Chapter 1018 Iron Shield (1)
Anrova is a small border market, adjacent to the Eze Grassland and the Northwest Wasteland. It is a place where the barbarians and grassland herders exchange supplies. On a regular opening day, the market is crowded and bustling.
When Rob and his party arrived in Anrova, it happened to be on the opening day of the tenth day.
Before leaving the Magic Tower, Rob had only seen five humans in his life span of more than two hundred years. After coming here, he could see more people than he had seen in two hundred years. This was a completely new experience for him.
Anrova's market is not big, with only one main street. On both sides of the street are divided into pieces of open space. These open spaces are occupied by herders or barbarians from all over the country, and they place their goods on the open space to display. If someone likes it, go up and bargain.
Some open spaces were carefully decorated, some were covered with carpet mats, or curtains of different patterns and colors, or even conspicuous colorful flags. These carefully decorated open spaces were all operated by humans without exception. Moreover, these items sold by humans were the richest.
Most of the barbarians and herdsmen use barter, but all the open spaces operated by humans are uniformly made of metal currency. In the center of the market, there are more than a dozen wooden houses, one of which is a currency exchange shop. There is a case of barbarians and herdsmen who come here to exchange their materials for metal currency, and then go to the market to buy human goods.
Rob looked around at the market with great interest and carefully confirmed the various nouns he had learned before. When he was in the Magic Tower, he heard Saidi and others say carriages, and also read the word "carriages" in books, but he never saw what the real carriage was like.
He also confirmed similar nouns that only knows one by one with real objects. This is a very important process for him, who has never been exposed to society at all. Only when he knows more, the easier it is to survive in this society.
After wandering around the market for a day, Rob knew where he should go.
Anrova is a remote place on the border. Except for caravans and adventurers, there are almost no one to go here alone. Whether it is caravans or adventurers, they are all teams.
So if you want to leave Anrova, the best way is to join the caravan, followed by the adventure team, or walk alone.
Walking alone is not a good idea. Although there are all kinds of powerful beasts, monsters, and even groups of demon wolves, they are not the most dangerous. On the road from Anrova to the next big city, there is something more dangerous than any monster - the bandits.
Humans are the most dangerous creatures. They will rob and kill their own kind, and are more cruel than any wild beast.
If you want to leave Anrova safely, you must join a powerful caravan or adventure group. However, basically, the caravan and the adventure group are actually the same. The adventure group is to protect the caravan from entering and leaving Anrova. The larger the caravan, the more adventurers it hires. The stronger the protection power.
Without full confidence, the robbers would not dare to attack the large caravan easily, because it would mean losing troops and losing all their money.
Rob came to the station of an adventure group. Looking at the adventurers with fleshy faces or fierce expressions, he couldn't help but think that the world is so dangerous...
...
The Iron Shield Mercenary Group is a small and medium-sized mercenary group with a population of about 200. It is an inconspicuous type in the mercenary world, but can barely survive.
Mercenary groups of this size generally have a fixed sphere of influence and routes. The headquarters of the Iron Shield Mercenary Group is in Black Iron City. The route from Black Iron City to Anrova is the fixed operating route of the Iron Shield Mercenary Group.
By escorting the merchant group on the way, earning commissions can barely support the mercenary group's population of more than 200 people. However, if there are major casualties in the mercenary group, the pension can immediately bankrupt the mercenary group.
Therefore, as the leader of the Iron Shield Mercenary Group, Tiele was always thinking about how to strengthen his mercenary group.
To strengthen the mercenary group, it requires a lot of money and strong combat power. There is no need to think about money. No one with rich people will come to be such mercenaries who lick blood from the edge of the knife. The powerful combat power is another direction Tiele is constantly pursuing.
In addition to cultivating the younger generation in the mercenary group, Tiele also tried to invite some strong people to join his mercenary group. However, compared with cultivating the younger generation, the hope of inviting the strong people to join is too slim. Small and medium-sized mercenary groups like him have too little attraction to the strong people. Even if he can offer a high price, others are unwilling to come.
Therefore, it is more practical to cultivate the younger generation. Although it takes too long, there is still hope of success.
Now among the younger generation of the Iron Shield Mercenary Group, three of them have entered the Magic Academy of Black Iron City, and after graduation, they are at least a junior magician. There are also twelve who have entered the Swordsman Academy and the Knight Academy. After these young people graduate, they can join the mercenary group, and the strength of the Iron Shield Mercenary Group can be greatly enhanced.
Tiele is full of hope for the future. However, when the younger generation has not yet grown up, they still have to rely on the old guys to support it, so Tiele is still looking for powerful people who may join the mercenary group all the time.
Anrova is actually a good source of troops. This is the junction of the Eze Grassland and the Northwest Wasteland. These two places live in the world's poorest barbarians and herdsmen. The harsh natural environment has created the strong physical conditions of these races.
Many barbarians have not received formal training at all, but can easily defeat some low-level swordsmen or knights, and their physical advantages are outrageously strong.
So every time I came to Anrova, Tiel would hang up a recruitment notice, trying to find one or two potential seedlings here. If one or two bear goblins, or Catman and Manniu people, it would be worth the fare. These races are relatively powerful combat races among the various races in the Northwest Wasteland. They can be put into use after a little training, and they are very obedient.
However, Tiele has this idea, and other mercenary groups will also have this idea. Therefore, when the resident assigned to the mercenary groups, you can see large recruitment advertisements at each door. Tiele's mercenary group is too small and has no advantage compared to other mercenary groups, so there are few gains.
Chapter completed!