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Chapter 55 Wake Up

On an ordinary morning, the trees outside the ward had just sprouted from the spring morning light, and Wu Hao in the ward woke up.

His fingers moved, and then he opened his eyes.

The moment he opened his eyes, he felt pain and heavy fatigue from all over his body.

Patients who are bedridden for a long time will always experience some symptoms that may occur if they are bedridden for a long time.

Although Wu Hao had only been unconscious for about half a month, which was not considered bedridden for a long time, he had many fractures on his body, and even if he wanted to turn over, he could not do it.

The first person to discover that Wu Hao woke up was Wu Hao's mother.

Mothers undoubtedly love their children, especially under the policy of only children with Chinese characteristics, a child can naturally share all the love from their mothers.

"Hao Hao wakes up! Hao Hao wakes up!" Wu Hao's mother, who seemed to have calmed down for half a month, shouted hysterically at this moment.

I didn't know how she felt that tears were covered with her face. As her shouting, the nurse on duty rushed over and confirmed that the patient had indeed woken up, the doctor came to check.

"What is this?" the doctor stretched out a finger.

"one."

"How many?"

"three."

"The patient's consciousness has returned to normal and there is no problem." The doctor said with a straight face.

It’s not that he wants to be stern, but as a doctor, he is used to life and death. Not to mention showing his expression, sometimes he even doubts whether he is just a machine and there is no such thing as emotions at all.

Although Wu Hao's family is not rich, it comes from all directions, especially the young man's money that day gave the family a cash that they had never thought of.

"Thank you doctor, thank you doctor." Wu Hao's mother handed over the red envelope while thanking her. She had no other thoughts, but just a simple emotion that drove her to give the doctor a red envelope.

In this era, there was no control over the doctors receiving red envelopes.

Just like the troops in this era could produce and sell things.

The doctor accepted it expressionlessly.

Even robots need fuel, and a doctor's fuel probably has gone from some noble ideal in the past, and its boots have become real money.

After all, in this era when the soap was paid for one dollar yesterday, it was about to be one dollar three today. Even if you have money in your pocket, you will be panicked.

Because no one knows how long it will take to buy only one steamed bun after the money in their pocket.

Wu Hao's awakening is a good thing for many people, and I don't know how many people feel relieved.

Takahashi also learned about Wu Hao’s awakening from some channels.

Takahashi is still willing to contact this child who has some talent for writing stories.

He wrote a letter to Wu Hao, inviting him to submit the story and wrote the price of the recruitment on it.

On the other hand, Takahashi also began to think about the cultivation of domestic electronic game subculture.

The content of the mainland Chinese version of "Player Heart" is mainly about the translation of foreign electronic game culture.

To put it nicely, it is to use advanced foreign culture Chinese to put it bluntly, just eat behind others' butts and eat behind others' butts.

If China wants to own its own electronic games, it not only needs alien technology to use existing platforms and make games like the company, but also needs a cultural atmosphere.

In this regard, I have to admit that the Taiwan (Meow) Bay area in China has done a very good job.

Arcade games such as "The Legend of the Three Kingdoms", "Journey to the West" and other role-playing games about Swordsman have successfully created an electronic game atmosphere belonging to Chinese culture.

This atmosphere is different from Japan's electronic game culture or Europe and the United States' electronic game culture, and it is a unique school.

Unfortunately, after gradually losing the mainland market and Southeast Asian market, the local electronic game market in Taiwan (Meow) Bay cannot bear such an atmosphere, and in the end it can only let the rain and wind blow away.

As for mainland China, it is more complicated.

It is not a good argument to blame the rampant piracy market alone.

Why do you say so?

Because with China's current income level, it cannot support a formal and authentic market at all.

The price of a game that costs hundreds of yuan is unacceptable to most players.

You should know that the positioning of electronic games itself is cheap entertainment.

Although he has been covered in high-end entertainment for various reasons in China, he is a model of spending less money and enjoying more entertainment.

Since the genuine game is priced at hundreds of yuan and pirated CDs and pirated disks costing 5 yuan each, it has naturally become the choice of many players.

This is an inevitable choice under the economic foundation, and has nothing to do with the morality of a player, and even more irrelevant to the national character of a country.

Games like "Blood Lion" that use 30 yuan to play genuine versions as a promotional gimmick, do have a good publicity point.

It’s a pity that the game was too bad, but the last good hand of cards was broken.

Later on, it is normal for China's stand-alone game market to be swallowed up by the online game market.

Why do you say so?

Reform and opening up have been more than ten years, and some people in China have become rich through various means.

Online games, and even the more extreme free online games behind them, take advantage of this. Rich players can spend money without limits. As for those without money, just treat them as rich players as accompanying them.

A billionaire who plays a stand-alone game can only buy one, which is only 100 yuan, and the game company will not earn more income.

But what if he fell in love with an online game?

He could even spend all his billions of dollars.

In this way, the payment model of Chinese online games has been removed from the payment and is actually a very pioneering approach.

Of course, what comes with this is the unfairness of online games.

Players who have not spent money are like leeks, harvested and trampled by RMB warriors one after another.

How to stabilize these leeks so that these leeks can maintain the popularity of the game and provide a sense of superiority for paid players has become the core of future Chinese online games.

And if this core is refined, it is numerical planning.

Since free players will be lost, just give them the feeling of buying lottery tickets.

The drop of top-quality weapons and making money by selling top-quality weapons has also become a part of the game economic system.

Of course, only a few people make money.

Such routines are strengthened repeatedly, and ultimately everyone hates them.
Chapter completed!
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