Chapter 68 Recognition Form
"Shut up! This is our president. He has made many excellent games, but it is not something that someone like you who has not even made a video game!" Nick reacted quickly, shouting like a dog-legged person.
"Oh? President? I remember you said you were the general manager of Wanhu North America. Your president...is it Takahashi?" The boy on the chair suddenly stopped his fingers, and suddenly pushed the table and turned around.
The chair with rollers took him to Takahashi. He squatted on the chair and looked up at Takahashi and asked, "Are you Takahashi?"
"It's me, I'm Takahashi, do you know me?" Takahashi asked back.
"Of course I know you. You have made a lot of games. I have played the "Magic Tower" you made, and I have also played the "Bubble Dragon" you made. Well... and this little toy was also made by you, right?
You are OK. At least it’s not that you don’t even know how to make games. Let me tell you what video games are OK. Just listen now."
This boy who looked a little strange had an inexplicable arrogance.
Takahashi was still acceptable, but the people who came with him, even those four bodyguards, thought John was not a normal person.
As it is, a few years ago, you might be caught. You will perform a surgery that will make people behave well, use an ice cone to stab it through your eye sockets, and smash your brain...
From then on, I became a good baby who only drools...
Everyone felt a chill when they thought of this scene.
John didn't feel that he needed treatment. He said with his arms aside, "The game "pong" can be said to be the ancestor of commercial electronic games. Now if you look closely at all commercial electronic games, you will find that they are inextricably linked to "pong".
At the beginning, Pong was mainly for people in the bar to play. But in the next decade, almost all games became single-player entertainment. Donkey Kong is the case, and so is your Magic Tower.
You also see that I live in this place. There is only one bar, and I can use it for the best use. I will never buy new arcades, and I will not be eliminated even after decades of use.
So, I can see more than ten years of arcades here, compressed in a small bar.
After watching so long, I gradually realized a fact. People outside were misled. Games such as Pac Man and Space Invaders are all single-player games. They mislead people and make people feel that games are personal matters, and that the most important thing is to re-list. These games ignore the social attributes that have been possessed from the commercial electronic game "pong".
Taverns are originally a place for people to chat with, so why have they gradually become a place for one person to play games?
Later, I realized that the real meaning of electronic games is not the communication between a person and the interaction between people and the interaction between people.
Interaction and socialization are the core of video games.
I think players should rather than pursue the illusory rankings, they should play some social games like "pong".
Since electronic games are a kind of entertainment, players' needs must be considered.
Isn’t the so-called entertainment the pursuit of releasing substances called dopamine and making them feel good about themselves?
Some people use big (harmonious) numbness to get this kind of self-good feeling, while others pass sports, and others pass games.
Have you heard of Papluv's dog?
If you want to make a successful video game, you must treat the person who plays the game as Paplov's dog. If you whistle, he will drool. If you put a female avatar, he will have a hard lower body. Isn't this the most direct thing?
Of course, the game cannot be like this. The stimulation of always responding to requests will quickly make people tired.
I don't know if you know Skinner, he proved a long time ago that the best way to correct behavior is to add a probability to this matter.
A slot machine, such a gambling (harmony) game machine, wasn't it made through such a theory.
My theory is interaction and socialization, and I believe that the games I made will definitely succeed.”
John finished speaking.
The four bodyguards with muscles in their minds were confused when they heard it. Nick knew a little about the game, but he was not an expert after all. He was confused and felt as if he had touched something, but it seemed like he was separated by a layer of mist.
Takahashi quickly understood what John meant.
I have to say that this child who has lived in small villages almost since childhood is a talented person. If everything he just said falls to reality.
In fact, the production concepts of a large number of mobile games in China in later generations have quite a coincidence.
Interaction and socialization are the theoretical basis for these games that may not be very strong. However, through probabilistic card drawing or other activities, this game can make profits.
If a child with a clear idea is put in a few decades, even if he doesn't go to China, he can create an extremely money-making game in the United States.
However, in 1988, it was not easy to use this concept to create a successful game.
When Takahashi thought of this, he suddenly became curious and asked, "Can I see the game you make?"
"Yes." John, who had just said, "There are always unlucky people who want to copy me", became generous at this moment. He stood up from the chair, took Takahashi to the computer, and threw his code and some design manuscripts to Takahashi.
Takahashi looked at these materials carefully for a while. From the details, he could tell that this was just a beginner in programming, but the development documents were done very well and seemed to be very used to it.
However, the games he made are still a little different from the ideas he said. Of course, it may be that Takahashi just understood it wrongly...
What John actually is doing in production is not the krypton gold mobile game of later generations, but a sports-type game...
A sports game that allows multiple people to play at the same time.
The sports he chose was football, just like the games made by most American game developers, which had no picture at all.
It seems like a game that came out of Wanhu's Tetris handheld console. The bigger mosaics are players, while the smaller mosaics are football.
Players can manipulate a large mosaic to compete with other mosaics and send the ball to the goal defended by the opponent, even if it is a point.
With the light of the screen, John looked at Takahashi's expression and suddenly said, "This... I copied this game! I have made "pong" complicated and turned it into a football game. This is just for practicing. I will definitely create an interactive and social game that implements my philosophy in the future."
"I believe in you." Takahashi said.
Chapter completed!