Chapter 393 Trial of "The Shore of the Land"
Soon, more and more Three Kingdoms games were participating in game collection activities on the market.
Most of them are following the trend and making up for the numbers, but there are also some works of relatively good quality.
The most eye-catching thing is a game of Zen Interactive Entertainment, "The Legend of the Three Kingdoms", which is a game of Three Kingdoms with slightly innovative card gameplay.
The core gameplay of this game is still the same as the card mobile game, which is pushing pictures and fighting, and stringing up the entire historical background of the Three Kingdoms period.
However, the battle packaging of this game is relatively novel. It is not the kind of pushing it over one picture at a time, but a whole big map is made. After players challenge a key city, they can unlock part of the big map and finally slowly unlock the entire Three Kingdoms map.
This is a relatively big innovation point.
Other gameplay has also made some micro-innovations, such as general systems and equipment systems, and also made some traditional gameplays, such as souls, generals, mount systems, etc.
In addition, the art of this game is also an important selling point.
The background story of this game is not entirely based on the traditional Three Kingdoms culture, but has been modified to add a god-demon color to the background of the Three Kingdoms. For example, traditional negative characters such as Dong Zhuo and Lu Bu are all designed as demons coming to the world, and the original card paintings are designed very cool.
Although this design is not a revolutionary innovation, it at least has a better art skin for this game, which makes a very obvious difference from other Three Kingdoms games.
Moreover, the artists of Zen Interactive Entertainment are indeed of great quality. These original paintings are very detailed and have great designs. They not only reflect the characteristics of military generals, but also attach the colors of gods and demons to them, which is very popular with young people.
If these original paintings are outsourced, each of them will cost more than 10,000 yuan, which is quite expensive.
Moreover, in order to better reflect the characteristics of national warfare, this game specially creates a national war system, where players can fight freely on the large map to compete for the ownership of each city.
However, the gameplay of the national war in this big map is relatively simple, and the city ownership changes very quickly, and there is no tactics at all. But this gameplay at least makes the national war in the big map, and it can inspire players' sense of honor.
Zen Interactive Entertainment has also made a lot of publicity for "The Legend of the Three Kingdoms" this time, and it is very popular.
Many designers think that "The Legend of the Three Kingdoms" should be the most promising work to win the first place in this game collection event.
Although its gameplay core is still the same as a card mobile game, it has made many changes, including art style, derivative gameplay, and national war.
Moreover, this gameplay cannot be said to be bad. After all, the card mobile gameplay has long been successfully verified by the market. If you do this game, it will not be popular, but it will not be a loss. It is a very safe choice.
As for Chen Mo's "Rutuzhibin"? It's relatively too risky. After all, this is a brand new gameplay, and it has nothing to do with any previous gameplay. Who can guarantee that players will definitely buy it?
...
After "Rutuzhibin" was launched, players quickly discovered this work.
"Well? Chen Mo made a Three Kingdoms game? "Rutuzhibin"?"
"This name is strange. But it has its origin. Is it the king's land under the world? Is it the king's minister in the boundaries of the earth? I feel that this is a game related to the earth?"
"Uh, the game of land grabbing?"
"Who knows, but Chen Mo actually made the Three Kingdoms game. I always thought that he was not good at the Three Kingdoms themes if he didn't do the Three Kingdoms."
"How could Chen Mo be not good at the Three Kingdoms theme? The Three Kingdoms theme is an introductory theme for many designers."
"But the Three Kingdoms is not easy to do. There are a lot of Three Kingdoms games every year, but there are not many that are really fun."
"This must be played, after all, it was produced by Chen Mo!"
...
Zheng Hongxi is also playing "Rutuzhibin".
Chen Mo completed this game entirely by himself, and did not ask Su Jinyu or Zheng Hongxi to help.
After learning that this game does not have any plot, Zheng Hongxi was a little curious. How could he make the Three Kingdoms game well without any plot at all?
You should know that the most valuable part of the Three Kingdoms IP is actually its plot. A lot of historical events are all classic events, such as borrowing arrows from a straw boat, burning camps in a fire, empty city schemes, seven captures and seven trajectories, etc. The reason why many classic Three Kingdoms games are classic is that they interpret these historical events from different angles, thus sublimating the original plot of the Three Kingdoms.
But if you put aside the plot and make the Three Kingdoms game, it is equivalent to giving up a very important aspect of the Three Kingdoms.
Of course, Chen Mo would definitely not be so stupid that he could not even imagine this. Since he dared to give up the plot of the Three Kingdoms, he obviously found a way to play that would not hurt the harm of giving up the plot.
With this curiosity, Zheng Hongxi downloaded "Rutuzhibin" on his mobile phone and entered the game.
First, there is a very short opening.
The palace covered by dark clouds is brightly lit, and there are neat troops below. After clicking on the screen, the sun shines in from the dark clouds, the screen is closer, and enters the game's login interface.
On the front of the palace, the soldiers were in a neat manner and were on both sides. Military generals and civil servants were climbing up the stairs, as if they were about to pay homage. On the palace, a large tripod symbolizing power was located in the center of the picture, looking full of majesty.
The opening and login interface are actually very simple and not difficult to do, but they reveal the historical background of the Three Kingdoms era very well, and the atmosphere is also very consistent with the characteristics of the national war.
After logging in to the Thunder Game Pass, the game will officially start.
First of all, there is a very simple cg, accompanied by dynamic pictures, and four-character ancient Chinese texts appear on the screen.
[At the end of the Han Dynasty, the country and the country collapsed; heroes emerged to build businesses and strengthen their troops; attacks were endless, and wars continued.]
[All under the world is the king's land; a lot of the king's ministers are the king's ministers.]
These dynamic pictures are different pictures, including troops siege, emperors ceremonies, officials worshiping, and fighting in the wilderness...
Zheng Hongxi could see that Chen Mo didn’t have so much time to make such a cool opening, so he just made a simple move. However, just a few words, it’s almost enough for a mobile game.
"Sure enough, what the store manager is best at is using the least resources to perform the best." Zheng Hongxi sighed.
When you enter the game, the picture first turns and focuses on a very huge city: Luoyang.
[In ancient times, Luoyang was the capital of the country, and it was the main road and the post station, and it was in the world.]
The picture changes again, presenting the player with a big map of the entire Three Kingdoms period. However, this big map is not divided into three countries such as Wei, Shu and Wu like the traditional Three Kingdoms game, but is divided into thirteen states including Yangzhou, Jingzhou, Yizhou, and Liangzhou.
【Stay going through Liuhe, traveling thousands of miles across, and wanting to settle the eight directions, all states will take it.】
[The star of general comes to the world, and the career begins. The tiger is waiting for him and he is relying on his strength.]
[What you are careful to work hard, work hard every day, practice martial arts and literature, start from a corner.]
This passage is half-textual and half-verbal, and is quite difficult to read. It may not be understood by some players with low ancient Chinese literati.
However, these people probably won’t read it seriously, and this passage may not be understood by all players. Anyway, everyone can understand the spirit.
Zheng Hongxi himself is doing the plot, so he will definitely understand it.
Adding the previous cg, these words actually mean this: At the end of the Han Dynasty, the world was in chaos, and heroes rose up and fought against each other. Luoyang was among the world, and those who had Luoyang won the world. The world was very big. If you want to pacify the chaotic times, you must unify the states. The star of the general has arrived in the world, but just established a career and surrounded by strong enemies, you must be careful and slowly grow from a small place.
Chapter completed!