Chapter 52 Another change
A devil is about to run out of people's thinking.
Although the so-called behavioral schools sound like their theories and their experiments violate human nature and human ethics.
However, people from their sect are not considered villains either for scientific research or for human beings to live a better life.
Like another person who is engaged in conditioned reflexes, that is, Skinner.
He has a box with a button inside it. At the beginning, just press it once, a piece of food will pop up. Later, press it ten times and a piece of food will be released. At the end, a piece of food will be dropped randomly in these hundred times.
Cute kids, which animal do you think is more addictive to?
That's right, it's the last one.
The charm of randomness is indescribable.
The so-called card drawing and opening bags must also be made into a random style, so naturally there is a theory in it.
Even electronic game cards have greater advantages over real cards in reality, because special effects can be added at will.
In the real card of "Game of Destiny", you may draw a card worth a thousand dollars, and there will be no special effects, just the card itself is shining.
However, in electronic card games, the card has not even been fully opened. As long as the card itself reveals a golden light, it can already make the player's skull high (meow) tide.
Even the audio of "epic" and "golden legend" will be liked by players.
Of course, in this random process, something interesting will happen, and this matter will start with the Skinner box.
In early idealists, they believed that only humans would have faith, because faith is a very advanced thing.
However, Skinner doesn't think so.
So he designed such an experiment.
He made a flock of pigeons in a Skinner box, so that the pigeons were hungry when they entered.
Because they are all trained, they know that pressing a button can cause food to drop.
So, they began to press buttons frantically.
Ten days later, the person in charge of the records found that more than 60% of them had clear "supercreative" behaviors.
For example, some pigeons will flap their wings before pressing the button, some pigeons will shake left and right before pressing the button, and some pigeons will deliberately hit the cage before pressing the button.
Why do they do this? Why do they produce such superstitious behavior?
It is because they were doing these things before they first pressed the button to get food.
Although as experimenters know that no matter what they do, it has nothing to do with whether they can press food, they obviously don't think so.
Why do humans have faith?
In an ancient era, even humans were not as rich as they are now, and they could only barely survive, without enough food or clothing.
One day, someone accidentally pissed on a stone.
A flash of lightning fell from the sky, igniting the nearby forest bells, and a large amount of cooked food given by nature appeared in front of them.
In a short period of time, they no longer have to hunt, just pick and choose to eat cooked food.
At this time, they will have a wrong understanding.
What is your perception?
They will feel that the splash of urine they sprinkled on the stone has something to do with the lightning falling from the sky.
So this matter became their fixed ceremony.
Gradually, even if they forget why they did this, they would find a reason for such behavior.
And one day later, something like this happened again.
Move a small hook away from a stone full of urine, and a flash of lightning struck the trees, the fire burned, and cooked food was everywhere.
So, they thought this was a miracle. Why was the previous prayer useless?
It must be not sincere enough.
How can we prove sincerity?
Perhaps...there is only the way to sacrifice the living...
What is the difference between the religions born in this situation and their respective superstitious behaviors?
Many players who purchase the "Fate Game" card pack will also have this behavior.
For example, at one time, he ate a cone and then opened a rare card.
Then, he will think that this cone has something to do with opening a rare card himself.
Every time I open a bag, I will eat a cone, even if it is cloudy that day.
Of course, it is the same thing to listen to a certain song or do something before opening a bag.
From this perspective, the difference between humans and animals is not as big as imagined.
The game that teenagers and girls want to design is based on such a theory that looks very evil.
This theory also believes that it is difficult for humans to work hard for things that have been working hard for a long time but have no results.
Therefore, small steps are needed.
In other words, you are constantly giving motivation, even if the motivation is small every time.
Skinner initially wanted to apply his theory to children's learning.
As we all know, learning is a long process, especially when scientific theories are becoming more and more perfect.
To gain something, all you need is a long learning process.
This boring process will make many children give up.
If we can use the theory of small steps and fast forwarding, every time we reach a knowledge point, even if it is a milestone, and give children a reward, will the children be more motivated?
However, it takes a lot of manpower to do this.
However, with such a large investment, it is very difficult to invest in education, which is already huge.
So, while Skinner's idea is good.
However, it has not been implemented.
However, it seems that his theory is very consistent with video games.
If you give the player a small step forward, each with a milestone and you will receive a reward stimulus.
So is it a game that is not very fun itself, and it will also have a large number of players?
Yes, the game can even be simplified to have only one feedback system and nothing else.
It's just a game that hangs up, players don't even need to play, they just need to recharge their money.
If it can really develop like this, it will be enough to prove that Skinner's theory is useful.
only……
Another problem will arise at this time.
The game itself is an entertainment thing that brings happiness to people.
If it really develops like this.
Is this still a game?
At present, these boys and girls don’t know.
Chapter completed!