Chapter 94 Pit money games get together!
Soon, more and more players noticed the game "Lifeline". On the Thunder Game Platform, there were more comments about this game.
"Text adventure games? Damn it, I thought Chen Mo was addicted to money-making games and couldn't get it, but in the end, he turned around and made a stand-alone game?"
"After making money-making games, chess and cards, and after doing chess and cards, I only obey Chen Mo in terms of tossing! "
"Damn, "Thunder Chess" has only been released for a week, it's like a sow!"
"One dollar is so cheap, I'll buy it first..."
"If you really clear the stock and really dump the goods, you don't need to ask the price. You will lose money if you can't buy one dollar, you will not be fooled if you can't buy one dollar, you can't buy anything if you can't buy one dollar, you are just a poor b!"
"Damn it, why did your style change suddenly upstairs? I almost thought you were the salesman hired by Chen Mo!"
"Have you tried poisonous? Is it fun?"
"I played it for a while, it's very interesting! I won't spoil it if there are too many, and the game is very immersive."
"How many people searched 150 deras like me..."
"The plot is really great. Did Chen Mo write it himself? I just learned that he is so capable in plot, it's simply."
"Look at what you said, what is there to be addicted to indulging in a text adventure game? I haven't seen a good game before, right? Forget it, Taylor talked to me."
"Please ask for a guide, please give me a guide, has anyone come up with a perfect ending?"
...
Soon, the download volume of "Lifeline" began to soar!
Now the popularity of "Thunder Chess and Cards" is still rising, and more than one million people are logging in every day, and these people will see "Lifeline".
The rating of "Lifeline" has also maintained a very high level, basically at around 4 and a half stars. Such a high score has also attracted players to download it.
Moreover, the pricing of "Lifeline" is also very cheap, just one dollar, almost equals free gift.
Many players have spontaneously promoted through their Moments, Weibo, and even "150 Dela" have become hot search keywords on search engines.
Soon, the 24-hour sales of "Lifeline" came out, 39874!
This data is more than double the sales of "Plant vs. Zombies" in 24 hours, and is a little lower than "Spring Guardian", but not much lower.
Of course, the main reason for the higher sales is that it is cheap. "Lifeline" only sells for 1 yuan, which is ten times cheaper than those two games. In terms of income, "Lifeline"'s net income in a month may only be 300,000 to 400,000 yuan, which is much worse than "Plant vs. Zombies".
Moreover, the subsequent profitability and diffusion ability of this type of text adventure game will be much worse, after all, this type of game is relatively niche.
But this is not important. For Chen Mo, the main significance of "Lifeline" is to test the promotion capabilities of the Thunder Game Platform. As of now, the promotion capabilities of the Thunder Game Platform should be similar to the mid-range recommendation positions in the official app store.
At least, the Thunder Game Platform has started well. It is a miracle to be able to dig up so many users in more than a week in such an environment surrounded by powerful enemies.
...
Lin Zhaoxu did not expect that Chen Mo would be able to write such a big article just for a recommendation position on the homepage.
Originally, he thought that Chen Mo would use this recommendation position to promote "My Name is MT", which would be nothing more than earning him a net profit of more than 10 million yuan, so that it would not cause too much damage to Dichao Interactive Entertainment.
As a result, as soon as "Thunder Chess and Cards" came out, Lin Zhaoxu immediately realized that Chen Mo was not the kind of designer who was greedy for small profits, and his ambition was greater than everyone imagined!
Such a young man who has just entered the industry for less than a year has actually launched four different types of games in a row, and they all sell well!
Especially the emergence of the Thunder Game Platform has made Chen Mo's intentions clear.
But now that things have come to this point, Lin Zhaoxu has no choice but to have a group of very loyal users on the Thunder Game Platform.
Now Chen Mo wants money and users, and the only thing he lacks is a key product.
Although "My Name is MT", although it makes a lot of money, it has a bad reputation. "Plant vs. Zombies" is a stand-alone casual game after all. In the eyes of many players and industry insiders, Chen Mo is still difficult to join the ranks of first-class designers just because of these games.
It will take several months for this storm to completely quell, and many players and designers are looking forward to Chen Mo's next move.
What exactly is he going to do?
Should we continue to make money games? Continue to expand the number of users? Or should we develop other types of games?
No one knows what Chen Mo is thinking.
...
Within two months, the number of users of the Thunder Game Platform has been steadily increasing.
The number of users of "Thunder Chess and Cards" has gradually stabilized, with a cumulative number of users reaching 9 million, and the daily active users remained at more than 2.7 million, becoming the main product for expanding the Thunder Game Platform.
Although the Thunder Game Platform is not enough to shake the status of the Imperial Dynasty game platform and the Shenhuan Game Platform, it is already a small influential game channel.
"My Name is MT" is still in stable operation. Although the monthly turnover has declined, Chen Mo still has a net income of nearly 10 million yuan per month.
And during this period, some changes have occurred in the gaming circle.
In the official application market and major channels, seven or eight card games have appeared. These games have different themes, including martial arts, fairy tales, fantasy, animation, self-created IPs, popular novels, and animation adaptations, but they all have one thing in common: they are all imitations of "My Name is MT" in gameplay.
From combat systems, to aristocratic charging systems, to various guidance, they are basically all borrowed from "My Name is MT". Even if there are some changes, they are all superficial articles and they dare not touch the core of this system at all.
These designers have not fully studied the profit model of "My Name is MT", and they are also very scared. What if the key setting is changed, the game will not be popular?
Even Dichao Interactive Entertainment has released a game called "Demon-Slaying Tribulation", adapted from a popular online novel of the same name, but the kernel gameplay is very similar to "My Name is MT".
There is nothing I can do about this. The various characteristics of "My Name is MT", from combat performance to gameplay system, and then to profit model, are all too special. Even if these imitation games are used to cover up, it is useless. Players who have played "My Name is MT" can still see it at a glance.
If you really change it so that you can't see it at all, it means you have completely changed the game type and profit model, and the meaning of borrowing (chao) to (xi) will be gone.
These games basically appeared continuously within two or three weeks, rushing one by one, for fear of losing the opportunity later than other games.
Soon, the players were in a mess.
Chapter completed!