327 Can the game still be played like this?
In order to save time while demonstrating the game, Qin Han had already asked the company to prepare several characters with different game progress in advance.
He quit the world he just created and then loaded a game character that Tanaka Fatty had played for more than ten hours before.
"You can see that this is a character that has accumulated a long time in the game. My friend, also the leader of the "Terraria" development team, Tanaka Sang, has built a very magnificent castle in the game, much better than the wooden cabin I had before. As I said, use your imagination, in the game, everyone is a master of architecture."
Looking at the magnificent castle displayed by Qin and Han on the big screen, not only has defensive measures such as crossbows, NPC archers, etc., but the interior decoration of the castle is also magnificent and has different styles.
The audience was suddenly inspired by Qin Han's words, and many people were thinking secretly, what kind of buildings should they build if they were playing this game?
Should I build a mansion I dream of according to my own aesthetic standards? Or should I restore well-known buildings in reality in the game, such as Empire State Building, pyramids, etc. Or, I might as well just open my mind and create strange things that are impossible to appear in reality.
At this time, Qin Han controlled the game characters and walked to the entrance of the castle: "In the game, players can name their buildings. They just need to create a street sign and insert it on the ground. Well, let's take a look at what the name of Tanaka Sang's castle is?"
He pressed the investigation button, and the words "Camelo" appeared on the head of the game character.
"Well, Camelo, King Arthur's castle. It seems that our Tanaka Sang is still a history fan. Of course, it is also possible that he has seen the "fate/stay-night" created by me."
There was another burst of laughter from the audience.
"Since you have castle Camelo, how can you do without King Arthur? Next, I will demonstrate the mission system in the game, as well as combat and exploration."
Qin Han controlled the game characters, came to the portal in the wild, and entered Valhalla, the Valhalla, one of the two different worlds in the game.
There, he met Artoria Pandragorn, the most popular female character in "fate/stay-night". From the other party, he got a task: to retrieve her lost scabbard from the dungeon.
There is not much to say next, but exploring the dungeon, eliminating monsters, avoiding traps, and reaching the deepest point to find the mission items.
However, in this process, the combat system of "Terraria" still left a very deep impression on the audience.
The combat feel is excellent, the impact feels like a knife and a knife, the weapons and equipment and props are very rich, and it is extremely strategic.
Moreover, because there is a light and dark setting for light sources, after entering the dungeon, it is easy to encounter the situation where the surroundings are pitch black and you can't see your fingers.
Paired with the strange and gloomy bgm, I heard the vague shouts of monsters from the darkness... The taste of difficult exploration in the unknown and dangerous environment was fully reflected.
Although the game screen of "Terraria" is in a 2d pixel style, its expressiveness is no worse than those games that use 3d high definition as the buying point.
"The producer Qin Han has the ability to grasp the player's psychology and create a game atmosphere, which is absolutely amazing!" Qiao Yongchen praised.
As a bystander, he was already sweating as he watched Qin Han explore the dangerous dungeon.
"A luminous source like torches is a very important prop in the game. In the dungeon, even if you are wearing top-notch equipment, if you can't see anything, you can only sit and wait for death..." Qin Han continued to explain.
Soon, he completed the mission and got King Arthur's scabbard.
After returning it, Artoria also followed Qin Han's game characters, left the Temple of Heroes and returned to the main world.
"Everyone should pay attention. After completing the task and recruiting followers, it is not worry-free. Every follower has his own characteristics and needs." Qin Han explained while playing, "For example, the blonde swordsman who came back to the castle with us is a combat-type follower, with high attack power and defense power, and his ultimate skill is also very powerful. However, if she wants to stay in the player's base, she has to provide her with ten bowls of rice every day. So before recruiting Artoria, you must ensure that you plant enough rice at home..."
After he finished speaking, the audience who had watched "fate/stay-night" laughed out loud again.
Finally, seeing that there are still twenty minutes left, Qin Han decided to demonstrate a boss battle to the audience. Using all the resources that can be used to defeat powerful enemies is the essence of "Terraria".
"Since my gaming skills are not very good, I'd better save it first." Qin Han said.
After the save, it was at night when the game time came, Qin Han took out the eyeball props that had been prepared long ago and used them.
After a while, with a roar from far to near, the black sky was stained with blood, and the atmosphere of the whole game changed suddenly, making the audience nervous.
An evil huge eyeball fell from the sky. This monster with a strong Cthulhu style was redesigned by the conceptual drawings of the Qin and Han Dynasties, immediately caught the audience's attention.
A tense and exciting boss battle begins immediately.
However, although Qin Han had the powerful thug Artoria as well as the castle's defensive weapons to provide fire support, he was still defeated when the boss entered the second stage.
Qin Han let go of the handle, spread his hands, and smiled helplessly: "Well, it seems that my operating level is indeed not very good."
The audience laughed in kindness.
Then, Qin Han read the archive and began the second challenge to the boss.
This time, the entire battle process was eye-opening.
Qin and Han used a large amount of building materials to create a "duel arena" for themselves specifically used to deal with bosses. Here, the eyeball monsters that were originally flying in the sky would be greatly restricted in their movements.
The Qin and Han Dynasty not only set up bow and arrow traps that could automatically kill the enemy everywhere, but also used the strongest obsidian to build a bunker with three shooting holes for themselves.
So this time he replaced his bow and arrow weapon, hid in the bunker, and paid a very small price to kill the boss who seemed extremely powerful and invincible - of course, it took some more time.
There is not much to say about the process of fighting the boss. However, the details of the pre-war preparations completely shocked the audience, and they all had the idea of "Fuck, can the game still be played like this?"
"Terraria is such a game. Whether it is construction, combat, or exploration, players have extremely high degrees of freedom and can fully utilize their imagination."
Chapter completed!