult to play genuine games.
Moreover, the reason why North America has such high authenticity rates is not because of people’s problems or consumers’ quality problems, but because the system has been established.
Capitalists' desire for wealth and profits are unimaginable to ordinary people.
In the eyes of fans, classic movies and TV series are just a commodity in the eyes of capitalists.
As long as it sells well and can be sold, it can be released all the time to release reset versions and various collector's versions.
However, even though many people like it, not enough people spend money to buy it.
Well, no matter how classic it is, this thing will never exist anymore.
When Wanhu North America learned that the Sims had pirated copies, the reaction was strange.
He did not immediately raise the big sword of the law and cut at the players.
Even, to some extent, it even defaults to the existence of pirated games.
Although it is not said to be supportive, there is no strong protest or condemnation.
It was not until a week after the piracy appeared that "Player Heart" published an article, "a letter to the Sims players."
In this letter, there is no special talk about piracy.
Instead, I would like to thank all players for their love for The Sims, and then I would strongly apologize.
Apologizes that because of the things in Wanhu, players cannot buy games and cannot easily play games.
The rest of the content is some interesting jokes in "The Sims".
This letter did not say that the player was wrong, and that the player who read the pirated version should die.
Even Wanhu revealed a meaning intentionally or unintentionally that players are not wrong in playing pirated copies, but rather that the publisher did not do it well, so they asked players to play pirated copies.
This is really much different from some game manufacturers who want to fight their players to death.
The players were not disgusted after reading such a letter.
Even those players who have already played pirated games called Wanhu North America to ask when they could buy the genuine "The Sims".
As a publisher, Wanhu's North American personality suddenly widened the gap with publishers such as the electronic art industry that are desperate for money.
You know, players also have tempers.
Just like the leek buddies in the stock market, they will not be leeks because they are unhappy.
After this, the sales of sports games released by Wanhu North America have soared.
In terms of the proportion of advertising investment and sales, the amount of advertising required for this increase in sales is no less than one million US dollars.
Even a million dollars may not be able to do it.
You should know that if you do something like advertising to a certain extent, you will enter a bottleneck.
Those who want to buy it have already purchased it after reading the advertisement.
People who don’t want to buy it will not buy it after reading the ads.
Such a humane move by Wanhu North America has established reputation, and reputation has been transformed into sales.
It is really a reputation that the Golden Cup and Silver Cup are not as good as players.
Chapter completed!