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Chapter 298 Experience Store Player Feedback

Jia Peng is very happy.

Although he felt that this game was not difficult compared to Warcraft, he was able to kill it so well, that was enough.

It was easy to play.

Killing is very good.

You can also pretend to be a pussy in front of friends.

It's simply perfect!

Wen Lingwei glanced at him: "Okay, don't be intoxicated by your achievements. Come on, hurry up and have another one. I had a little puzzled just now, and you took the heads."

"Okay." Jia Peng invited the two of them again and lined up another human-machine.

Although Chang Xiuya was still a little instinctively timid and felt that she couldn't play this game well, seeing Jia Peng so powerful, it didn't matter if she didn't play well. At least she could lie down with her.

The feeling of winning is pretty good.

As for Jia Peng, he was even happier and couldn't wait to experience the pleasure of Master Yi's crazy killing.

Enter the game selection interface again.

This time everyone chose a different hero than before.

Jia Peng's choice phobia was recurring, and he turned to ask Chen Mo: "Shopkeeper, which hero is the best here?"

Chen Mo said calmly: "All are amazing."

Jia Peng didn't believe it: "Shopkeeper, stop lying to me, how could they be powerful? There must be some powerful ones or not."

Chen Mo rolled his eyes: "I feel like you are questioning my numerical balance ability. These heroes are really powerful, but they have different positions and different responsibilities."

"Okay." Jia Peng thought for a while and changed his words, "Then, are there any heroes that are more similar to the Sword Saint?"

Chen Mo thought for a moment.

Because it is the first version, there are not many assassin heroes who can show it. The popular child robbery and the child robbery have not been put on the research and development schedule.

"You can try the Barbarian King or the Joker." Chen Mo said.

Jia Peng looked at it and found that someone had locked Timo in seconds, and the only thing left for him was the jungler position.

"Then I'll choose this clown to play as a jungle." Jia Peng said, choosing the demon clown Sako.

From the perspective of heroic image, this is a very cool hero. It is very similar to some perverted murderers in American dramas. From the perspective of image, it is like a child's nightmare.

Jia Peng looked at the clown's skills one by one: "Shopkeeper, how do you play this hero?"

In terms of skills, like the Sword Saint, the Joker is also an assassin hero. The q skill is displacement + stealth, the skill is to put a box on the ground, the e skill is to slow down, and the ultimate skill is to clone.

But only by looking at the skill description, Jia Peng still couldn't think of a better combo.

Chen Mo explained: "The box can be used for jungle or thrown into the underworld in the grass. The q skill starts to catch people and moves through the wall to get close, and the e skill slows down. The ultimate move can be used to escape or make up for damage."

Jia Peng: "...Yes, the store manager, your teaching is very clear."

This is another advantage of "League of Legends" simplified routines, and teaching between players becomes very easy.

A hero like the Demon Clown should be considered a difficult hero, but his basic gameplay and routines can be explained clearly in dozens of words.

Especially after Jia Peng has played Wuji Sword Saint and has basically understood the conventional gameplay of the assassin hero, it is easier to understand the characteristics of the hero Clown.

The second man-machine battle encountered a little setback. The main reason was that Timo, who was on the road, sent it a little too fiercely, and gave four heads in less than ten minutes.

Fortunately, Jia Peng took his life and grabbed the two computers on the road several times, so he did not overturn in the human-machine bureau.

"Huh, I'm so scary. It would be too embarrassing to lose. It turns out that the biggest threat to this game comes from teammates." Jia Peng wiped the cold sweat from his forehead and complained.

Chen Mo couldn't help but smile, this was a big truth.

After all, "I am not afraid of opponents like gods, but I am afraid of teammates like pigs."

Chen Mo patted Jia Peng on the shoulder: "You guys play first, I'll go and see what others are doing."

In the entire PC experience area of ​​the experience store, about 80% of the players are playing "League of Legends".

However, there are also a small number of players who do not like this confrontational game or do not understand it, so they turned off the game after experiencing it.

Chen Mo was not surprised, because this kind of confrontation must be played in order to experience its fun, and it is best to have good friends to play together to make fun.

Now most people are still stuck in the human-computer battle stage, and the true charm of the game "League of Legends" has not been fully revealed.

Everyone was a little confused. This bright, Q-style and simple game operation made it difficult to realize how powerful the dominant PC game it would become.

From time to time, players ask questions to Chen Mo.

"Shopkeeper, how do you play this hero? Please help me see?"

"Shopkeeper, how many levels can I hit people? I'm tired of hitting the computer!"

"Shopkeeper, I'm super amazing! Look at me if I'm talented!"

"Shopkeeper, how do you play Timo? You teach me."

...

Chen Mo wandered around and asked a few questions when he encountered a player's question, and also saw everyone's feedback on this game.

So far, players have no big opinions on this game, but they have not made any big fuss.

Many people think this is a very ordinary battle game. Those who have never played the Warcraft confrontation rpg map think that the game mode is a bit too simple and monotonous, while those who have played the Warcraft confrontation rpg map think that the operation of this game is a bit too simple.

After all, the core players of "Warcraft" have more or less the habit of forming formations, but this game does not even have the operation of formations at all, which makes them very uncomfortable.

Moreover, the mix and match styles of various heroes have made many old players feel that the game is not so solemn and has a poor sense of immersion.

Like "Warcraft" and "Diablo", they all bring the game environment to the extreme. Various styles, sound effects, and environments make people unable to help but immerse themselves in it, which is very in line with the needs of hardcore players.

But "League of Legends" makes these players feel unrealistic, feeling a bit like a child playing house.

There are cute heroes like Timo, Anne, and Lulu in the game, and the overall style is q-shaped.

The shape and attack effects of the defense tower, crystal hub, minions... the elements in these maps also seem unreal, like toys.

The soldier's shape is too simple, with almost no sound effect, like rows of ants, without even a scream when he dies.

Moreover, in the game, the hero will not feel too frustrated after he died. Anyway, he just fell to the ground and screamed, and the picture turned black and white, but he only had to wait for more than ten seconds and he would be resurrected and could jump to the front line alive.

For these hardcore players, they think Chen Mo's new game is far less outstanding than Warcraft and Diablo.

Of course, they were embarrassed to say it directly, but they just asked Chen Mo in a very obscure way whether they could make the entire battlefield more realistic, at least to make the players more immersive.
Chapter completed!
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