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Chapter 780 A Year of Witnessing History

However, Chen Mo has no plan to develop World of Warcraft on a large scale.

One more important reason is that it is still difficult to keep the whole world at this level of art and make the entire map seamless.

In "Unknown Seas", all the performance of the VR game cabin is called and used to create a small level. The level and the level are hidden in a special way, which can ensure consistent high picture quality.

Although it looks big, it is actually far from the size of the entire World of Warcraft.

If "World of Warcraft" is developed now, it will take up a large number of R&D personnel and invest a lot of time and money, and on the other hand, it will make certain sacrifices for the quality of the entire game. It will be difficult to completely maintain the current level of Stormwind City.

If you have to maintain this level, players are likely to be tortured by the ubiquitous las.

So, Chen Mo planned to come little by little.

The next goal is to make Orgrimmar, and the next goal is to make Iron Fort...

A project team is specially arranged to do various scenes in the entire World of Warcraft, and produce them in batches, which will extend the entire R&D time.

This is equivalent to making the required art resources in advance. After the technological innovation is made, you can directly piece together all the small maps of this piece, which can save a lot of work.

In this process, it is also a process of constantly accumulating popularity and learning for players.

Strictly speaking, what Chen Mo has made now is not a game, it can only be regarded as a scene for sightseeing. However, once the time is ripe, these scenes can be connected and become a complete world.

Of course, this step is definitely not possible this year.

It is already mid-November, and it is very close to the end of the year.

As a special event on Double Eleven, Stormwind City can already put a perfect end to this year's development plan. By counting this, we have gained a lot this year.

"PUBG", "Unknown Seas", "America's Doomsday" and "Horseside Mansion", these games have had a significant impact worldwide, and can be said to be a year when Thunder Interactive Entertainment's influence has skyrocketed overseas.

Of course, due to various activities on Double Eleven, losing money is unprecedented.

Since the recent period, the annual game selections of various game review agencies and authoritative game websites from abroad will also be carried out one after another. Designers are basically preparing to pack up the gains of this year and prepare for next year.

After the players were crazy about shopping on Double Eleven, in addition to concentrating on the games they failed, they were also paying attention to the annual game reviews of major authoritative game media.

Even some domestic players who were not paying attention to it were discussing this year.

The reason is very simple. They are all looking forward to Chen Mo being able to sweep away the game review media abroad and helping for domestic designers!

In the past, domestic game dealers were in a state where they had a good life, but had no influence abroad.

Large companies like Dichao Interactive Entertainment and Zen Interactive Entertainment make games that are more in line with the tastes of domestic players and have considerable annual revenue, but if their game works are given international selection, they will be unpopular.

The production level is one aspect, the player's taste is one aspect, and there are also reasons for accumulation of foundation.

Therefore, the domestic gaming circle has been basically in a semi-closed state for a long time, becoming a relatively closed market environment.

Domestic game manufacturers produce and sell their own products, and the main goal is to meet the tastes of domestic players. Even overseas versions are mostly used to radiate to Hong Kong, Macao and Taiwan, and Southeast Asia. Some manufacturers can achieve good results in Europe and the United States, and most of them are in the mobile game field.

In the field of VR games, domestic players can only buy works from major European and American manufacturers, and it is difficult for domestic VR games to enter the European and American markets in turn.

But since last year, this situation has gradually been broken by Chen Mo.

The success of "League of Legends" and "Minecraft" in the past can also be said to be a victory for genre games. For example, "League of Legends" as a P-PC game is not consistent with the main attack direction of those mainstream manufacturers, and lacks a little bit of persuasion at the top of the game industry.

But after Chen Mo began to launch large-scale VR games one after another, he finally began to challenge the entire industry.

Especially "Dark Souls" won the game of the year with a number of European and American masterpieces, which has given a burst of heart-warming agents for the domestic game industry and has also allowed many domestic players to see hope.

This year, Chen Mo's results are obviously further expanded.

Many players are looking forward to whether this year will be the year when Chen Mo becomes the gods?

It doesn’t matter if it’s not. Anyway, Chen Mo is still very young and has a lot of room for development in the future. He has already made a work of "The Doomsday of the United States". It will definitely get better and better in the future. It will be a matter of time before the gods become a god.

If so, then Chen Mo can challenge higher fields, but his opponent is likely to be no longer other manufacturers, but himself.

No matter what, most players think that it is a great thing to be able to witness Chen Mo's genius rise.

Before Chen Mo appeared, many players thought that it might take twenty years, fifty or even longer for domestic designers to conquer the world when they went abroad, but Chen Mo's appearance directly shortened the process to within ten years.

So many players still feel a little dazed, it’s really fast!

A few years ago, everyone was talking about the latest works of major European and American manufacturers, but now everyone is talking about:

Chen Mo has released a new game!

Chen Moxin’s game has collided with European and American major manufacturers again!

Chen Mo won again!

I bought it so much!

Chen Mo is losing again, this time he loses and he is bleeding!

The same is true for foreign players. When "Warcraft" and "Minecraft" made their mark abroad and "League of Legends" swept the P-end, many foreign players still felt that this company could not control large-scale VR games, but now, all foreign players have to admit that Thunder Interactive Entertainment is about to go to heaven.

This year, Thunder Interactive Entertainment launched three major games.

"PUBG" is about to become the most popular VR game with the largest number of players and the most popular VR game in the world.

"Underworld" redefines the picture quality of the best VR game.

"The Doomsday of the United States" is a game review media that swept the world. It has received countless full marks and has become an undisputed masterpiece.

Many players are very clear about it.
Chapter completed!
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